Player Matchup

Scylla
Scylla
Belphegor003
Scylla
Level 23
God Stats
13W - 9L
1,568 SR
Queue Stats
19W - 21L
1,461 Elo+
Solo
Ratatoskr
Ratatoskr
Rostvin5
Ratatoskr
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
87W - 91L
1,404 Elo+
Solo
Xbalanque
Xbalanque
heppymancsgoplay
Xbalanque
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 84L
1,426 Elo+
Party 1
Anhur
Anhur
louisvuitton420
Anhur
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
153W - 195L
1,384 Elo+
Party 1
Thoth
Thoth
lwindswaai
Thoth
Level 29
God Stats
1W - 1L
1,678 SR
Queue Stats
112W - 138L
1,326 Elo+
Solo
Team Averages
Level 27
1,549 SR
1,400 Elo+

VS

Team Averages
Level 20
1,425 SR
1,482 Elo+
Bellona
Bellona
B0Gsmerti
Bellona
Level 21
God Stats
3W - 1L
1,528 SR
Queue Stats
9W - 4L
1,474 Elo+
Solo
Heimdallr
Heimdallr
Elosphere
Heimdallr
Level 25
God Stats
5W - 7L
1,282 SR
Queue Stats
111W - 112L
1,524 Elo+
Solo
Cliodhna
Cliodhna
ITs-0bst
Cliodhna
Level 19
God Stats
19W - 14L
1,466 SR
Queue Stats
62W - 43L
1,359 Elo+
Solo
Ymir
Ymir
PonyIsHere
Ymir
Level 11
God Stats
3W - 0L
1,347 SR
Queue Stats
91W - 91L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
UnaiC4s4l
Baron Samedi
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 9L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 10 / 0
8,649
432
8,515
15,494
4,910
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Rostvin5
Ratatoskr
11
2 / 8 / 2
7,970
399
5,198
13,710
5,056
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
12
0 / 8 / 1
7,372
369
4,163
13,689
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 9 / 2
7,111
356
6,264
15,427
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
12
3 / 11 / 1
8,164
408
6,763
15,385
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B0Gsmerti
Bellona
17
11 / 2 / 9
11,620
581
16,329
17,509
19,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Elosphere
Heimdallr
15
9 / 3 / 12
10,259
513
9,551
11,011
3,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
ITs-0bst
Cliodhna
15
2 / 3 / 14
9,463
473
6,957
9,911
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
17 / 0 / 6
12,617
631
14,028
12,824
6,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
UnaiC4s4l
Baron Samedi
16
7 / 0 / 13
11,223
561
11,506
11,450
5,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
100
7
Kills
46
46
Deaths
8
6
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bellona
B0Gsmerti
Bellona
11
2
9
7.75
L
Scylla
1
10
0
0.1
W
Heimdallr
Elosphere
Heimdallr
9
3
12
5
W
Cliodhna
ITs-0bst
Cliodhna
2
3
14
3
W
17
0
6
20
L
Ratatoskr
Rostvin5
Ratatoskr
2
8
2
0.38
W
Baron Samedi
UnaiC4s4l
Baron Samedi
7
0
13
13.5
L
Xbalanque
0
8
1
0.06
L
1
9
2
0.22
L
Thoth
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,903
Damage
58,371
73,705
Taken
62,705
24,175
Mitigated
38,092
10,665
Healing
23,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
B0Gsmerti
Bellona
16,329
4,966
0
5,888
17,509
19,374
845
5,853
11,598
0
69,254
L
Scylla
8,515
596
0
2,698
15,494
4,910
618
2,189
13,305
45,199
0
W
Heimdallr
Elosphere
Heimdallr
9,551
3,638
0
3,339
11,011
3,153
1,656
1,948
9,022
0
49,740
W
Cliodhna
ITs-0bst
Cliodhna
6,957
293
0
1,872
9,911
3,772
51
2,587
7,156
0
51,917
W
14,028
3,155
0
7,868
12,824
6,590
430
2,296
10,392
97,169
0
L
Ratatoskr
Rostvin5
Ratatoskr
5,198
1,076
0
2,906
13,710
5,056
0
3,747
9,963
0
25,263
W
Baron Samedi
UnaiC4s4l
Baron Samedi
11,506
1,016
1,208
3,764
11,450
5,203
481
4,372
6,879
60,053
0
L
Xbalanque
4,163
1,801
80
1,342
13,689
4,991
490
3,379
10,310
0
39,932
L
6,264
3,012
644
1,105
15,427
3,987
502
7,402
8,025
0
29,317
L
Thoth
6,763
338
72
1,818
15,385
5,231
0
8,817
6,568
41,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,266
Gold Earned
55,182
321
Minions Killed
517
0
Camps Cleared
0
1,673,706
Distance Traveled
1,958,331
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,620
581
128
6
0
404,063
1
L
Scylla
8,649
432
84
4
0
321,745
3
W
Heimdallr
10,259
513
65
3
0
377,787
5
W
Cliodhna
9,463
473
86
4
0
414,262
0
W
Ymir
12,617
631
137
7
0
375,891
10
L
Ratatoskr
7,970
399
42
2
0
408,869
7
W
Baron Samedi
11,223
561
101
5
0
386,328
1
L
Xbalanque
7,372
369
69
3
0
326,317
1
L
Anhur
7,111
356
48
2
0
307,724
0
L
Thoth
8,164
408
78
4
0
309,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role