Player Matchup

Charybdis
Charybdis
Guti14HazRM
Charybdis
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 3L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
TTV_PuNiShEr_90s
Gilgamesh
Level 126
God Stats
1W - 2L
1,583 SR
Queue Stats
127W - 129L
1,605 Elo+
Party 1
Jormungandr
Jormungandr
Turo789-
Jormungandr
Level 69
God Stats
2W - 2L
1,482 SR
Queue Stats
81W - 50L
1,654 Elo+
Party 1
Chiron
Chiron
guillemTO
Chiron
Level 159
God Stats
14W - 12L
1,647 SR
Queue Stats
664W - 560L
1,677 Elo+
Party 1
Susano
Susano
temp-414450
Susano
Level 126
God Stats
1W - 11L
1,364 SR
Queue Stats
764W - 629L
1,522 Elo+
Party 1
Team Averages
Level 97
1,515 SR
1,615 Elo+

VS

Team Averages
Level 72
1,358 SR
1,511 Elo+
Gilgamesh
Gilgamesh
GrubbyFuture879
Gilgamesh
Level 46
God Stats
5W - 4L
1,447 SR
Queue Stats
198W - 176L
1,532 Elo+
Party 2
Terra
Terra
Maximus88ita
Terra
Level 103
God Stats
1W - 2L
1,146 SR
Queue Stats
332W - 317L
1,508 Elo+
Party 2
Bastet
Bastet
Montz98
Bastet
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 244L
1,554 Elo+
Party 2
Ra
Ra
im-a-trool-f6
Ra
Level 49
God Stats
5W - 5L
1,476 SR
Queue Stats
53W - 57L
1,503 Elo+
Solo
Chernobog
Chernobog
lollo figo
Chernobog
Level 68
God Stats
2W - 3L
1,219 SR
Queue Stats
142W - 120L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Guti14HazRM
Charybdis
15
6 / 0 / 4
8,684
668
9,355
6,988
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
14
0 / 2 / 0
7,772
598
3,852
7,041
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Turo789-
Jormungandr
13
7 / 3 / 6
7,948
611
10,959
8,835
6,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
guillemTO
Chiron
13
6 / 2 / 4
8,165
628
9,520
8,252
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
11
3 / 1 / 7
7,088
545
5,064
6,152
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GrubbyFuture879
Gilgamesh
13
2 / 0 / 1
7,232
556
3,844
7,961
5,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 5 / 5
6,046
465
3,235
13,896
8,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
Montz98
Bastet
12
5 / 6 / 1
7,621
586
6,706
11,974
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 4 / 0
5,287
407
1,905
6,909
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
lollo figo
Chernobog
10
1 / 7 / 2
6,156
474
4,046
9,941
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
22
Kills
8
8
Deaths
22
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GrubbyFuture879
Gilgamesh
2
0
1
2.5
L
Charybdis
Guti14HazRM
Charybdis
6
0
4
8
W
0
5
5
0.5
W
Bastet
Montz98
Bastet
5
6
1
0.92
L
Gilgamesh
0
2
0
0
L
Jormungandr
Turo789-
Jormungandr
7
3
6
3.33
L
Chiron
guillemTO
Chiron
6
2
4
4
W
0
4
0
0
W
Chernobog
lollo figo
Chernobog
1
7
2
0.29
L
Susano
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,750
Damage
19,736
37,268
Taken
50,681
17,070
Mitigated
21,114
12,879
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GrubbyFuture879
Gilgamesh
3,844
1,045
0
2,424
7,961
5,382
0
839
7,122
1,250
36,195
L
Charybdis
Guti14HazRM
Charybdis
9,355
3,381
0
4,651
6,988
2,315
0
1,424
5,380
0
73,361
W
3,235
927
1,484
3,533
13,896
8,723
0
5,312
8,584
18,260
0
W
Bastet
Montz98
Bastet
6,706
3,353
0
3,727
11,974
3,164
0
2,097
9,877
0
29,187
L
Gilgamesh
3,852
802
0
1,441
7,041
4,306
0
338
6,703
0
53,995
L
Jormungandr
Turo789-
Jormungandr
10,959
4,066
0
650
8,835
6,598
0
2,134
6,655
43,008
0
L
Chiron
guillemTO
Chiron
9,520
4,702
219
3,147
8,252
2,126
232
531
7,721
0
49,886
W
1,905
167
106
1,835
6,909
1,405
0
1,303
5,606
24,357
0
W
Chernobog
lollo figo
Chernobog
4,046
2,253
0
2,003
9,941
2,440
0
1,408
8,533
0
33,698
L
Susano
5,064
1,585
0
2,771
6,152
1,725
0
701
5,437
0
33,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
32,342
474
Minions Killed
265
0
Camps Cleared
0
1,323,215
Distance Traveled
1,219,327
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,232
556
74
6
0
255,368
0
L
Charybdis
8,684
668
135
10
0
257,648
3
W
Terra
6,046
465
19
1
0
269,940
1
W
Bastet
7,621
586
57
4
0
263,927
1
L
Gilgamesh
7,772
598
108
8
0
276,646
0
L
Jormungandr
7,948
611
70
5
0
249,977
2
L
Chiron
8,165
628
98
8
0
232,604
2
W
Ra
5,287
407
53
4
0
198,845
5
W
Chernobog
6,156
474
62
5
0
231,247
4
L
Susano
7,088
545
63
5
0
306,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role