Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BannedSilkyTim
Cernunnos
Level 127
God Stats
6W - 10L
1,433 SR
Queue Stats
498W - 554L
1,512 Elo+
Solo
Thor
Thor
FlirtyGerdi
Thor
Level 75
God Stats
0W - 1L
1,390 SR
Queue Stats
29W - 36L
1,585 Elo+
Solo
Janus
Janus
HannibalMagnum
Janus
Level 160
God Stats
2W - 3L
1,745 SR
Queue Stats
601W - 550L
1,545 Elo+
Solo
Team Averages
Level 136
1,513 SR
1,528 Elo+

VS

Team Averages
Level 150
1,571 SR
1,579 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Keenboss
Danzaburou
Level 155
God Stats
11W - 10L
1,454 SR
Queue Stats
442W - 482L
1,604 Elo+
Solo
Hercules
Hercules
Thren Felhorn
Hercules
Level 136
God Stats
6W - 3L
1,480 SR
Queue Stats
231W - 235L
1,610 Elo+
Solo
Raijin
Raijin
kevinRQ123
Raijin
Level 157
God Stats
1W - 0L
1,670 SR
Queue Stats
55W - 47L
1,656 Elo+
Solo
Bacchus
Bacchus
skullcrusherz17
Bacchus
Level 140
God Stats
3W - 3L
1,752 SR
Queue Stats
408W - 381L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 4 / 9
10,299
792
10,321
24,293
26,803
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
 
Ah Muzen Cab
17
6 / 5 / 5
10,011
770
19,614
13,684
6,499
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
BannedSilkyTim
Cernunnos
16
0 / 4 / 8
8,735
672
10,577
13,442
6,233
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 8 / 4
8,020
617
7,654
12,328
5,660
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 4 / 8
9,525
733
9,092
10,182
4,958
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 2 / 16
10,323
794
12,278
15,653
19,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Keenboss
Danzaburou
16
0 / 2 / 14
9,793
753
11,980
9,390
4,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Thren Felhorn
Hercules
17
4 / 2 / 12
10,425
802
10,130
19,665
24,317
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
kevinRQ123
Raijin
17
7 / 3 / 10
10,647
819
16,553
14,068
7,554
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 2 / 16
11,153
858
13,324
16,437
21,610
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
11
Kills
24
25
Deaths
11
34
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
9
1.63
L
Ah Muzen Cab
 
Ah Muzen Cab
6
5
5
1.7
W
Zhong Kui
 
Zhong Kui
5
2
16
6.5
L
Cernunnos
BannedSilkyTim
Cernunnos
0
4
8
1
L
0
8
4
0.25
L
3
4
8
1.75
W
Danzaburou
Keenboss
Danzaburou
0
2
14
3.5
W
Hercules
Thren Felhorn
Hercules
4
2
12
5
W
Raijin
kevinRQ123
Raijin
7
3
10
4
W
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,258
Damage
64,265
73,929
Taken
75,213
50,153
Mitigated
78,251
27,225
Healing
26,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,321
341
1,418
10,851
24,293
26,803
0
11,852
11,541
16,020
0
L
Ah Muzen Cab
 
Ah Muzen Cab
19,614
7,906
440
3,537
13,684
6,499
1,235
8,278
5,170
0
42,145
W
Zhong Kui
 
Zhong Kui
12,278
2,098
842
4,502
15,653
19,781
1,620
3,284
12,173
23,283
0
L
Cernunnos
BannedSilkyTim
Cernunnos
10,577
3,430
1,421
3,211
13,442
6,233
402
5,660
7,584
0
23,131
L
7,654
1,307
2,189
1,043
12,328
5,660
0
7,269
4,970
0
18,271
L
9,092
253
1,296
1,819
10,182
4,958
0
7,526
2,509
20,198
0
W
Danzaburou
Keenboss
Danzaburou
11,980
2,593
2,156
2,607
9,390
4,989
2,477
3,420
5,874
0
33,135
W
Hercules
Thren Felhorn
Hercules
10,130
1,099
903
4,697
19,665
24,317
836
4,363
15,244
0
16,572
W
Raijin
kevinRQ123
Raijin
16,553
1,165
797
3,719
14,068
7,554
516
4,841
9,127
38,683
0
W
13,324
836
1,751
5,005
16,437
21,610
325
2,968
13,382
20,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,590
Gold Earned
52,341
145
Minions Killed
167
0
Camps Cleared
0
1,112,894
Distance Traveled
1,125,815
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,299
792
21
2
0
245,222
0
L
Ah Muzen Cab
10,011
770
40
3
0
229,729
0
W
Zhong Kui
10,323
794
36
3
0
208,034
0
L
Cernunnos
8,735
672
29
2
0
197,437
2
L
Thor
8,020
617
25
2
0
201,738
4
L
Janus
9,525
733
30
2
0
238,768
2
W
Danzaburou
9,793
753
56
4
0
215,018
2
W
Hercules
10,425
802
16
1
0
250,217
0
W
Raijin
10,647
819
43
3
0
216,183
1
W
Bacchus
11,153
858
16
1
0
236,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role