Player Matchup

Pele
Pele
Acefite
Pele
Level 28
God Stats
2W - 4L
1,393 SR
Queue Stats
32W - 46L
1,290 Elo+
Party 1
Achilles
Achilles
MoundedGamer
Achilles
Level 6
God Stats
0W - 1L
1,675 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Eset
Eset
RoКuro
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Terra
Terra
Starsmitten
Terra
Level 15
God Stats
0W - 2L
1,307 SR
Queue Stats
16W - 23L
1,432 Elo+
Solo
Charybdis
Charybdis
phoebeqali
Charybdis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,251 Elo+
Party 1
Team Averages
Level 13
1,475 SR
1,395 Elo+

VS

Team Averages
Level 15
1,546 SR
1,278 Elo+
Kumbhakarna
Kumbhakarna
Am3ricaAsp3ct
Kumbhakarna
Level 18
God Stats
2W - 0L
1,690 SR
Queue Stats
20W - 33L
1,230 Elo+
Solo
Yemoja
Yemoja
Baramar35
Yemoja
Level 29
God Stats
15W - 14L
1,542 SR
Queue Stats
85W - 74L
1,396 Elo+
Solo
Eset
Eset
Diresco4Life
Eset
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DizLotus
Thanatos
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
53W - 45L
1,401 Elo+
Solo
Fenrir
Fenrir
Sav1k
Fenrir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
863 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Acefite
Pele
14
5 / 9 / 1
9,285
464
10,286
16,629
3,336
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
MoundedGamer
Achilles
12
1 / 7 / 4
8,072
404
7,779
15,365
9,742
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
RoКuro
Eset
14
7 / 11 / 2
10,037
502
12,957
14,427
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 6 / 1
6,415
321
2,509
9,997
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
phoebeqali
Charybdis
12
1 / 10 / 0
7,970
399
6,118
12,481
2,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Am3ricaAsp3ct
Kumbhakarna
16
4 / 0 / 3
10,168
508
4,469
14,710
14,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
Baramar35
Yemoja
16
8 / 1 / 17
10,894
545
11,709
12,814
5,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 8 / 4
9,491
475
9,331
11,873
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
DizLotus
Thanatos
19
20 / 2 / 6
12,687
634
18,207
21,651
10,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Sav1k
Fenrir
15
6 / 4 / 2
9,615
481
7,446
12,185
4,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
14
Kills
43
43
Deaths
15
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Pele
Acefite
Pele
5
9
1
0.61
W
Kumbhakarna
Am3ricaAsp3ct
Kumbhakarna
4
0
3
5.5
W
Yemoja
Baramar35
Yemoja
8
1
17
16.5
W
5
8
4
0.88
W
Thanatos
DizLotus
Thanatos
20
2
6
11.5
L
Achilles
MoundedGamer
Achilles
1
7
4
0.43
L
Eset
RoКuro
Eset
7
11
2
0.73
W
Fenrir
Sav1k
Fenrir
6
4
2
1.75
L
0
6
1
0.08
L
Charybdis
phoebeqali
Charybdis
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,649
Damage
51,162
68,899
Taken
73,233
24,525
Mitigated
39,852
7,285
Healing
29,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Acefite
Pele
10,286
2,815
0
1,588
16,629
3,336
0
5,801
10,543
0
50,304
W
Kumbhakarna
Am3ricaAsp3ct
Kumbhakarna
4,469
1,611
0
641
14,710
14,511
742
1,494
13,060
36,639
0
W
Yemoja
Baramar35
Yemoja
11,709
2,322
2,261
2,152
12,814
5,764
39
5,329
7,327
40,756
0
W
9,331
1,863
74
1,114
11,873
4,039
2,504
3,033
8,589
40,895
0
W
Thanatos
DizLotus
Thanatos
18,207
7,774
0
20,466
21,651
10,775
1,292
4,103
17,338
0
103,904
L
Achilles
MoundedGamer
Achilles
7,779
3,847
0
1,477
15,365
9,742
1,123
6,057
9,095
0
33,746
L
Eset
RoКuro
Eset
12,957
2,187
378
958
14,427
3,489
450
4,899
9,234
42,109
0
W
Fenrir
Sav1k
Fenrir
7,446
2,531
0
2,777
12,185
4,763
988
894
11,247
0
59,701
L
2,509
968
274
2,275
9,997
5,730
109
2,662
6,909
6,522
0
L
Charybdis
phoebeqali
Charybdis
6,118
1,685
0
335
12,481
2,228
2,155
4,357
7,609
0
32,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,779
Gold Earned
52,855
276
Minions Killed
460
0
Camps Cleared
0
1,534,095
Distance Traveled
1,797,414
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,285
464
79
4
0
365,649
0
W
Kumbhakarna
10,168
508
68
3
0
372,992
7
W
Yemoja
10,894
545
76
4
0
351,175
0
W
Eset
9,491
475
78
4
0
298,264
1
W
Thanatos
12,687
634
148
7
0
407,705
5
L
Achilles
8,072
404
47
2
0
323,139
3
L
Eset
10,037
502
83
4
0
303,053
1
W
Fenrir
9,615
481
90
5
0
367,278
4
L
Terra
6,415
321
1
0
0
230,733
5
L
Charybdis
7,970
399
66
3
0
311,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role