Player Matchup

Ymir
Ymir
FausTyBoi
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,258 Elo+
Party 2
Xbalanque
Xbalanque
Gopa2
Xbalanque
Level 25
God Stats
0W - 3L
1,174 SR
Queue Stats
36W - 32L
1,519 Elo+
Solo
Mulan
Mulan
Sakurachima
Mulan
Level 22
God Stats
2W - 3L
1,487 SR
Queue Stats
51W - 53L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zockerdoggy66
Tsukuyomi
Level 2
God Stats
6W - 2L
1,500 SR
Queue Stats
37W - 35L
1,156 Elo+
Party 2
Sol
Sol
allroundloonatic
Sol
Level 30
God Stats
6W - 6L
1,539 SR
Queue Stats
177W - 175L
1,618 Elo+
Solo
Team Averages
Level 17
1,440 SR
1,398 Elo+

VS

Team Averages
Level 35
1,548 SR
1,541 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Axolat
Nemesis
Level 25
God Stats
1W - 0L
1,235 SR
Queue Stats
2W - 0L
1,698 Elo+
Solo
Artemis
Artemis
DrFeelgood1605
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,407 Elo+
Party 1
Horus
Horus
IxDaGoNxI
Horus
Level 85
God Stats
2W - 4L
1,736 SR
Queue Stats
90W - 84L
1,494 Elo+
Party 1
Mulan
Mulan
xViciousIvory
Mulan
Level 27
God Stats
2W - 1L
1,770 SR
Queue Stats
64W - 54L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 5 / 2
6,940
463
5,431
10,846
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Gopa2
Xbalanque
13
2 / 3 / 3
7,432
495
7,553
9,794
3,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 0
7,067
471
4,763
11,431
8,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Zockerdoggy66
Tsukuyomi
11
2 / 5 / 3
7,006
467
4,988
12,106
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 0
8,127
542
7,474
9,908
3,579
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 0 / 2
8,549
570
4,479
6,824
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Axolat
Nemesis
11
2 / 3 / 3
6,880
459
2,801
10,952
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
5 / 4 / 2
6,972
465
6,541
7,831
2,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
IxDaGoNxI
Horus
11
2 / 1 / 6
7,542
503
6,005
11,995
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
7 / 2 / 3
9,511
634
15,331
12,965
10,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
10
Kills
19
19
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
2
4
W
Nemesis
Axolat
Nemesis
2
3
3
1.17
W
5
4
2
1.5
L
Ymir
3
5
2
0.8
L
Xbalanque
Gopa2
Xbalanque
2
3
3
1.17
W
Horus
IxDaGoNxI
Horus
2
1
6
5
L
2
4
0
0.5
L
Tsukuyomi
Zockerdoggy66
Tsukuyomi
2
5
3
0.7
L
1
2
0
0.5
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,209
Damage
35,157
54,085
Taken
50,567
26,530
Mitigated
26,300
13,784
Healing
19,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,479
345
0
3,425
6,824
2,307
0
3,634
3,190
56,950
0
W
Nemesis
Axolat
Nemesis
2,801
1,142
0
2,341
10,952
3,605
0
917
10,035
0
46,159
W
6,541
3,655
0
662
7,831
2,021
796
2,281
5,550
0
23,194
L
Ymir
5,431
1,957
0
1,444
10,846
8,137
84
0
10,846
18,445
0
L
Xbalanque
Gopa2
Xbalanque
7,553
4,262
0
1,674
9,794
3,058
1,148
890
8,904
0
49,812
W
Horus
IxDaGoNxI
Horus
6,005
3,530
1,762
6,340
11,995
8,033
34
3,373
8,622
0
28,469
L
4,763
1,352
0
1,787
11,431
8,272
0
1,005
10,426
0
29,962
L
Tsukuyomi
Zockerdoggy66
Tsukuyomi
4,988
1,318
0
3,026
12,106
3,484
194
1,480
10,626
0
37,730
L
7,474
2,327
0
5,853
9,908
3,579
0
2,772
7,136
62,053
0
W
15,331
3,226
0
4,487
12,965
10,334
0
2,700
10,265
4,564
56,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,572
Gold Earned
39,454
381
Minions Killed
397
0
Camps Cleared
0
1,267,261
Distance Traveled
1,331,904
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,549
570
99
7
0
284,626
2
W
Nemesis
6,880
459
74
5
0
280,458
0
W
Artemis
6,972
465
45
3
0
234,062
1
L
Ymir
6,940
463
25
2
0
234,445
0
L
Xbalanque
7,432
495
99
7
0
272,047
1
W
Horus
7,542
503
44
3
0
283,344
2
L
Mulan
7,067
471
59
4
0
250,191
0
L
Tsukuyomi
7,006
467
70
5
0
262,888
0
L
Sol
8,127
542
128
9
0
247,690
5
W
Mulan
9,511
634
135
9
0
249,414
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role