Player Matchup

Geb
Geb
DaKingSta69
Geb
Level 43
God Stats
0W - 2L
1,323 SR
Queue Stats
87W - 107L
1,299 Elo+
Solo
Charybdis
Charybdis
MusicienDalek
Charybdis
Level 44
God Stats
0W - 1L
1,214 SR
Queue Stats
15W - 30L
1,404 Elo+
Party 1
Agni
Agni
ayzedeyezed
Agni
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 145L
1,344 Elo+
Solo
Achilles
Achilles
darkteck85
Achilles
Level 81
God Stats
3W - 3L
1,740 SR
Queue Stats
41W - 48L
1,421 Elo+
Party 1
Bakasura
Bakasura
m7_on_controller
Bakasura
Level 39
God Stats
2W - 4L
1,303 SR
Queue Stats
142W - 148L
1,329 Elo+
Solo
Team Averages
Level 49
1,416 SR
1,359 Elo+

VS

Team Averages
Level 43
1,385 SR
1,348 Elo+
Poseidon
Poseidon
HUKUTA 22rus
Poseidon
Level 43
God Stats
8W - 7L
1,459 SR
Queue Stats
119W - 137L
1,357 Elo+
Solo
Neith
Neith
SeanieJ13579
Neith
Level 25
God Stats
5W - 7L
1,352 SR
Queue Stats
71W - 71L
1,496 Elo+
Party 2
Ares
Ares
TTT Tactical
Ares
Level 29
God Stats
6W - 6L
1,445 SR
Queue Stats
76W - 89L
1,397 Elo+
Party 2
Chang'e
Chang'e
TTV_TawakisoBTW
Chang'e
Level 31
God Stats
1W - 4L
1,183 SR
Queue Stats
1W - 5L
1,098 Elo+
Solo
Set
Set
alfiebooyo
Set
Level 89
God Stats
10W - 7L
1,485 SR
Queue Stats
220W - 214L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
6,021
502
2,855
6,849
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
MusicienDalek
Charybdis
10
3 / 1 / 1
5,947
496
5,086
6,704
1,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 0
7,004
584
4,858
6,134
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
darkteck85
Achilles
11
1 / 3 / 1
5,914
493
3,815
9,770
5,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 1 / 1
5,064
422
735
3,504
1,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HUKUTA 22rus
Poseidon
9
1 / 3 / 1
5,640
470
1,977
4,947
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 1 / 1
6,265
522
4,404
5,110
1,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 4 / 1
5,174
431
3,040
8,256
5,859
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 3
6,740
562
3,217
6,923
1,973
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 2 / 1
7,431
619
5,850
6,971
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
10
Kills
9
9
Deaths
11
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Poseidon
HUKUTA 22rus
Poseidon
1
3
1
0.5
L
Charybdis
MusicienDalek
Charybdis
3
1
1
3.5
W
1
1
1
1.5
W
0
4
1
0.13
W
1
1
3
2.5
W
6
2
1
3.25
L
4
3
0
1.33
L
Achilles
darkteck85
Achilles
1
3
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,349
Damage
18,488
32,961
Taken
32,207
13,724
Mitigated
13,586
8,604
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,855
161
0
2,731
6,849
3,243
0
1,453
5,396
23,184
0
W
Poseidon
HUKUTA 22rus
Poseidon
1,977
529
0
620
4,947
1,240
99
1,525
3,422
22,263
0
L
Charybdis
MusicienDalek
Charybdis
5,086
4,723
0
1,350
6,704
1,981
0
1,811
4,893
0
24,432
W
4,404
1,559
0
1,180
5,110
1,318
1,042
1,685
3,425
0
36,116
W
3,040
237
0
0
8,256
5,859
47
2,901
5,355
16,685
0
W
3,217
43
1,424
4,579
6,923
1,973
726
702
6,221
29,664
0
W
5,850
2,345
0
423
6,971
3,196
1,758
900
6,071
0
32,317
L
4,858
820
0
267
6,134
1,801
92
1,732
4,402
42,895
0
L
Achilles
darkteck85
Achilles
3,815
879
0
2,819
9,770
5,539
0
2,924
6,846
0
26,552
L
735
557
0
1,437
3,504
1,160
0
314
3,190
0
15,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,950
Gold Earned
31,250
272
Minions Killed
262
0
Camps Cleared
0
1,019,756
Distance Traveled
1,183,820
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,021
502
37
3
0
227,847
0
W
Poseidon
5,640
470
36
3
0
216,584
0
L
Charybdis
5,947
496
44
4
0
198,575
0
W
Neith
6,265
522
81
7
0
210,031
0
W
Ares
5,174
431
28
2
0
237,002
0
W
Chang'e
6,740
562
54
5
0
246,293
0
W
Set
7,431
619
63
5
0
273,910
0
L
Agni
7,004
584
85
7
0
232,228
2
L
Achilles
5,914
493
58
5
0
223,926
0
L
Bakasura
5,064
422
48
4
0
137,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role