Player Matchup

Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Alad1n
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,307 Elo+
Party 1
Cernunnos
Cernunnos
Mainyed
Cernunnos
Level 13
God Stats
2W - 3L
1,266 SR
Queue Stats
10W - 20L
1,287 Elo+
Party 1
Thor
Thor
UNwaTHNumber1
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,287 Elo+
Party 1
Guan Yu
Guan Yu
nopnop
Guan Yu
Level 8
God Stats
0W - 2L
1,295 SR
Queue Stats
5W - 11L
1,302 Elo+
Party 1
Team Averages
Level 15
1,412 SR
1,337 Elo+

VS

Team Averages
Level 13
1,506 SR
1,535 Elo+
Apollo
Apollo
Heekit
Apollo
Level 24
God Stats
5W - 1L
1,672 SR
Queue Stats
88W - 62L
1,800 Elo+
Solo
Danzaburou
Danzaburou
JapaneseUFOs
Danzaburou
Level 24
God Stats
20W - 26L
1,556 SR
Queue Stats
160W - 206L
1,390 Elo+
Solo
Bastet
Bastet
JayyXXIV2
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,638 Elo+
Solo
Olorun
Olorun
Pumbis1234
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Jormungandr
Jormungandr
gisus19
Jormungandr
Level 7
God Stats
3W - 4L
1,302 SR
Queue Stats
5W - 7L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 10 / 2
7,503
417
5,930
12,326
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Alad1n
Anhur
11
3 / 9 / 2
7,405
411
5,903
12,424
3,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Mainyed
Cernunnos
12
2 / 8 / 3
7,877
438
9,187
13,654
3,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 10 / 2
10,566
587
7,532
15,339
8,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
nopnop
Guan Yu
11
0 / 8 / 1
7,079
393
2,941
14,648
8,074
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Heekit
Apollo
19
17 / 1 / 8
13,023
724
14,719
11,039
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
JapaneseUFOs
Danzaburou
16
7 / 3 / 5
10,593
589
7,999
12,952
4,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
JayyXXIV2
Bastet
17
15 / 2 / 8
11,555
642
16,239
13,894
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Pumbis1234
Olorun
14
4 / 5 / 13
9,839
547
6,907
14,008
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
gisus19
Jormungandr
14
2 / 1 / 9
9,645
536
6,942
7,487
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
88
11
Kills
45
45
Deaths
12
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
10
2
0.2
L
Anhur
Alad1n
Anhur
3
9
2
0.44
W
Apollo
Heekit
Apollo
17
1
8
21
W
Danzaburou
JapaneseUFOs
Danzaburou
7
3
5
3.17
W
Bastet
JayyXXIV2
Bastet
15
2
8
9.5
L
Cernunnos
Mainyed
Cernunnos
2
8
3
0.44
W
Olorun
Pumbis1234
Olorun
4
5
13
2.1
L
5
10
2
0.6
W
Jormungandr
gisus19
Jormungandr
2
1
9
6.5
L
Guan Yu
nopnop
Guan Yu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,493
Damage
52,806
68,391
Taken
59,380
26,423
Mitigated
26,083
6,039
Healing
22,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,930
610
0
917
12,326
3,040
0
2,758
9,568
37,207
0
L
Anhur
Alad1n
Anhur
5,903
3,324
0
639
12,424
3,030
378
2,657
9,767
0
21,091
W
Apollo
Heekit
Apollo
14,719
9,823
0
5,375
11,039
4,845
9,023
1,127
9,708
0
97,816
W
Danzaburou
JapaneseUFOs
Danzaburou
7,999
5,530
0
5,517
12,952
4,232
2,474
265
12,687
0
57,588
W
Bastet
JayyXXIV2
Bastet
16,239
5,755
0
4,040
13,894
5,647
1,347
568
13,234
0
65,370
L
Cernunnos
Mainyed
Cernunnos
9,187
3,988
0
1,434
13,654
3,845
586
2,093
11,561
0
48,621
W
Olorun
Pumbis1234
Olorun
6,907
3,970
293
6,020
14,008
4,738
2,857
2,520
11,324
44,126
0
L
7,532
2,233
0
1,278
15,339
8,434
0
1,291
14,048
0
56,490
W
Jormungandr
gisus19
Jormungandr
6,942
1,521
0
1,202
7,487
6,621
498
1,135
6,290
44,218
0
L
Guan Yu
nopnop
Guan Yu
2,941
529
298
1,473
14,648
8,074
0
5,117
9,531
0
28,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,430
Gold Earned
54,655
341
Minions Killed
509
0
Camps Cleared
0
1,513,019
Distance Traveled
1,567,567
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,503
417
69
4
0
282,571
1
L
Anhur
7,405
411
40
2
0
296,774
0
W
Apollo
13,023
724
186
10
0
324,348
5
W
Danzaburou
10,593
589
72
4
0
307,512
1
W
Bastet
11,555
642
98
5
0
353,544
3
L
Cernunnos
7,877
438
76
4
0
306,560
3
W
Olorun
9,839
547
76
4
0
279,151
1
L
Thor
10,566
587
102
6
0
297,389
2
W
Jormungandr
9,645
536
77
4
0
303,012
1
L
Guan Yu
7,079
393
54
3
0
329,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role