Player Matchup

Camazotz
Camazotz
Foamin Zomb
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,391 Elo+
Solo
Cernunnos
Cernunnos
Luka_Magic_0077
Cernunnos
Level 29
God Stats
4W - 4L
1,483 SR
Queue Stats
127W - 160L
1,419 Elo+
Solo
King Arthur
King Arthur
RealDabCart
King Arthur
Level 25
God Stats
6W - 4L
1,632 SR
Queue Stats
52W - 56L
1,507 Elo+
Solo
He Bo
He Bo
Shinobi XXI
He Bo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,445 Elo+
Solo
Ganesha
Ganesha
xD_gratedCheese
Ganesha
Level 30
God Stats
2W - 4L
1,452 SR
Queue Stats
143W - 168L
1,362 Elo+
Solo
Team Averages
Level 23
1,513 SR
1,425 Elo+

VS

Team Averages
Level 21
1,647 SR
1,429 Elo+
Ganesha
Ganesha
The Baba Ra
Ganesha
Level 29
God Stats
2W - 1L
1,953 SR
Queue Stats
19W - 23L
1,334 Elo+
Solo
Arachne
Arachne
TriillaQ
Arachne
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 114L
1,628 Elo+
Solo
Apollo
Apollo
TuckFive
Apollo
Level 21
God Stats
13W - 15L
1,538 SR
Queue Stats
121W - 126L
1,604 Elo+
Solo
Zeus
Zeus
Young-Saucekage
Zeus
Level 29
God Stats
4W - 1L
1,743 SR
Queue Stats
206W - 244L
1,386 Elo+
Solo
Tsukuyomi
Tsukuyomi
fikusny_rewir
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Foamin Zomb
Camazotz
14
3 / 4 / 4
8,101
540
4,619
11,269
3,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Luka_Magic_0077
Cernunnos
13
3 / 5 / 0
7,896
526
4,100
10,634
2,969
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
RealDabCart
King Arthur
14
5 / 5 / 1
8,744
583
7,942
13,404
8,012
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
3 / 11 / 1
7,248
483
9,074
11,233
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 2 / 1
5,217
348
319
3,396
1,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
The Baba Ra
Ganesha
13
1 / 2 / 6
7,740
516
5,393
8,633
6,775
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
TriillaQ
Arachne
17
14 / 4 / 4
11,002
733
13,093
13,869
6,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
TuckFive
Apollo
14
3 / 1 / 2
8,611
574
5,470
9,331
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
5 / 5 / 5
8,560
571
4,542
9,082
2,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
fikusny_rewir
Tsukuyomi
14
4 / 2 / 1
8,538
569
5,819
6,974
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
14
Kills
27
27
Deaths
14
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Foamin Zomb
Camazotz
3
4
4
1.25
L
Cernunnos
Luka_Magic_0077
Cernunnos
3
5
0
0.6
L
King Arthur
RealDabCart
King Arthur
5
5
1
1.1
L
3
11
1
0.32
W
Ganesha
The Baba Ra
Ganesha
1
2
6
2
W
Arachne
TriillaQ
Arachne
14
4
4
4
W
Apollo
TuckFive
Apollo
3
1
2
4
W
5
5
5
1.5
W
Tsukuyomi
fikusny_rewir
Tsukuyomi
4
2
1
2.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,054
Damage
34,317
49,936
Taken
47,889
19,639
Mitigated
22,595
10,213
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Foamin Zomb
Camazotz
4,619
1,615
0
4,192
11,269
3,806
520
1,751
9,518
0
42,557
L
Cernunnos
Luka_Magic_0077
Cernunnos
4,100
2,088
78
1,588
10,634
2,969
1,084
0
10,634
0
42,240
L
King Arthur
RealDabCart
King Arthur
7,942
755
0
3,120
13,404
8,012
96
4,057
9,347
0
43,921
L
9,074
926
0
439
11,233
3,377
261
4,127
7,106
31,693
0
W
Ganesha
The Baba Ra
Ganesha
5,393
625
189
934
8,633
6,775
405
1,000
7,595
23,391
0
W
Arachne
TriillaQ
Arachne
13,093
7,738
0
7,458
13,869
6,921
0
1,073
12,744
0
75,389
W
Apollo
TuckFive
Apollo
5,470
2,740
0
1,470
9,331
3,104
2,066
1,215
7,987
0
67,243
W
4,542
1,720
0
1,188
9,082
2,890
890
5,642
3,188
30,673
0
W
Tsukuyomi
fikusny_rewir
Tsukuyomi
5,819
1,150
0
2,088
6,974
2,905
473
217
6,757
0
52,006
L
319
36
0
796
3,396
1,475
0
0
3,396
5,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
44,451
338
Minions Killed
410
0
Camps Cleared
0
1,158,824
Distance Traveled
1,445,237
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,101
540
87
6
0
299,136
0
L
Cernunnos
7,896
526
89
6
0
272,625
0
L
King Arthur
8,744
583
106
7
0
250,446
5
L
He Bo
7,248
483
53
4
0
259,658
0
W
Ganesha
7,740
516
15
1
0
302,774
4
W
Arachne
11,002
733
124
8
0
345,929
0
W
Apollo
8,611
574
127
8
0
277,984
0
W
Zeus
8,560
571
63
4
0
213,631
1
W
Tsukuyomi
8,538
569
81
5
0
304,919
5
L
Ganesha
5,217
348
3
0
0
76,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role