Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SarimSaurad
Gilgamesh
Level 84
God Stats
29W - 23L
1,436 SR
Queue Stats
220W - 204L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
Wadingo
Zhong Kui
Level 157
God Stats
2W - 1L
1,783 SR
Queue Stats
18W - 16L
1,544 Elo+
Solo
Team Averages
Level 129
1,573 SR
1,534 Elo+

VS

Team Averages
Level 67
1,640 SR
1,541 Elo+
Xbalanque
Xbalanque
SakTame
Xbalanque
Level 13
God Stats
0W - 1L
1,451 SR
Queue Stats
2W - 10L
1,254 Elo+
Solo
Thor
Thor
iMainKS
Thor
Level 28
God Stats
122W - 51L
1,758 SR
Queue Stats
130W - 52L
1,679 Elo+
Party 1
Xing Tian
Xing Tian
xZorciism Ve
Xing Tian
Level 159
God Stats
2W - 2L
1,711 SR
Queue Stats
77W - 47L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 7 / 16
10,423
651
13,147
14,440
4,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
SarimSaurad
Gilgamesh
15
8 / 4 / 14
11,817
739
16,352
18,515
7,760
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Wadingo
Zhong Kui
19
18 / 1 / 6
13,661
854
26,226
15,929
21,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SakTame
Xbalanque
12
3 / 11 / 6
10,035
627
9,414
18,006
6,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Thor
iMainKS
Thor
13
7 / 9 / 5
11,011
688
12,882
21,276
16,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
xZorciism Ve
Xing Tian
14
2 / 7 / 10
9,997
625
12,854
22,620
29,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
27
Kills
12
12
Deaths
27
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
7
16
1.29
L
Xbalanque
SakTame
Xbalanque
3
11
6
0.55
W
Gilgamesh
SarimSaurad
Gilgamesh
8
4
14
3.75
W
Zhong Kui
Wadingo
Zhong Kui
18
1
6
21
L
Thor
iMainKS
Thor
7
9
5
1.06
L
Xing Tian
xZorciism Ve
Xing Tian
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,725
Damage
35,150
48,884
Taken
61,902
34,135
Mitigated
51,315
10,959
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,147
6,917
0
2,800
14,440
4,450
1,710
3,778
9,880
0
38,665
L
Xbalanque
SakTame
Xbalanque
9,414
6,130
0
963
18,006
6,114
1,059
7,949
10,057
0
28,712
W
Gilgamesh
SarimSaurad
Gilgamesh
16,352
4,492
0
1,641
18,515
7,760
780
5,187
11,632
0
29,088
W
Zhong Kui
Wadingo
Zhong Kui
26,226
8,266
0
6,518
15,929
21,925
848
3,110
11,595
69,448
8,284
L
Thor
iMainKS
Thor
12,882
2,482
0
1,041
21,276
16,079
0
7,262
14,014
0
22,732
L
Xing Tian
xZorciism Ve
Xing Tian
12,854
590
0
2,298
22,620
29,122
0
8,676
13,944
30,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,901
Gold Earned
31,043
176
Minions Killed
108
10
Camps Cleared
3
803,750
Distance Traveled
722,127
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,423
651
35
2
0
249,747
2
L
Xbalanque
10,035
627
47
3
1
197,690
0
W
Gilgamesh
11,817
739
23
1
1
302,660
2
W
Zhong Kui
13,661
854
118
7
9
251,343
1
L
Thor
11,011
688
27
2
1
245,057
3
L
Xing Tian
9,997
625
34
2
1
279,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role