Player Matchup

Heimdallr
Heimdallr
BIGPLUG420
Heimdallr
Level 28
God Stats
6W - 1L
1,792 SR
Queue Stats
77W - 94L
1,358 Elo+
Solo
King Arthur
King Arthur
Danbartcool
King Arthur
Level 8
God Stats
1W - 4L
1,213 SR
Queue Stats
5W - 5L
1,377 Elo+
Solo
Yemoja
Yemoja
Luck13_13
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,302 Elo+
Solo
Bacchus
Bacchus
XxElpinguinoxX12
Bacchus
Level 28
God Stats
2W - 3L
1,561 SR
Queue Stats
47W - 50L
1,501 Elo+
Solo
Anubis
Anubis
xyxy141414
Anubis
Level 18
God Stats
1W - 2L
1,695 SR
Queue Stats
1W - 4L
1,285 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,364 Elo+

VS

Team Averages
Level 25
1,428 SR
1,425 Elo+
Sol
Sol
Metabolic-V
Sol
Level 25
God Stats
6W - 2L
1,500 SR
Queue Stats
111W - 122L
1,567 Elo+
Solo
Xbalanque
Xbalanque
Savior02139
Xbalanque
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Neith
Neith
SidDWolfe999
Neith
Level 29
God Stats
8W - 14L
1,485 SR
Queue Stats
8W - 15L
1,335 Elo+
Solo
Anubis
Anubis
itzzNightBob2004
Anubis
Level 29
God Stats
8W - 5L
1,464 SR
Queue Stats
23W - 26L
1,396 Elo+
Solo
Ymir
Ymir
spoodershekoofki
Ymir
Level 26
God Stats
4W - 8L
1,193 SR
Queue Stats
118W - 153L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BIGPLUG420
Heimdallr
12
0 / 13 / 2
7,436
413
11,464
17,634
4,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Danbartcool
King Arthur
11
3 / 6 / 1
7,441
413
3,784
12,533
6,422
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
Luck13_13
Yemoja
9
0 / 6 / 0
6,393
355
1,594
15,381
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 8 / 1
7,762
431
8,244
22,217
17,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Anubis
xyxy141414
Anubis
14
3 / 5 / 2
8,047
447
6,863
11,658
4,092
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 10
11,424
635
19,305
13,437
4,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
Savior02139
Xbalanque
14
7 / 4 / 11
10,041
558
9,059
10,370
3,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 5 / 1
10,256
570
9,257
10,403
3,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 0 / 8
11,241
625
18,725
9,241
4,391
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 1 / 11
10,530
585
7,078
12,303
14,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
10
Kills
38
38
Deaths
10
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BIGPLUG420
Heimdallr
0
13
2
0.08
L
King Arthur
Danbartcool
King Arthur
3
6
1
0.58
L
Yemoja
Luck13_13
Yemoja
0
6
0
0
W
11
0
10
16
W
Xbalanque
Savior02139
Xbalanque
7
4
11
3.13
W
4
5
1
0.9
L
4
8
1
0.56
W
10
0
8
14
W
6
1
11
11.5
L
Anubis
xyxy141414
Anubis
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,949
Damage
63,424
79,423
Taken
55,754
40,773
Mitigated
30,650
7,153
Healing
22,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BIGPLUG420
Heimdallr
11,464
6,434
0
1,614
17,634
4,945
0
12,393
5,241
0
49,601
L
King Arthur
Danbartcool
King Arthur
3,784
955
0
173
12,533
6,422
532
3,070
9,463
0
19,023
L
Yemoja
Luck13_13
Yemoja
1,594
474
2
329
15,381
8,130
261
7,222
8,159
15,818
0
W
19,305
10,603
0
10,224
13,437
4,563
5,759
2,815
10,622
96,807
0
W
Xbalanque
Savior02139
Xbalanque
9,059
5,264
0
1,244
10,370
3,160
3,575
4,357
6,013
0
39,245
W
9,257
4,484
0
2,968
10,403
3,720
5,012
2,230
8,173
0
58,395
L
8,244
497
0
3,193
22,217
17,184
0
15,408
6,809
29,802
0
W
18,725
310
0
5,463
9,241
4,391
689
3,735
5,506
79,948
0
W
7,078
1,313
0
2,823
12,303
14,816
406
3,564
8,739
22,390
0
L
Anubis
xyxy141414
Anubis
6,863
92
0
1,842
11,658
4,092
0
7,249
4,409
40,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,079
Gold Earned
53,492
245
Minions Killed
455
0
Camps Cleared
0
1,406,486
Distance Traveled
1,578,708
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,436
413
81
5
0
278,968
2
L
King Arthur
7,441
413
28
2
0
252,474
0
L
Yemoja
6,393
355
27
2
0
270,633
3
W
Sol
11,424
635
139
8
0
337,549
0
W
Xbalanque
10,041
558
62
3
0
358,649
1
W
Neith
10,256
570
100
6
0
234,594
0
L
Bacchus
7,762
431
40
2
0
317,632
1
W
Anubis
11,241
625
122
7
0
330,084
3
W
Ymir
10,530
585
32
2
0
317,832
0
L
Anubis
8,047
447
69
4
0
286,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role