Player Matchup

Medusa
Medusa
DarkJugoTy
Medusa
Level 123
God Stats
11W - 12L
1,608 SR
Queue Stats
841W - 744L
1,472 Elo+
Party 3
Ares
Ares
IxBeelzebubxI
Ares
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 21L
1,090 Elo+
Party 3
Thanatos
Thanatos
KITRITOAMV
Thanatos
Level 16
God Stats
6W - 6L
1,464 SR
Queue Stats
22W - 21L
1,476 Elo+
Party 3
Odin
Odin
SprayinmeChiron
Odin
Level 98
God Stats
1W - 1L
1,186 SR
Queue Stats
321W - 320L
1,484 Elo+
Party 3
Ra
Ra
SuRRendeR78
Ra
Level 81
God Stats
17W - 5L
1,705 SR
Queue Stats
164W - 151L
1,504 Elo+
Party 3
Team Averages
Level 69
1,493 SR
1,405 Elo+

VS

Team Averages
Level 52
1,417 SR
1,451 Elo+
Ymir
Ymir
ErPipita
Ymir
Level 16
God Stats
0W - 2L
1,265 SR
Queue Stats
31W - 34L
1,582 Elo+
Party 2
Pele
Pele
L2Destroyer91
Pele
Level 43
God Stats
28W - 34L
1,453 SR
Queue Stats
185W - 195L
1,424 Elo+
Solo
Janus
Janus
Z EICucuy Z
Janus
Level 44
God Stats
6W - 12L
1,338 SR
Queue Stats
166W - 220L
1,309 Elo+
Party 1
Hachiman
Hachiman
racon2346
Hachiman
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,546 Elo+
Party 2
Achilles
Achilles
xBlackpipe
Achilles
Level 85
God Stats
42W - 43L
1,530 SR
Queue Stats
350W - 463L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DarkJugoTy
Medusa
18
6 / 0 / 4
11,703
557
13,648
10,119
4,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 5 / 6
8,854
422
2,919
14,836
14,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
KITRITOAMV
Thanatos
13
1 / 3 / 12
9,231
440
6,007
11,337
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 2 / 8
10,524
501
12,607
17,517
21,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
16 / 0 / 7
12,500
595
25,941
13,072
6,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 4 / 7
8,423
401
4,317
18,752
22,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 5 / 3
8,910
424
7,988
13,090
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 11 / 3
8,746
416
7,123
15,505
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
racon2346
Hachiman
16
3 / 6 / 2
9,538
454
8,362
16,614
5,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
xBlackpipe
Achilles
17
4 / 2 / 0
10,256
488
11,498
16,899
13,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
28
Kills
10
10
Deaths
28
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
DarkJugoTy
Medusa
6
0
4
8
L
Ymir
0
4
7
0.88
W
0
5
6
0.6
W
Thanatos
KITRITOAMV
Thanatos
1
3
12
2.33
L
2
5
3
0.7
W
5
2
8
4.5
W
16
0
7
19.5
L
1
11
3
0.23
L
Hachiman
racon2346
Hachiman
3
6
2
0.67
L
Achilles
xBlackpipe
Achilles
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,122
Damage
39,288
66,881
Taken
80,860
49,895
Mitigated
50,865
29,301
Healing
18,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DarkJugoTy
Medusa
13,648
4,833
0
1,664
10,119
4,267
7,367
900
9,189
0
113,732
L
Ymir
4,317
684
0
1,504
18,752
22,336
175
4,947
13,185
21,536
0
W
2,919
179
0
1,088
14,836
14,723
655
3,508
11,214
17,925
0
W
Thanatos
KITRITOAMV
Thanatos
6,007
1,553
0
8,421
11,337
3,780
1,348
1,190
10,113
0
32,315
L
7,988
1,960
0
3,480
13,090
4,539
0
5,313
7,267
0
54,858
W
12,607
4,389
0
5,428
17,517
21,106
1,490
3,729
13,566
0
48,359
W
25,941
2,490
3,801
8,899
13,072
6,019
2,313
2,810
10,078
83,464
0
L
7,123
168
479
2,068
15,505
4,640
859
6,484
8,412
47,498
0
L
Hachiman
racon2346
Hachiman
8,362
5,776
0
5,832
16,614
5,432
0
4,656
11,706
0
78,185
L
Achilles
xBlackpipe
Achilles
11,498
857
0
5,245
16,899
13,918
0
6,154
9,481
6,234
60,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,812
Gold Earned
45,873
498
Minions Killed
487
0
Camps Cleared
0
2,028,440
Distance Traveled
1,857,551
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,703
557
183
9
0
420,973
2
L
Ymir
8,423
401
34
2
0
384,474
2
W
Ares
8,854
422
34
2
0
347,739
1
W
Thanatos
9,231
440
66
3
0
408,974
1
L
Pele
8,910
424
105
5
0
331,901
0
W
Odin
10,524
501
95
5
0
372,479
0
W
Ra
12,500
595
120
6
0
478,275
3
L
Janus
8,746
416
72
3
0
371,486
1
L
Hachiman
9,538
454
144
7
0
335,449
0
L
Achilles
10,256
488
132
6
0
434,241
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role