Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Belphegor003
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,442 Elo+
Solo
Neith
Neith
NikTmort
Neith
Level 5
God Stats
3W - 0L
1,333 SR
Queue Stats
3W - 0L
1,682 Elo+
Party 1
Fenrir
Fenrir
Railyon
Fenrir
Level 17
God Stats
7W - 2L
1,713 SR
Queue Stats
12W - 3L
1,741 Elo+
Solo
Raijin
Raijin
VargVonVulf
Raijin
Level 25
God Stats
2W - 4L
1,799 SR
Queue Stats
23W - 20L
1,517 Elo+
Solo
Team Averages
Level 16
1,569 SR
1,576 Elo+

VS

Team Averages
Level 18
1,509 SR
1,577 Elo+
Ra
Ra
Andhora
Ra
Level 6
God Stats
1W - 1L
1,420 SR
Queue Stats
1W - 1L
1,659 Elo+
Solo
Guan Yu
Guan Yu
Vangiouni
Guan Yu
Level 28
God Stats
2W - 2L
1,630 SR
Queue Stats
66W - 66L
1,472 Elo+
Party 2
Izanami
Izanami
Zauberbeast
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,419 Elo+
Party 2
Nemesis
Nemesis
captaineraph
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,803 Elo+
Solo
Nox
Nox
savbob
Nox
Level 27
God Stats
4W - 1L
1,494 SR
Queue Stats
87W - 64L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
9 / 3 / 11
9,688
510
10,812
12,618
8,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Belphegor003
Guan Yu
16
3 / 3 / 9
9,784
515
7,719
13,224
11,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
NikTmort
Neith
13
4 / 7 / 7
8,512
448
7,781
11,440
4,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Railyon
Fenrir
18
11 / 1 / 5
11,149
587
9,592
12,938
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
16
7 / 1 / 11
10,320
543
13,680
10,590
4,609
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
8,434
444
4,127
10,993
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Vangiouni
Guan Yu
14
3 / 5 / 2
9,441
497
6,917
15,633
14,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Zauberbeast
Izanami
11
0 / 8 / 5
7,442
392
5,613
12,826
3,025
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
captaineraph
Nemesis
10
3 / 7 / 1
7,423
391
4,597
12,238
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Nox
savbob
Nox
15
7 / 6 / 3
10,119
533
7,396
11,917
3,473
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
34
Kills
14
15
Deaths
34
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
3
11
4.83
L
1
8
1
0.19
W
Guan Yu
Belphegor003
Guan Yu
3
3
9
2.5
W
Neith
NikTmort
Neith
4
7
7
1.07
W
Fenrir
Railyon
Fenrir
11
1
5
13.5
L
Guan Yu
Vangiouni
Guan Yu
3
5
2
0.8
W
Raijin
7
1
11
12.5
L
Izanami
Zauberbeast
Izanami
0
8
5
0.31
L
Nemesis
captaineraph
Nemesis
3
7
1
0.5
L
Nox
savbob
Nox
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,584
Damage
28,650
60,810
Taken
63,607
35,083
Mitigated
28,036
28,154
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,812
1,228
2,294
6,961
12,618
8,915
1,410
3,446
9,172
48,620
0
L
4,127
560
186
1,323
10,993
3,079
600
8,762
2,231
32,484
0
W
Guan Yu
Belphegor003
Guan Yu
7,719
1,333
976
5,077
13,224
11,351
1,338
1,249
11,975
0
47,270
W
Neith
NikTmort
Neith
7,781
3,408
0
1,688
11,440
4,054
2,494
4,473
6,967
0
42,000
W
Fenrir
Railyon
Fenrir
9,592
1,793
0
7,390
12,938
6,154
0
778
12,160
0
83,178
L
Guan Yu
Vangiouni
Guan Yu
6,917
876
34
3,732
15,633
14,235
58
1,246
14,387
2,583
41,905
W
Raijin
13,680
648
100
3,668
10,590
4,609
1,048
2,396
8,194
58,770
0
L
Izanami
Zauberbeast
Izanami
5,613
3,969
0
1,412
12,826
3,025
664
6,236
6,590
0
39,790
L
Nemesis
captaineraph
Nemesis
4,597
1,749
0
1,342
12,238
4,224
591
2,737
9,501
0
23,209
L
Nox
savbob
Nox
7,396
1,120
185
1,849
11,917
3,473
29
5,511
6,406
37,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,453
Gold Earned
42,859
450
Minions Killed
347
0
Camps Cleared
0
1,695,634
Distance Traveled
1,621,753
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,688
510
53
3
0
313,780
7
L
Ra
8,434
444
84
4
0
302,117
0
W
Guan Yu
9,784
515
96
5
0
376,824
5
W
Neith
8,512
448
84
4
0
310,643
2
W
Fenrir
11,149
587
127
7
0
372,743
2
L
Guan Yu
9,441
497
92
5
0
351,943
0
W
Raijin
10,320
543
90
5
0
321,644
2
L
Izanami
7,442
392
79
4
0
304,156
1
L
Nemesis
7,423
391
31
2
0
354,870
3
L
Nox
10,119
533
61
3
0
308,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role