Player Matchup

Bakasura
Bakasura
Gurkenkeks
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,469 Elo+
Solo
Pele
Pele
Kilobusy419
Pele
Level 25
God Stats
60W - 64L
1,387 SR
Queue Stats
61W - 69L
1,341 Elo+
Solo
Thor
Thor
Shailendra12
Thor
Level 15
God Stats
6W - 7L
1,496 SR
Queue Stats
9W - 14L
1,363 Elo+
Solo
Olorun
Olorun
enzo1502
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,530 Elo+
Solo
Chaac
Chaac
justgetaway
Chaac
Level 7
God Stats
27W - 34L
1,660 SR
Queue Stats
51W - 52L
1,622 Elo+
Solo
Team Averages
Level 10
1,509 SR
1,465 Elo+

VS

Team Averages
Level 14
1,569 SR
1,389 Elo+
Ganesha
Ganesha
IndigoProselyte
Ganesha
Level 18
God Stats
5W - 6L
1,463 SR
Queue Stats
71W - 77L
1,449 Elo+
Solo
Kukulkan
Kukulkan
Serenith__
Kukulkan
Level 5
God Stats
2W - 1L
1,845 SR
Queue Stats
10W - 13L
1,674 Elo+
Solo
Bastet
Bastet
pezzaaus
Bastet
Level 29
God Stats
10W - 9L
1,534 SR
Queue Stats
13W - 21L
1,386 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shakeNbake2531
Morgan Le Fay
Level 13
God Stats
11W - 15L
1,505 SR
Queue Stats
136W - 165L
1,370 Elo+
Solo
Medusa
Medusa
siriki862
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gurkenkeks
Bakasura
6
0 / 2 / 0
5,610
330
778
3,219
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
7 / 0 / 3
9,826
578
10,776
8,391
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 9 / 1
6,792
400
370
8,540
2,154
Olorun
enzo1502
Olorun
3
0 / 3 / 0
5,162
304
426
1,967
377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
11 / 1 / 2
10,676
628
19,809
18,110
17,354
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
7,963
468
5,228
10,017
8,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Serenith__
Kukulkan
13
2 / 1 / 2
8,421
495
2,270
3,525
1,206
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
pezzaaus
Bastet
13
3 / 4 / 1
8,013
471
5,562
11,371
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
shakeNbake2531
Morgan Le Fay
12
5 / 6 / 1
8,522
501
7,368
11,559
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
siriki862
Medusa
7
0 / 6 / 2
5,783
340
1,326
5,338
1,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
19
Kills
13
15
Deaths
19
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Gurkenkeks
Bakasura
0
2
0
0
L
3
2
3
2.25
W
7
0
3
8.5
L
Kukulkan
Serenith__
Kukulkan
2
1
2
3
W
1
9
1
0.17
W
Olorun
enzo1502
Olorun
0
3
0
0
W
11
1
2
12
L
Bastet
pezzaaus
Bastet
3
4
1
0.88
L
Morgan Le Fay
shakeNbake2531
Morgan Le Fay
5
6
1
0.92
L
Medusa
siriki862
Medusa
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,159
Damage
21,754
40,227
Taken
41,810
24,122
Mitigated
20,442
13,126
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Gurkenkeks
Bakasura
778
498
0
755
3,219
1,089
47
722
2,497
0
7,259
L
5,228
480
60
1,190
10,017
8,883
290
1,319
8,420
31,154
0
W
10,776
2,394
80
2,208
8,391
3,148
2,671
4,847
3,544
0
69,881
L
Kukulkan
Serenith__
Kukulkan
2,270
431
0
803
3,525
1,206
913
124
3,401
28,503
0
W
370
225
0
0
8,540
2,154
355
2,884
5,656
0
9,592
W
Olorun
enzo1502
Olorun
426
326
0
35
1,967
377
0
754
1,213
1,039
0
W
19,809
1,909
0
10,048
18,110
17,354
777
5,659
12,451
13,724
60,846
L
Bastet
pezzaaus
Bastet
5,562
1,646
0
1,192
11,371
4,685
1,621
1,050
9,836
0
40,375
L
Morgan Le Fay
shakeNbake2531
Morgan Le Fay
7,368
2,090
86
1,436
11,559
4,477
1,632
1,505
9,520
46,647
0
L
Medusa
siriki862
Medusa
1,326
510
0
129
5,338
1,191
38
511
4,696
0
7,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,066
Gold Earned
38,702
299
Minions Killed
285
0
Camps Cleared
0
1,171,248
Distance Traveled
1,377,414
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,610
330
24
1
0
142,923
1
L
Ganesha
7,963
468
40
2
0
277,256
5
W
Pele
9,826
578
119
7
0
371,382
4
L
Kukulkan
8,421
495
80
5
0
317,372
3
W
Thor
6,792
400
17
1
0
277,643
0
W
Olorun
5,162
304
3
0
0
71,210
0
W
Chaac
10,676
628
136
8
0
308,090
0
L
Bastet
8,013
471
74
4
0
311,987
2
L
Morgan Le Fay
8,522
501
81
5
0
286,953
0
L
Medusa
5,783
340
10
1
0
183,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role