Player Matchup

Ymir
Ymir
JamissccHH
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,228 Elo+
Solo
Freya
Freya
Okachi5348
Freya
Level 17
God Stats
9W - 8L
1,573 SR
Queue Stats
37W - 29L
1,482 Elo+
Solo
Thanatos
Thanatos
RealSharpMind
Thanatos
Level 17
God Stats
1W - 3L
1,537 SR
Queue Stats
44W - 40L
1,693 Elo+
Solo
Xbalanque
Xbalanque
WeeDou8547
Xbalanque
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 40L
1,548 Elo+
Party 2
Neith
Neith
moonlight7827
Neith
Level 17
God Stats
1W - 1L
1,677 SR
Queue Stats
34W - 39L
1,513 Elo+
Party 2
Team Averages
Level 16
1,558 SR
1,493 Elo+

VS

Team Averages
Level 18
1,446 SR
1,406 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Black Raven1498
Hun Batz
Level 6
God Stats
1W - 0L
1,461 SR
Queue Stats
2W - 0L
1,625 Elo+
Solo
Pele
Pele
Luba0815
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,060 Elo+
Solo
Ares
Ares
killer7700
Ares
Level 17
God Stats
3W - 1L
1,268 SR
Queue Stats
23W - 28L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 8 / 2
7,444
532
4,521
14,024
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
10
2 / 8 / 6
6,551
468
7,229
13,652
4,002
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
RealSharpMind
Thanatos
13
6 / 8 / 2
8,346
596
5,957
12,133
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
WeeDou8547
Xbalanque
11
1 / 6 / 2
7,202
514
2,160
10,094
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
2 / 2 / 1
7,900
564
3,518
4,690
1,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
24 / 0 / 4
11,705
836
20,998
11,197
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
 
Neith
15
7 / 3 / 10
9,382
670
12,494
8,834
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
8
0 / 9 / 2
5,849
418
1,509
8,421
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
7
0 / 5 / 0
5,189
371
678
6,382
1,578
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
1 / 0 / 8
7,198
514
4,382
6,093
4,250
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
16
Kills
32
32
Deaths
17
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
24
0
4
26
W
Neith
 
Neith
7
3
10
4
W
Hun Batz
0
9
2
0.11
L
5
8
2
0.75
W
Pele
0
5
0
0
L
Freya
2
8
6
0.63
L
Thanatos
RealSharpMind
Thanatos
6
8
2
0.88
L
Xbalanque
WeeDou8547
Xbalanque
1
6
2
0.33
W
1
0
8
5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,385
Damage
40,061
54,593
Taken
40,927
24,155
Mitigated
16,828
15,412
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
20,998
7,360
0
4,450
11,197
5,026
374
1,965
9,232
0
94,587
W
Neith
 
Neith
12,494
6,876
0
3,181
8,834
3,106
114
3,646
5,188
0
63,421
W
Hun Batz
1,509
384
0
817
8,421
2,868
396
2,048
6,373
0
14,990
L
4,521
957
0
1,091
14,024
10,794
0
1,082
12,942
18,710
0
W
Pele
678
185
0
466
6,382
1,578
0
2,609
3,773
0
9,031
L
Freya
7,229
2,619
256
3,830
13,652
4,002
0
1,433
12,219
28,085
0
L
Thanatos
RealSharpMind
Thanatos
5,957
1,728
0
6,262
12,133
4,984
0
840
11,293
0
48,457
L
Xbalanque
WeeDou8547
Xbalanque
2,160
993
0
2,657
10,094
2,618
0
1,027
9,067
0
34,561
W
4,382
359
0
1,172
6,093
4,250
403
1,482
4,611
27,019
0
L
3,518
605
0
1,316
4,690
1,757
0
0
4,690
0
47,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,443
Gold Earned
39,323
340
Minions Killed
358
0
Camps Cleared
0
1,239,610
Distance Traveled
1,335,235
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,705
836
157
11
0
363,094
0
W
Neith
9,382
670
113
8
0
244,552
1
W
Hun Batz
5,849
418
33
2
0
243,761
2
L
Ymir
7,444
532
28
2
0
234,663
1
W
Pele
5,189
371
19
1
0
198,503
0
L
Freya
6,551
468
52
4
0
252,278
4
L
Thanatos
8,346
596
96
7
0
305,647
4
L
Xbalanque
7,202
514
77
6
0
220,109
3
W
Ares
7,198
514
36
3
0
285,325
1
L
Neith
7,900
564
87
6
0
226,913
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role