Player Matchup

Chiron
Chiron
 
Chiron
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dazmir
Athena
Level 17
God Stats
3W - 2L
1,810 SR
Queue Stats
94W - 101L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DeadPoolR
Morgan Le Fay
Level 29
God Stats
4W - 3L
1,382 SR
Queue Stats
71W - 66L
1,507 Elo+
Solo
Chaac
Chaac
SebqPDG
Chaac
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
141W - 145L
1,569 Elo+
Solo
Jormungandr
Jormungandr
therosettekills
Jormungandr
Level 10
God Stats
2W - 4L
1,397 SR
Queue Stats
20W - 25L
1,487 Elo+
Solo
Team Averages
Level 22
1,561 SR
1,523 Elo+

VS

Team Averages
Level 21
1,557 SR
1,531 Elo+
Bakasura
Bakasura
OneTapMachinePL
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,402 Elo+
Solo
Achilles
Achilles
Rafa200528
Achilles
Level 28
God Stats
5W - 4L
1,603 SR
Queue Stats
89W - 84L
1,524 Elo+
Solo
Nu Wa
Nu Wa
RodentTheRare
Nu Wa
Level 25
God Stats
2W - 3L
1,507 SR
Queue Stats
99W - 78L
1,645 Elo+
Solo
Hachiman
Hachiman
Sewil
Hachiman
Level 20
God Stats
1W - 0L
1,558 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SuperIndigo
Cabrakan
Level 25
God Stats
3W - 2L
1,616 SR
Queue Stats
83W - 69L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
5 / 4 / 2
9,554
531
9,862
13,387
5,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Dazmir
Athena
14
1 / 5 / 4
8,152
453
7,968
18,475
7,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
DeadPoolR
Morgan Le Fay
12
2 / 7 / 0
7,402
411
7,523
12,602
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
SebqPDG
Chaac
16
5 / 3 / 1
9,598
533
14,877
18,252
16,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
therosettekills
Jormungandr
12
0 / 1 / 8
7,761
431
5,397
15,518
10,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
2 / 6 / 2
8,336
463
2,706
14,262
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
Rafa200528
Achilles
17
5 / 1 / 1
10,278
571
11,460
19,374
16,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 2 / 9
9,312
517
21,286
9,747
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Sewil
Hachiman
11
2 / 3 / 0
7,732
430
7,033
8,646
2,159
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
SuperIndigo
Cabrakan
16
8 / 4 / 7
10,380
577
18,853
20,186
13,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
13
Kills
20
20
Deaths
16
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
4
2
1.5
L
Athena
Dazmir
Athena
1
5
4
0.6
L
Morgan Le Fay
DeadPoolR
Morgan Le Fay
2
7
0
0.29
W
Bakasura
2
6
2
0.5
W
Achilles
Rafa200528
Achilles
5
1
1
5.5
W
3
2
9
3.75
L
Chaac
SebqPDG
Chaac
5
3
1
1.83
W
Hachiman
Sewil
Hachiman
2
3
0
0.67
W
Cabrakan
SuperIndigo
Cabrakan
8
4
7
2.88
L
Jormungandr
therosettekills
Jormungandr
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,627
Damage
61,338
78,234
Taken
72,215
43,587
Mitigated
40,457
20,391
Healing
23,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,862
4,946
1,061
5,620
13,387
5,107
414
7,734
5,602
0
65,046
L
Athena
Dazmir
Athena
7,968
2,037
0
4,585
18,475
7,543
0
10,437
8,018
54,012
0
L
Morgan Le Fay
DeadPoolR
Morgan Le Fay
7,523
1,278
0
2,077
12,602
4,218
0
9,568
3,023
33,608
0
W
Bakasura
2,706
1,634
0
3,068
14,262
5,783
360
2,170
11,992
0
47,367
W
Achilles
Rafa200528
Achilles
11,460
3,696
0
10,603
19,374
16,222
0
3,390
14,616
0
67,542
W
21,286
4,215
0
3,791
9,747
3,142
52
5,220
4,432
68,858
0
L
Chaac
SebqPDG
Chaac
14,877
2,443
0
5,999
18,252
16,325
0
3,480
14,520
7,926
62,239
W
Hachiman
Sewil
Hachiman
7,033
4,689
0
991
8,646
2,159
674
3,007
5,639
0
34,174
W
Cabrakan
SuperIndigo
Cabrakan
18,853
1,751
122
5,377
20,186
13,151
37
9,120
10,975
71,848
0
L
Jormungandr
therosettekills
Jormungandr
5,397
1,198
28
1,021
15,518
10,394
0
9,099
6,419
33,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,467
Gold Earned
46,038
453
Minions Killed
478
0
Camps Cleared
0
1,713,304
Distance Traveled
1,745,939
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,554
531
119
7
0
330,220
5
L
Athena
8,152
453
95
5
0
367,817
2
L
Morgan Le Fay
7,402
411
43
2
0
303,472
2
W
Bakasura
8,336
463
88
5
0
379,028
4
W
Achilles
10,278
571
113
6
0
363,771
2
W
Nu Wa
9,312
517
100
6
0
341,143
3
L
Chaac
9,598
533
135
8
0
346,761
3
W
Hachiman
7,732
430
59
3
0
334,285
1
W
Cabrakan
10,380
577
118
7
0
327,712
7
L
Jormungandr
7,761
431
61
3
0
365,034
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role