Player Matchup

Charybdis
Charybdis
GurkenCriiiiic
Charybdis
Level 11
God Stats
2W - 2L
1,488 SR
Queue Stats
3W - 6L
1,283 Elo+
Solo
King Arthur
King Arthur
M7mdShaRK
King Arthur
Level 23
God Stats
4W - 1L
1,262 SR
Queue Stats
128W - 103L
1,514 Elo+
Solo
Ganesha
Ganesha
VargVonVulf
Ganesha
Level 25
God Stats
2W - 0L
1,223 SR
Queue Stats
23W - 20L
1,318 Elo+
Solo
Ravana
Ravana
Yesirski
Ravana
Level 6
God Stats
3W - 1L
1,332 SR
Queue Stats
4W - 5L
1,192 Elo+
Solo
Hera
Hera
noria0306
Hera
Level 29
God Stats
3W - 7L
1,292 SR
Queue Stats
75W - 84L
1,498 Elo+
Solo
Team Averages
Level 19
1,319 SR
1,361 Elo+

VS

Team Averages
Level 17
1,382 SR
1,427 Elo+
Hachiman
Hachiman
ArmosCZ
Hachiman
Level 18
God Stats
1W - 3L
1,193 SR
Queue Stats
13W - 11L
1,403 Elo+
Party 2
Eset
Eset
PaskalGames
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,383 Elo+
Party 2
Aphrodite
Aphrodite
denisadarius0604
Aphrodite
Level 11
God Stats
2W - 2L
1,435 SR
Queue Stats
4W - 5L
1,438 Elo+
Party 1
Skadi
Skadi
ikxr05
Skadi
Level 18
God Stats
1W - 2L
1,472 SR
Queue Stats
11W - 12L
1,406 Elo+
Party 1
Loki
Loki
pabculerocky72
Loki
Level 24
God Stats
5W - 9L
1,308 SR
Queue Stats
134W - 122L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GurkenCriiiiic
Charybdis
11
6 / 1 / 0
6,268
627
6,737
5,271
1,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
M7mdShaRK
King Arthur
12
2 / 0 / 1
6,670
667
1,618
4,267
2,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
VargVonVulf
Ganesha
10
0 / 0 / 6
5,522
552
2,246
6,130
2,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Yesirski
Ravana
11
4 / 2 / 2
6,499
650
3,125
3,984
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
11
5 / 4 / 2
7,120
712
5,169
5,243
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArmosCZ
Hachiman
8
0 / 3 / 1
4,544
454
921
5,162
1,396
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

9
2 / 7 / 3
5,690
569
3,818
7,687
2,070
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
6
0 / 2 / 1
4,548
455
611
3,811
1,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Skadi
ikxr05
Skadi
8
1 / 3 / 0
5,083
508
4,771
6,017
1,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 1
6,429
643
4,662
7,238
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
17
Kills
7
7
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ArmosCZ
Hachiman
0
3
1
0.17
W
Charybdis
GurkenCriiiiic
Charybdis
6
1
0
6
W
King Arthur
M7mdShaRK
King Arthur
2
0
1
2.5
L
2
7
3
0.5
W
Ganesha
VargVonVulf
Ganesha
0
0
6
3
W
Ravana
Yesirski
Ravana
4
2
2
2.5
L
Aphrodite
0
2
1
0.25
L
Skadi
ikxr05
Skadi
1
3
0
0.33
W
Hera
5
4
2
1.5
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,895
Damage
14,783
24,895
Taken
29,915
9,815
Mitigated
8,611
5,343
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ArmosCZ
Hachiman
921
457
0
755
5,162
1,396
0
1,085
4,019
0
12,701
W
Charybdis
GurkenCriiiiic
Charybdis
6,737
4,301
0
1,275
5,271
1,222
1,137
121
5,150
0
35,959
W
King Arthur
M7mdShaRK
King Arthur
1,618
158
0
1,456
4,267
2,803
0
735
3,532
5,339
31,999
L
3,818
954
84
822
7,687
2,070
0
2,854
4,733
24,552
0
W
Ganesha
VargVonVulf
Ganesha
2,246
297
135
865
6,130
2,948
333
599
5,531
9,395
0
W
Ravana
Yesirski
Ravana
3,125
911
0
1,165
3,984
1,481
378
1,341
2,643
0
30,966
L
Aphrodite
611
183
679
949
3,811
1,390
0
554
3,257
6,440
0
L
Skadi
ikxr05
Skadi
4,771
1,920
107
911
6,017
1,645
0
1,307
4,710
0
30,553
W
Hera
5,169
1,428
0
447
5,243
1,361
374
1,742
3,501
33,102
0
L
4,662
1,122
0
3,546
7,238
2,110
0
1,605
5,520
0
36,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,079
Gold Earned
26,294
305
Minions Killed
228
0
Camps Cleared
0
999,367
Distance Traveled
891,535
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,544
454
33
3
0
163,561
0
W
Charybdis
6,268
627
78
8
0
188,478
3
W
King Arthur
6,670
667
78
8
0
210,282
1
L
Eset
5,690
569
50
5
0
193,054
0
W
Ganesha
5,522
552
3
0
0
196,900
1
W
Ravana
6,499
650
65
7
0
223,092
0
L
Aphrodite
4,548
455
14
1
0
119,883
0
L
Skadi
5,083
508
59
6
0
192,613
1
W
Hera
7,120
712
81
8
0
180,615
4
L
Loki
6,429
643
72
7
0
222,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role