Player Matchup

Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
cabgame6054
Camazotz
Level 107
God Stats
26W - 30L
1,382 SR
Queue Stats
632W - 626L
1,489 Elo+
Solo
Charybdis
Charybdis
fatal12
Charybdis
Level 121
God Stats
2W - 1L
1,663 SR
Queue Stats
80W - 95L
1,469 Elo+
Solo
Merlin
Merlin
gothex999
Merlin
Level 82
God Stats
4W - 3L
1,657 SR
Queue Stats
97W - 97L
1,563 Elo+
Solo
Team Averages
Level 103
1,540 SR
1,504 Elo+

VS

Team Averages
Level 97
1,631 SR
1,526 Elo+
Geb
Geb
Odinista
Geb
Level 96
God Stats
3W - 1L
1,708 SR
Queue Stats
206W - 192L
1,534 Elo+
Solo
Camazotz
Camazotz
Windstorm10000
Camazotz
Level 69
God Stats
4W - 0L
1,810 SR
Queue Stats
89W - 68L
1,514 Elo+
Solo
King Arthur
King Arthur
gianlucapc
King Arthur
Level 122
God Stats
52W - 45L
1,599 SR
Queue Stats
416W - 422L
1,574 Elo+
Solo
Danzaburou
Danzaburou
rosolen0
Danzaburou
Level 69
God Stats
9W - 7L
1,525 SR
Queue Stats
311W - 321L
1,511 Elo+
Solo
Nox
Nox
xRomanoff
Nox
Level 127
God Stats
78W - 84L
1,513 SR
Queue Stats
248W - 240L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 1 / 0
6,290
572
1,682
4,760
3,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
 
Ares
7
0 / 3 / 2
4,788
435
2,423
6,798
3,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
cabgame6054
Camazotz
10
1 / 4 / 4
5,860
533
4,551
9,908
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
fatal12
Charybdis
8
1 / 5 / 0
5,128
466
1,863
6,111
1,512
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
gothex999
Merlin
11
1 / 2 / 1
6,101
555
4,462
3,388
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 5
5,802
527
2,904
5,595
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Camazotz
10
2 / 2 / 7
6,220
565
5,746
8,256
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
gianlucapc
King Arthur
11
1 / 1 / 0
6,420
584
3,539
4,860
2,178
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
rosolen0
Danzaburou
11
4 / 2 / 3
6,725
611
5,259
6,215
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
5 / 1 / 2
6,668
606
3,159
3,796
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
15
15
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
1
0
2
L
Ares
 
Ares
0
3
2
0.33
W
3
0
5
5.5
W
Camazotz
2
2
7
2.75
L
Camazotz
cabgame6054
Camazotz
1
4
4
0.75
L
Charybdis
fatal12
Charybdis
1
5
0
0.2
W
King Arthur
gianlucapc
King Arthur
1
1
0
1
L
Merlin
gothex999
Merlin
1
2
1
0.75
W
Danzaburou
rosolen0
Danzaburou
4
2
3
2.75
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,981
Damage
20,607
30,965
Taken
28,722
13,104
Mitigated
11,601
9,709
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,682
228
0
1,995
4,760
3,258
0
0
4,760
38,297
0
L
Ares
 
Ares
2,423
91
0
856
6,798
3,932
0
1,689
5,109
10,256
0
W
2,904
485
0
2,503
5,595
3,263
616
1,187
4,394
10,636
0
W
Camazotz
5,746
1,950
0
3,900
8,256
3,056
0
1,022
7,084
0
37,524
L
Camazotz
cabgame6054
Camazotz
4,551
1,231
0
5,137
9,908
3,404
0
2,034
7,874
0
28,175
L
Charybdis
fatal12
Charybdis
1,863
957
0
1,094
6,111
1,512
693
969
5,142
0
23,160
W
King Arthur
gianlucapc
King Arthur
3,539
422
0
1,680
4,860
2,178
0
1,702
3,158
0
38,171
L
Merlin
gothex999
Merlin
4,462
146
0
627
3,388
998
0
1,371
2,017
33,676
0
W
Danzaburou
rosolen0
Danzaburou
5,259
2,365
0
2,000
6,215
1,817
1,006
1,423
4,744
0
38,663
W
3,159
283
0
1,085
3,796
1,287
0
2,771
775
30,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,167
Gold Earned
31,835
291
Minions Killed
329
0
Camps Cleared
0
998,274
Distance Traveled
1,034,815
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,290
572
93
8
0
174,988
7
L
Ares
4,788
435
11
1
0
196,586
0
W
Geb
5,802
527
12
1
0
190,799
4
W
Camazotz
6,220
565
72
7
0
236,724
3
L
Camazotz
5,860
533
57
5
0
230,392
4
L
Charybdis
5,128
466
54
5
0
176,372
4
W
King Arthur
6,420
584
87
8
0
220,831
4
L
Merlin
6,101
555
76
7
0
219,936
3
W
Danzaburou
6,725
611
89
8
0
176,951
3
W
Nox
6,668
606
69
6
0
209,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role