Player Matchup

Baron Samedi
Baron Samedi
Cadrof
Baron Samedi
Level 59
God Stats
1W - 2L
1,155 SR
Queue Stats
328W - 362L
1,323 Elo+
Solo
Heimdallr
Heimdallr
Dino-Dills
Heimdallr
Level 105
God Stats
4W - 1L
1,800 SR
Queue Stats
197W - 200L
1,306 Elo+
Solo
Bacchus
Bacchus
ShaneMane92
Bacchus
Level 85
God Stats
8W - 8L
1,587 SR
Queue Stats
390W - 380L
1,528 Elo+
Solo
Jing Wei
Jing Wei
Xeas08
Jing Wei
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 33L
1,213 Elo+
Solo
Cthulhu
Cthulhu
jujucsena
Cthulhu
Level 28
God Stats
1W - 0L
1,738 SR
Queue Stats
59W - 83L
1,321 Elo+
Solo
Team Averages
Level 69
1,556 SR
1,338 Elo+

VS

Team Averages
Level 105
1,449 SR
1,374 Elo+
Amaterasu
Amaterasu
FireballSaint
Amaterasu
Level 89
God Stats
2W - 5L
1,423 SR
Queue Stats
159W - 158L
1,463 Elo+
Solo
Jing Wei
Jing Wei
Hey Im Skrillex
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 97L
1,460 Elo+
Solo
Cupid
Cupid
Mudd76
Cupid
Level 122
God Stats
2W - 6L
1,398 SR
Queue Stats
113W - 153L
1,249 Elo+
Solo
Thor
Thor
toolboy86rick
Thor
Level 49
God Stats
11W - 13L
1,435 SR
Queue Stats
361W - 416L
1,297 Elo+
Solo
Cernunnos
Cernunnos
ulissesmolina
Cernunnos
Level 144
God Stats
3W - 5L
1,486 SR
Queue Stats
339W - 345L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cadrof
Baron Samedi
17
3 / 6 / 9
10,795
675
10,963
11,948
6,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Dino-Dills
Heimdallr
16
3 / 8 / 11
10,660
666
11,267
16,370
8,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
ShaneMane92
Bacchus
20
10 / 1 / 6
12,301
769
14,998
17,966
35,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
Xeas08
Jing Wei
20
4 / 3 / 13
12,396
775
22,531
14,448
6,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
jujucsena
Cthulhu
20
1 / 6 / 13
11,932
746
13,536
26,902
28,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FireballSaint
Amaterasu
16
7 / 6 / 11
10,956
685
15,230
23,203
27,412
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
16
0 / 4 / 12
9,585
599
11,958
14,138
6,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
Mudd76
Cupid
19
4 / 2 / 12
11,184
699
8,982
12,138
5,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 6 / 15
9,936
621
4,844
14,483
8,386
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
ulissesmolina
Cernunnos
20
11 / 3 / 10
13,435
840
31,928
14,912
7,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
83
21
Kills
23
24
Deaths
21
52
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cadrof
Baron Samedi
3
6
9
1.25
W
Heimdallr
Dino-Dills
Heimdallr
3
8
11
1.06
L
Amaterasu
FireballSaint
Amaterasu
7
6
11
2.08
L
Jing Wei
0
4
12
1.5
L
Cupid
Mudd76
Cupid
4
2
12
5
W
Bacchus
ShaneMane92
Bacchus
10
1
6
13
W
Jing Wei
Xeas08
Jing Wei
4
3
13
3.5
W
Cthulhu
jujucsena
Cthulhu
1
6
13
1.25
L
1
6
15
1.42
L
Cernunnos
ulissesmolina
Cernunnos
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,295
Damage
72,942
87,634
Taken
78,874
85,305
Mitigated
54,274
30,857
Healing
22,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cadrof
Baron Samedi
10,963
1,360
2,290
1,702
11,948
6,363
355
0
11,948
17,054
0
W
Heimdallr
Dino-Dills
Heimdallr
11,267
3,802
1,636
2,270
16,370
8,671
3,024
0
16,370
0
21,092
L
Amaterasu
FireballSaint
Amaterasu
15,230
7,230
1,913
3,620
23,203
27,412
366
9,706
13,255
0
17,744
L
Jing Wei
11,958
9,562
830
1,918
14,138
6,020
0
8,460
5,383
0
22,742
L
Cupid
Mudd76
Cupid
8,982
5,446
3,770
3,799
12,138
5,299
282
6,493
5,548
0
23,902
W
Bacchus
ShaneMane92
Bacchus
14,998
1,091
3,483
7,189
17,966
35,509
180
0
17,966
20,450
0
W
Jing Wei
Xeas08
Jing Wei
22,531
14,135
3,159
3,637
14,448
6,391
1,645
0
14,448
0
48,719
W
Cthulhu
jujucsena
Cthulhu
13,536
299
2,312
3,179
26,902
28,371
844
0
26,902
39,349
0
L
4,844
561
102
2,401
14,483
8,386
0
8,293
6,051
0
14,862
L
Cernunnos
ulissesmolina
Cernunnos
31,928
14,950
1,776
2,503
14,912
7,157
956
5,566
9,140
0
58,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,084
Gold Earned
55,096
146
Minions Killed
146
0
Camps Cleared
0
1,541,724
Distance Traveled
1,483,166
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,795
675
14
1
0
263,718
0
W
Heimdallr
10,660
666
12
1
0
256,412
0
L
Amaterasu
10,956
685
5
0
0
345,611
0
L
Jing Wei
9,585
599
30
2
0
285,472
2
L
Cupid
11,184
699
40
3
0
312,184
3
W
Bacchus
12,301
769
12
1
0
374,891
0
W
Jing Wei
12,396
775
55
3
0
312,162
0
W
Cthulhu
11,932
746
53
3
0
334,541
3
L
Thor
9,936
621
12
1
0
264,318
0
L
Cernunnos
13,435
840
59
4
0
275,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role