Player Matchup

Izanami
Izanami
Fikzy_Zrey42
Izanami
Level 29
God Stats
52W - 57L
1,408 SR
Queue Stats
73W - 93L
1,284 Elo+
Party 1
Zeus
Zeus
Jack1312FdL
Zeus
Level 9
God Stats
1W - 2L
1,203 SR
Queue Stats
63W - 73L
1,304 Elo+
Solo
Chaac
Chaac
MaximusTor2020
Chaac
Level 26
God Stats
2W - 7L
1,236 SR
Queue Stats
45W - 60L
1,270 Elo+
Party 3
Fenrir
Fenrir
NorKTix
Fenrir
Level 27
God Stats
26W - 24L
1,466 SR
Queue Stats
50W - 59L
1,293 Elo+
Party 1
Cthulhu
Cthulhu
viktor_popovich9
Cthulhu
Level 26
God Stats
15W - 11L
1,378 SR
Queue Stats
39W - 49L
1,271 Elo+
Party 3
Team Averages
Level 23
1,338 SR
1,284 Elo+

VS

Team Averages
Level 18
1,486 SR
1,246 Elo+
Loki
Loki
GXT_Djessou86
Loki
Level 16
God Stats
4W - 2L
1,670 SR
Queue Stats
10W - 11L
1,321 Elo+
Party 2
Yemoja
Yemoja
GXT_Ombre
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,274 Elo+
Party 2
Zeus
Zeus
Ismael_pm_30
Zeus
Level 28
God Stats
0W - 2L
1,260 SR
Queue Stats
40W - 64L
1,214 Elo+
Solo
Olorun
Olorun
ikillz1234567
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,103 Elo+
Solo
Mulan
Mulan
llFlachll
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 77L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fikzy_Zrey42
Izanami
15
8 / 0 / 2
9,428
673
7,265
5,667
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 2 / 4
7,638
546
7,071
6,660
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 6
8,494
607
5,795
8,681
8,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
NorKTix
Fenrir
14
10 / 0 / 4
8,818
630
4,458
8,146
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
8 / 1 / 5
7,953
568
6,421
7,781
4,522
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 0
5,900
421
6,167
9,380
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
GXT_Ombre
Yemoja
9
0 / 8 / 1
5,857
418
4,258
12,632
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
0 / 7 / 0
4,993
357
4,121
5,564
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 9 / 0
5,128
366
1,677
7,746
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mulan
llFlachll
Mulan
11
1 / 4 / 0
6,270
448
4,889
10,722
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
37
Kills
3
3
Deaths
37
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Fikzy_Zrey42
Izanami
8
0
2
9
L
1
9
0
0.11
L
Yemoja
GXT_Ombre
Yemoja
0
8
1
0.06
L
0
7
0
0
W
5
2
4
3.5
W
6
0
6
9
W
Fenrir
NorKTix
Fenrir
10
0
4
12
L
1
9
0
0.11
L
Mulan
llFlachll
Mulan
1
4
0
0.25
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,010
Damage
21,112
36,935
Taken
46,044
20,151
Mitigated
20,604
16,770
Healing
2,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Fikzy_Zrey42
Izanami
7,265
5,328
0
2,323
5,667
2,091
2,227
744
4,923
0
58,983
L
6,167
1,578
0
711
9,380
3,511
0
774
8,221
0
27,591
L
Yemoja
GXT_Ombre
Yemoja
4,258
1,146
309
514
12,632
7,692
57
2,424
9,662
25,358
0
L
4,121
1,107
0
700
5,564
1,619
0
3,497
1,997
16,275
0
W
7,071
1,802
0
2,454
6,660
1,896
1,608
1,459
5,135
37,930
0
W
5,795
1,180
0
3,333
8,681
8,582
1,120
1,471
7,210
0
33,583
W
Fenrir
NorKTix
Fenrir
4,458
1,349
0
5,060
8,146
3,060
0
1,557
6,505
0
48,477
L
1,677
719
0
306
7,746
2,257
0
2,621
5,117
9,164
0
L
Mulan
llFlachll
Mulan
4,889
891
0
294
10,722
5,525
0
3,773
6,702
587
23,376
W
6,421
584
0
3,600
7,781
4,522
627
4,550
2,899
25,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,331
Gold Earned
28,148
376
Minions Killed
181
0
Camps Cleared
0
1,285,381
Distance Traveled
1,046,083
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,428
673
121
9
0
246,572
1
L
Loki
5,900
421
39
3
0
256,619
0
L
Yemoja
5,857
418
42
3
0
213,853
0
L
Zeus
4,993
357
36
3
0
118,833
1
W
Zeus
7,638
546
75
5
0
217,369
0
W
Chaac
8,494
607
54
4
0
251,007
5
W
Fenrir
8,818
630
96
7
0
306,268
0
L
Olorun
5,128
366
21
2
0
190,231
0
L
Mulan
6,270
448
43
3
0
266,547
1
W
Cthulhu
7,953
568
30
2
0
264,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role