Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
AdaptingSon
Bastet
Level 157
God Stats
4W - 1L
1,725 SR
Queue Stats
38W - 31L
1,687 Elo+
Party 3
Aphrodite
Aphrodite
Fireworkz
Aphrodite
Level 123
God Stats
15W - 5L
1,839 SR
Queue Stats
121W - 79L
1,708 Elo+
Party 1
Jormungandr
Jormungandr
JudasPriestley
Jormungandr
Level 128
God Stats
5W - 2L
1,665 SR
Queue Stats
292W - 206L
1,674 Elo+
Party 1
Medusa
Medusa
RipIeyy
Medusa
Level 148
God Stats
43W - 15L
1,839 SR
Queue Stats
953W - 460L
1,683 Elo+
Party 1
Team Averages
Level 143
1,714 SR
1,650 Elo+

VS

Team Averages
Level 142
1,672 SR
1,645 Elo+
Artio
Artio
DeaThNocture
Artio
Level 126
God Stats
1W - 3L
1,592 SR
Queue Stats
399W - 372L
1,619 Elo+
Party 2
Neith
Neith
Fathaliz
Neith
Level 160
God Stats
8W - 8L
1,805 SR
Queue Stats
313W - 273L
1,619 Elo+
Party 2
Camazotz
Camazotz
IVIoxxi
Camazotz
Level 104
God Stats
1W - 2L
1,562 SR
Queue Stats
337W - 235L
1,677 Elo+
Party 2
Eset
Eset
M4tze
Eset
Level 160
God Stats
6W - 4L
1,742 SR
Queue Stats
123W - 121L
1,679 Elo+
Party 2
Sun Wukong
Sun Wukong
Rubyl
Sun Wukong
Level 158
God Stats
2W - 2L
1,662 SR
Queue Stats
199W - 185L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
6 / 3 / 6
10,875
604
7,748
14,506
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
18
5 / 1 / 7
11,291
627
16,559
18,934
8,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Fireworkz
Aphrodite
16
2 / 2 / 6
10,472
582
7,499
8,953
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
JudasPriestley
Jormungandr
16
2 / 2 / 8
9,130
507
8,303
17,935
14,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
RipIeyy
Medusa
19
3 / 2 / 2
11,240
624
7,551
9,051
3,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,653
481
6,878
15,915
15,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Fathaliz
Neith
17
4 / 3 / 2
10,539
586
6,177
9,436
2,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
IVIoxxi
Camazotz
16
1 / 3 / 7
9,178
510
9,528
13,790
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
M4tze
Eset
15
3 / 4 / 3
9,105
506
8,696
10,042
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Rubyl
Sun Wukong
15
0 / 5 / 1
9,212
512
9,013
16,796
18,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
18
Kills
10
10
Deaths
18
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
3
6
3
W
Bastet
5
1
7
8.5
L
2
3
5
1.5
L
Neith
Fathaliz
Neith
4
3
2
1.67
W
Aphrodite
Fireworkz
Aphrodite
2
2
6
2.5
L
Camazotz
IVIoxxi
Camazotz
1
3
7
1.5
W
Jormungandr
JudasPriestley
Jormungandr
2
2
8
3
L
Eset
M4tze
Eset
3
4
3
1.13
W
Medusa
RipIeyy
Medusa
3
2
2
2
L
Sun Wukong
Rubyl
Sun Wukong
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,660
Damage
40,292
69,379
Taken
65,979
34,655
Mitigated
46,204
43,476
Healing
23,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,748
3,058
0
14,654
14,506
5,221
271
3,572
10,760
0
76,382
W
Bastet
16,559
3,554
0
11,190
18,934
8,717
180
3,797
13,893
0
67,451
L
6,878
376
1,160
4,407
15,915
15,698
0
6,019
9,753
18,903
0
L
Neith
Fathaliz
Neith
6,177
2,313
0
3,481
9,436
2,479
1,146
520
8,798
0
76,930
W
Aphrodite
Fireworkz
Aphrodite
7,499
645
7,470
6,298
8,953
3,214
0
3,256
5,451
86,261
0
L
Camazotz
IVIoxxi
Camazotz
9,528
2,874
0
6,632
13,790
5,867
0
2,316
11,377
0
73,382
W
Jormungandr
JudasPriestley
Jormungandr
8,303
1,072
90
1,254
17,935
14,084
0
7,476
10,195
29,359
0
L
Eset
M4tze
Eset
8,696
667
212
1,821
10,042
3,921
0
5,496
4,495
70,665
0
W
Medusa
RipIeyy
Medusa
7,551
2,999
0
2,520
9,051
3,419
2,455
1,511
7,540
0
92,232
L
Sun Wukong
Rubyl
Sun Wukong
9,013
1,101
0
6,110
16,796
18,239
543
1,451
14,062
5,404
56,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,008
Gold Earned
46,687
631
Minions Killed
597
0
Camps Cleared
0
1,900,930
Distance Traveled
1,762,576
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,875
604
128
7
0
386,254
2
W
Bastet
11,291
627
118
7
0
407,221
2
L
Artio
8,653
481
25
1
0
382,280
4
L
Neith
10,539
586
151
8
0
317,245
4
W
Aphrodite
10,472
582
182
10
0
361,726
8
L
Camazotz
9,178
510
113
6
0
394,752
4
W
Jormungandr
9,130
507
43
2
0
388,127
7
L
Eset
9,105
506
153
9
0
344,708
6
W
Medusa
11,240
624
160
9
0
357,602
3
L
Sun Wukong
9,212
512
155
9
0
323,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role