Player Matchup

Medusa
Medusa
Christianell1927
Medusa
Level 69
God Stats
11W - 10L
1,484 SR
Queue Stats
217W - 240L
1,432 Elo+
Party 1
Geb
Geb
ForeverRisky
Geb
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 129L
1,437 Elo+
Solo
Awilix
Awilix
LegendBlaze1
Awilix
Level 83
God Stats
1W - 5L
1,152 SR
Queue Stats
242W - 262L
1,442 Elo+
Party 1
Sun Wukong
Sun Wukong
TareWeaver
Sun Wukong
Level 129
God Stats
284W - 248L
1,553 SR
Queue Stats
666W - 703L
1,394 Elo+
Solo
Janus
Janus
deyv_2002
Janus
Level 125
God Stats
1W - 1L
1,458 SR
Queue Stats
109W - 118L
1,433 Elo+
Party 1
Team Averages
Level 94
1,429 SR
1,428 Elo+

VS

Team Averages
Level 44
1,408 SR
1,326 Elo+
Ganesha
Ganesha
Dorious69
Ganesha
Level 29
God Stats
0W - 2L
1,354 SR
Queue Stats
85W - 133L
1,274 Elo+
Party 3
Gilgamesh
Gilgamesh
Ironeddy10
Gilgamesh
Level 38
God Stats
2W - 1L
1,822 SR
Queue Stats
75W - 68L
1,457 Elo+
Party 2
Vulcan
Vulcan
Mangelgr
Vulcan
Level 48
God Stats
3W - 9L
1,271 SR
Queue Stats
48W - 81L
1,225 Elo+
Party 3
Danzaburou
Danzaburou
Nefarious4
Danzaburou
Level 44
God Stats
14W - 23L
1,366 SR
Queue Stats
127W - 184L
1,313 Elo+
Party 3
Thanatos
Thanatos
davidredon18_
Thanatos
Level 59
God Stats
1W - 5L
1,228 SR
Queue Stats
18W - 25L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
8,983
473
8,219
11,772
3,762
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 11
8,645
455
4,520
9,538
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
19
14 / 1 / 5
11,649
613
12,566
12,364
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
TareWeaver
Sun Wukong
18
1 / 1 / 4
10,901
574
6,541
11,590
5,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
deyv_2002
Janus
16
4 / 1 / 7
10,065
530
7,711
8,856
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dorious69
Ganesha
13
1 / 4 / 6
8,156
429
4,100
12,171
9,056
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Ironeddy10
Gilgamesh
14
1 / 1 / 0
8,217
432
2,442
10,821
6,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Mangelgr
Vulcan
14
0 / 4 / 1
8,489
447
7,061
10,496
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Nefarious4
Danzaburou
13
2 / 6 / 3
8,153
429
5,281
13,008
4,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
davidredon18_
Thanatos
13
5 / 7 / 1
8,906
469
10,873
15,619
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
22
Kills
9
9
Deaths
22
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
L
Ganesha
Dorious69
Ganesha
1
4
6
1
W
0
2
11
2.75
L
Gilgamesh
Ironeddy10
Gilgamesh
1
1
0
1
W
Awilix
14
1
5
16.5
L
Vulcan
Mangelgr
Vulcan
0
4
1
0.13
L
Danzaburou
Nefarious4
Danzaburou
2
6
3
0.58
W
Sun Wukong
TareWeaver
Sun Wukong
1
1
4
3
L
Thanatos
davidredon18_
Thanatos
5
7
1
0.79
W
Janus
deyv_2002
Janus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,557
Damage
29,757
54,120
Taken
62,115
22,682
Mitigated
30,625
17,614
Healing
20,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,219
4,327
0
5,642
11,772
3,762
2,932
2,908
8,864
0
54,368
L
Ganesha
Dorious69
Ganesha
4,100
238
30
680
12,171
9,056
0
2,455
9,716
16,216
0
W
4,520
369
153
2,742
9,538
6,487
31
1,315
8,223
22,479
0
L
Gilgamesh
Ironeddy10
Gilgamesh
2,442
510
0
2,955
10,821
6,904
0
0
10,821
0
40,774
W
Awilix
12,566
4,570
0
1,560
12,364
4,378
0
2,709
9,655
0
81,111
L
Vulcan
Mangelgr
Vulcan
7,061
758
0
2,830
10,496
4,063
744
3,375
7,121
63,223
0
L
Danzaburou
Nefarious4
Danzaburou
5,281
2,128
0
3,949
13,008
4,102
0
3,267
9,741
0
46,064
W
Sun Wukong
TareWeaver
Sun Wukong
6,541
1,256
0
5,333
11,590
5,140
893
360
11,230
0
79,332
L
Thanatos
davidredon18_
Thanatos
10,873
3,702
0
9,965
15,619
6,500
0
3,134
12,485
0
54,625
W
Janus
deyv_2002
Janus
7,711
50
116
2,068
8,856
2,915
680
4,054
4,802
66,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,243
Gold Earned
41,921
527
Minions Killed
390
0
Camps Cleared
0
1,896,128
Distance Traveled
1,605,501
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,983
473
93
5
0
315,188
4
L
Ganesha
8,156
429
23
1
0
333,763
0
W
Geb
8,645
455
31
2
0
365,178
2
L
Gilgamesh
8,217
432
91
5
0
290,536
1
W
Awilix
11,649
613
124
7
0
457,903
1
L
Vulcan
8,489
447
106
6
0
340,217
0
L
Danzaburou
8,153
429
82
4
0
305,155
0
W
Sun Wukong
10,901
574
156
8
0
368,044
8
L
Thanatos
8,906
469
88
5
0
335,830
4
W
Janus
10,065
530
123
6
0
389,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role