Player Matchup

Cerberus
Cerberus
MrRatonLaveur76
Cerberus
Level 67
God Stats
3W - 7L
1,467 SR
Queue Stats
71W - 101L
1,425 Elo+
Solo
Ah Puch
Ah Puch
NENETE_FIGHTER
Ah Puch
Level 149
God Stats
56W - 22L
1,696 SR
Queue Stats
646W - 438L
1,531 Elo+
Party 1
Ullr
Ullr
trabuco_21
Ullr
Level 47
God Stats
2W - 0L
1,583 SR
Queue Stats
71W - 29L
1,671 Elo+
Party 1
Team Averages
Level 88
1,582 SR
1,542 Elo+

VS

Team Averages
Level 68
1,634 SR
1,453 Elo+
Chang'e
Chang'e
PadreMecho
Chang'e
Level 6
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 6L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Talos120
Danzaburou
Level 138
God Stats
4W - 2L
1,581 SR
Queue Stats
135W - 133L
1,464 Elo+
Solo
Horus
Horus
schmo912108
Horus
Level 59
God Stats
2W - 3L
1,609 SR
Queue Stats
38W - 46L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 1 / 8
7,813
781
4,241
8,239
5,189
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 0 / 7
8,203
820
13,847
2,772
1,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 6
8,177
818
5,164
4,338
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PadreMecho
Chang'e
9
0 / 7 / 1
5,778
578
2,665
10,241
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Talos120
Danzaburou
9
0 / 3 / 1
5,957
596
2,744
8,017
2,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 0
6,159
616
2,364
9,057
7,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
1
8
6
W
5
0
7
8.5
L
Chang'e
PadreMecho
Chang'e
0
7
1
0.07
L
Danzaburou
Talos120
Danzaburou
0
3
1
0.17
L
1
2
0
0.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,252
Damage
7,773
15,349
Taken
27,315
7,657
Mitigated
13,336
5,968
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,241
36
0
3,486
8,239
5,189
0
1,588
6,651
13,216
0
W
13,847
577
0
1,123
2,772
1,009
188
557
2,215
30,215
0
L
Chang'e
PadreMecho
Chang'e
2,665
364
944
1,533
10,241
3,525
0
6,656
3,509
13,242
0
L
Danzaburou
Talos120
Danzaburou
2,744
437
0
479
8,017
2,294
0
6,070
1,947
0
14,692
L
2,364
1,372
3,020
2,799
9,057
7,517
0
5,396
3,592
0
13,082
W
5,164
1,138
0
1,359
4,338
1,459
2,295
1,071
3,267
0
37,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,193
Gold Earned
17,894
148
Minions Killed
98
8
Camps Cleared
1
573,100
Distance Traveled
555,280
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,813
781
28
3
2
189,756
1
W
Ah Puch
8,203
820
34
3
3
195,212
2
L
Chang'e
5,778
578
30
3
0
177,966
0
L
Danzaburou
5,957
596
44
4
0
173,125
4
L
Horus
6,159
616
24
2
1
204,189
4
W
Ullr
8,177
818
86
9
3
188,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role