Player Matchup

Pele
Pele
LuigiELZ
Pele
Level 59
God Stats
15W - 8L
1,629 SR
Queue Stats
171W - 200L
1,415 Elo+
Party 1
Bakasura
Bakasura
PedroT_Bispo
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
QuaintNickel284
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,673 Elo+
Party 1
Janus
Janus
usersyko
Janus
Level 11
God Stats
0W - 1L
1,728 SR
Queue Stats
11W - 20L
1,161 Elo+
Solo
Freya
Freya
yadleen
Freya
Level 15
God Stats
6W - 8L
1,624 SR
Queue Stats
14W - 34L
1,225 Elo+
Solo
Team Averages
Level 19
1,596 SR
1,395 Elo+

VS

Team Averages
Level 19
1,540 SR
1,396 Elo+
Thanatos
Thanatos
DeadlyOpioidZ
Thanatos
Level 21
God Stats
3W - 2L
1,718 SR
Queue Stats
28W - 25L
1,542 Elo+
Solo
Artio
Artio
Game_Over1558
Artio
Level 18
God Stats
1W - 1L
1,288 SR
Queue Stats
91W - 106L
1,234 Elo+
Solo
Gilgamesh
Gilgamesh
Luka_Magic_0077
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 160L
1,409 Elo+
Solo
Izanami
Izanami
agent maine838
Izanami
Level 21
God Stats
5W - 2L
1,695 SR
Queue Stats
11W - 6L
1,560 Elo+
Solo
Cliodhna
Cliodhna
たーいーがー
Cliodhna
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
19 / 12 / 6
20,269
579
50,169
43,855
40,067
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bakasura
PedroT_Bispo
Bakasura
4
0 / 4 / 0
8,670
248
152
2,787
793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
20
11 / 8 / 4
16,373
468
21,320
32,469
12,508
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
usersyko
Janus
18
0 / 22 / 6
12,035
344
8,266
25,929
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Freya
yadleen
Freya
20
2 / 16 / 1
13,502
386
10,844
37,292
16,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeadlyOpioidZ
Thanatos
20
34 / 7 / 5
22,656
647
48,560
33,138
29,329
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 8 / 18
15,756
450
11,082
32,066
35,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Luka_Magic_0077
Gilgamesh
20
5 / 11 / 11
17,980
514
24,510
34,959
55,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
17 / 7 / 8
19,927
569
29,725
26,380
12,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

3
0 / 0 / 0
7,896
226
0
0
0

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
102
32
Kills
60
62
Deaths
33
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DeadlyOpioidZ
Thanatos
34
7
5
5.21
W
4
8
18
1.63
L
Pele
19
12
6
1.83
W
Gilgamesh
Luka_Magic_0077
Gilgamesh
5
11
11
0.95
L
Bakasura
PedroT_Bispo
Bakasura
0
4
0
0
L
Jing Wei
11
8
4
1.63
W
17
7
8
3
L
Janus
usersyko
Janus
0
22
6
0.14
L
Freya
yadleen
Freya
2
16
1
0.16
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,751
Damage
113,877
142,332
Taken
126,543
74,284
Mitigated
132,876
27,938
Healing
58,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DeadlyOpioidZ
Thanatos
48,560
16,381
0
38,108
33,138
29,329
3,429
3,235
29,697
0
211,117
W
11,082
2,404
397
5,143
32,066
35,678
1,127
6,026
25,668
65,686
0
L
Pele
50,169
22,798
128
11,166
43,855
40,067
2,962
7,242
36,613
0
148,468
W
Gilgamesh
Luka_Magic_0077
Gilgamesh
24,510
3,306
299
6,456
34,959
55,691
2,118
5,696
29,045
19,508
85,858
L
Bakasura
PedroT_Bispo
Bakasura
152
124
0
64
2,787
793
0
437
2,350
0
3,602
L
Jing Wei
21,320
17,826
0
7,943
32,469
12,508
1,066
3,209
29,260
0
86,035
W
29,725
21,244
0
7,908
26,380
12,178
7,916
2,094
24,114
0
147,753
L
Janus
usersyko
Janus
8,266
1,380
0
0
25,929
4,346
163
1,921
24,008
40,292
0
L
Freya
yadleen
Freya
10,844
4,466
0
8,637
37,292
16,570
546
2,891
34,401
87,710
11,830
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,849
Gold Earned
84,215
504
Minions Killed
691
0
Camps Cleared
0
2,369,789
Distance Traveled
2,444,267
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
22,656
647
246
7
0
696,511
1
W
Artio
15,756
450
74
2
0
553,314
2
L
Pele
20,269
579
182
5
0
552,021
0
W
Gilgamesh
17,980
514
155
4
0
560,854
0
L
Bakasura
8,670
248
8
0
0
93,943
0
L
Jing Wei
16,373
468
122
3
0
647,899
3
W
Izanami
19,927
569
216
6
0
633,588
7
L
Janus
12,035
344
63
2
0
543,310
0
L
Freya
13,502
386
129
4
0
532,616
0
W
Cliodhna
7,896
226
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role