Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Bulliteshot
Horus
Level 149
God Stats
4W - 7L
1,361 SR
Queue Stats
152W - 216L
1,396 Elo+
Party 1
Team Averages
Level 130
1,454 SR
1,465 Elo+

VS

Team Averages
Level 37
1,355 SR
1,302 Elo+
Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Medvezhe
Cthulhu
Level 14
God Stats
4W - 11L
1,180 SR
Queue Stats
21W - 36L
1,141 Elo+
Solo
Bakasura
Bakasura
lupuu2
Bakasura
Level 12
God Stats
2W - 3L
1,385 SR
Queue Stats
50W - 91L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
10 / 0 / 6
8,751
875
15,154
6,933
2,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
 
Ra
12
3 / 1 / 11
7,691
769
4,818
5,845
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 10
7,621
762
3,238
9,400
6,850
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 5 / 0
5,828
583
4,341
6,169
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Medvezhe
Cthulhu
10
0 / 4 / 0
5,822
582
6,840
11,137
7,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
lupuu2
Bakasura
8
1 / 7 / 0
6,106
611
2,792
8,532
2,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
16
Kills
1
1
Deaths
16
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
0
6
13
W
Ra
 
Ra
3
1
11
8.5
L
Merlin
 
Merlin
0
5
0
0
W
3
0
10
8
L
Cthulhu
Medvezhe
Cthulhu
0
4
0
0
L
Bakasura
lupuu2
Bakasura
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,210
Damage
13,973
22,178
Taken
25,838
11,583
Mitigated
12,550
12,814
Healing
2,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,154
6,751
0
2,006
6,933
2,561
1,207
3,636
2,877
0
36,888
W
Ra
 
Ra
4,818
366
1,560
1,936
5,845
2,172
340
2,981
2,418
26,743
0
L
Merlin
 
Merlin
4,341
212
0
288
6,169
2,053
0
1,274
4,895
24,595
0
W
3,238
1,745
3,253
4,059
9,400
6,850
54
4,047
4,812
0
15,292
L
Cthulhu
Medvezhe
Cthulhu
6,840
402
161
1,548
11,137
7,923
0
2,672
8,465
12,250
0
L
Bakasura
lupuu2
Bakasura
2,792
2,292
0
696
8,532
2,574
0
1,324
7,208
0
8,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,063
Gold Earned
17,756
119
Minions Killed
68
7
Camps Cleared
2
544,769
Distance Traveled
535,376
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,751
875
49
5
0
176,146
6
W
Ra
7,691
769
48
5
1
188,945
3
L
Merlin
5,828
583
39
4
0
171,004
3
W
Horus
7,621
762
22
2
6
179,678
0
L
Cthulhu
5,822
582
14
1
0
194,107
1
L
Bakasura
6,106
611
15
2
2
170,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role