Player Matchup

Ah Puch
Ah Puch
Cagontodo
Ah Puch
Level 7
God Stats
4W - 0L
1,863 SR
Queue Stats
11W - 7L
1,753 Elo+
Party 2
Chernobog
Chernobog
FallAzazael
Chernobog
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 41L
1,710 Elo+
Solo
Tsukuyomi
Tsukuyomi
JRob135
Tsukuyomi
Level 14
God Stats
1W - 1L
1,249 SR
Queue Stats
36W - 33L
1,576 Elo+
Solo
Hel
Hel
Yarmo
Hel
Level 106
God Stats
4W - 5L
1,617 SR
Queue Stats
101W - 75L
1,633 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Yarmo123
Kumbhakarna
Level 19
God Stats
2W - 1L
1,744 SR
Queue Stats
16W - 9L
1,618 Elo+
Party 2
Team Averages
Level 35
1,595 SR
1,658 Elo+

VS

Team Averages
Level 14
1,494 SR
1,609 Elo+
Ymir
Ymir
AlchemicZeus
Ymir
Level 7
God Stats
2W - 2L
1,311 SR
Queue Stats
7W - 3L
1,677 Elo+
Solo
Ullr
Ullr
Fineokæy
Ullr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,420 Elo+
Party 1
Mulan
Mulan
HelalJaxon
Mulan
Level 15
God Stats
6W - 7L
1,462 SR
Queue Stats
21W - 16L
1,613 Elo+
Solo
Agni
Agni
Hydrowis
Agni
Level 23
God Stats
12W - 11L
1,610 SR
Queue Stats
135W - 111L
1,581 Elo+
Solo
Ra
Ra
crazyakou
Ra
Level 16
God Stats
1W - 1L
1,588 SR
Queue Stats
17W - 6L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cagontodo
Ah Puch
16
3 / 1 / 4
9,858
616
10,087
7,944
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
FallAzazael
Chernobog
19
5 / 0 / 6
11,116
695
10,960
7,851
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
JRob135
Tsukuyomi
17
6 / 4 / 5
10,333
646
13,298
12,564
6,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
Yarmo
Hel
14
3 / 5 / 3
8,942
559
4,662
11,167
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Yarmo123
Kumbhakarna
14
3 / 2 / 8
8,775
548
4,531
12,278
10,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 6
7,164
448
4,051
14,053
12,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ullr
14
1 / 2 / 3
8,043
503
2,837
9,719
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
15
4 / 4 / 3
8,721
545
8,035
14,181
6,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
16
6 / 4 / 4
9,197
575
12,356
8,909
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 1
8,007
500
3,943
10,310
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
20
Kills
12
12
Deaths
20
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
Ah Puch
Cagontodo
Ah Puch
3
1
4
5
W
Chernobog
FallAzazael
Chernobog
5
0
6
8
L
Ullr
1
2
3
1.25
L
Mulan
4
4
3
1.38
L
Agni
6
4
4
2
W
Tsukuyomi
JRob135
Tsukuyomi
6
4
5
2.13
W
Hel
Yarmo
Hel
3
5
3
0.9
W
Kumbhakarna
Yarmo123
Kumbhakarna
3
2
8
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,538
Damage
31,222
51,804
Taken
57,172
28,772
Mitigated
29,380
22,228
Healing
14,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,051
406
0
1,338
14,053
12,880
0
5,497
8,457
15,425
0
W
Ah Puch
Cagontodo
Ah Puch
10,087
625
0
4,679
7,944
4,005
188
2,776
5,138
71,467
0
W
Chernobog
FallAzazael
Chernobog
10,960
8,303
0
5,801
7,851
3,056
0
2,153
5,698
0
104,954
L
Ullr
2,837
1,095
0
2,333
9,719
3,522
0
1,010
8,709
0
53,498
L
Mulan
8,035
1,567
0
5,202
14,181
6,350
0
3,506
10,629
0
56,323
L
Agni
12,356
387
0
1,198
8,909
3,224
0
3,852
4,909
55,780
0
W
Tsukuyomi
JRob135
Tsukuyomi
13,298
3,957
0
2,626
12,564
6,976
0
2,914
9,400
0
85,592
W
Hel
Yarmo
Hel
4,662
389
3,065
4,826
11,167
4,181
0
6,571
4,188
51,630
0
W
Kumbhakarna
Yarmo123
Kumbhakarna
4,531
978
0
1,231
12,278
10,554
0
5,092
6,964
16,255
0
L
3,943
281
125
3,940
10,310
3,404
0
5,122
5,188
56,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,024
Gold Earned
41,132
581
Minions Killed
497
0
Camps Cleared
0
1,632,394
Distance Traveled
1,571,440
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,164
448
18
1
0
309,722
2
W
Ah Puch
9,858
616
146
9
0
322,509
3
W
Chernobog
11,116
695
188
12
0
322,099
7
L
Ullr
8,043
503
115
7
0
308,361
7
L
Mulan
8,721
545
113
7
0
339,031
2
L
Agni
9,197
575
115
7
0
300,070
3
W
Tsukuyomi
10,333
646
121
8
0
349,594
3
W
Hel
8,942
559
113
7
0
321,165
5
W
Kumbhakarna
8,775
548
13
1
0
317,027
0
L
Ra
8,007
500
136
9
0
314,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role