Player Matchup

Ares
Ares
Darcester
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,211 Elo+
Solo
Danzaburou
Danzaburou
Quintentje00
Danzaburou
Level 3
God Stats
3W - 1L
1,318 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Medusa
Medusa
ResRose
Medusa
Level 24
God Stats
5W - 2L
1,519 SR
Queue Stats
38W - 44L
1,419 Elo+
Party 2
Cliodhna
Cliodhna
TNThijs
Cliodhna
Level 31
God Stats
25W - 24L
1,618 SR
Queue Stats
138W - 134L
1,598 Elo+
Party 2
Olorun
Olorun
klaas810
Olorun
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2
Team Averages
Level 14
1,491 SR
1,446 Elo+

VS

Team Averages
Level 16
1,500 SR
1,475 Elo+
Kukulkan
Kukulkan
BilboPitlik
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Mulan
Mulan
CivilMT
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
SinSnow
Tiamat
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Artemis
Artemis
Wersd123
Artemis
Level 21
God Stats
2W - 2L
1,693 SR
Queue Stats
15W - 9L
1,437 Elo+
Party 3
Fenrir
Fenrir
plastilin244
Fenrir
Level 29
God Stats
0W - 1L
1,309 SR
Queue Stats
18W - 15L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 6 / 13
7,470
534
4,321
11,284
9,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Quintentje00
Danzaburou
12
2 / 1 / 4
7,806
558
4,831
6,369
2,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
ResRose
Medusa
13
0 / 1 / 1
7,728
552
2,783
5,256
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
TNThijs
Cliodhna
17
18 / 1 / 2
10,690
764
15,112
12,810
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Olorun
klaas810
Olorun
12
5 / 4 / 11
8,331
595
5,968
8,806
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BilboPitlik
Kukulkan
8
0 / 6 / 2
5,615
401
1,775
8,111
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
CivilMT
Mulan
8
0 / 6 / 4
5,532
395
2,302
10,451
6,837
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
SinSnow
Tiamat
10
1 / 5 / 3
6,583
470
2,930
7,294
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Wersd123
Artemis
12
5 / 5 / 2
7,420
530
10,294
8,422
3,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
7 / 4 / 3
7,552
539
9,871
11,745
5,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
26
Kills
13
13
Deaths
26
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BilboPitlik
Kukulkan
0
6
2
0.17
L
Mulan
CivilMT
Mulan
0
6
4
0.33
W
Ares
1
6
13
1.25
W
Danzaburou
Quintentje00
Danzaburou
2
1
4
4
W
Medusa
ResRose
Medusa
0
1
1
0.5
L
Tiamat
SinSnow
Tiamat
1
5
3
0.5
W
Cliodhna
TNThijs
Cliodhna
18
1
2
19
L
Artemis
Wersd123
Artemis
5
5
2
1.2
W
Olorun
klaas810
Olorun
5
4
11
2.63
L
Fenrir
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,015
Damage
27,172
44,525
Taken
46,023
21,586
Mitigated
20,407
16,208
Healing
5,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BilboPitlik
Kukulkan
1,775
749
0
0
8,111
2,502
0
734
7,377
15,059
0
L
Mulan
CivilMT
Mulan
2,302
558
0
244
10,451
6,837
215
2,064
8,387
0
14,811
W
Ares
4,321
466
0
1,679
11,284
9,035
334
1,247
9,997
14,865
0
W
Danzaburou
Quintentje00
Danzaburou
4,831
1,561
0
2,123
6,369
2,273
650
1,667
4,624
0
34,073
W
Medusa
ResRose
Medusa
2,783
834
0
1,982
5,256
1,552
2,917
55
5,201
0
45,218
L
Tiamat
SinSnow
Tiamat
2,930
262
388
1,260
7,294
2,481
1,151
1,600
5,694
29,748
0
W
Cliodhna
TNThijs
Cliodhna
15,112
2,326
0
7,415
12,810
5,526
0
906
11,784
0
89,624
L
Artemis
Wersd123
Artemis
10,294
5,378
0
1,093
8,422
3,018
1,520
1,878
6,544
0
41,119
W
Olorun
klaas810
Olorun
5,968
2,683
317
2,692
8,806
3,200
824
592
8,214
36,107
0
L
Fenrir
9,871
3,155
0
2,400
11,745
5,569
232
4,333
7,412
0
41,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,025
Gold Earned
32,702
407
Minions Killed
244
0
Camps Cleared
0
1,354,632
Distance Traveled
1,135,630
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,615
401
30
2
0
197,234
0
L
Mulan
5,532
395
24
2
0
243,851
0
W
Ares
7,470
534
15
1
0
251,610
1
W
Danzaburou
7,806
558
78
6
0
245,942
0
W
Medusa
7,728
552
99
7
0
259,163
3
L
Tiamat
6,583
470
64
5
0
205,109
0
W
Cliodhna
10,690
764
139
10
0
346,120
0
L
Artemis
7,420
530
63
5
0
214,854
3
W
Olorun
8,331
595
76
5
0
251,797
3
L
Fenrir
7,552
539
63
5
0
274,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role