Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BoogerSaysWat
Ah Muzen Cab
Level 46
God Stats
0W - 2L
1,173 SR
Queue Stats
348W - 359L
1,437 Elo+
Solo
Anubis
Anubis
DrewCraven2000
Anubis
Level 111
God Stats
0W - 3L
1,270 SR
Queue Stats
186W - 197L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
dazza0125
Sun Wukong
Level 65
God Stats
1W - 1L
1,412 SR
Queue Stats
20W - 12L
1,627 Elo+
Solo
Gilgamesh
Gilgamesh
llpRol3LeMll
Gilgamesh
Level 128
God Stats
5W - 4L
1,491 SR
Queue Stats
250W - 268L
1,498 Elo+
Solo
Hachiman
Hachiman
yessssss
Hachiman
Level 103
God Stats
1W - 1L
1,734 SR
Queue Stats
333W - 327L
1,496 Elo+
Solo
Team Averages
Level 91
1,416 SR
1,508 Elo+

VS

Team Averages
Level 128
1,482 SR
1,501 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
RainbowPinyatta
Zhong Kui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 86L
1,526 Elo+
Party 1
Hun Batz
Hun Batz
iEpicFlouryBump
Hun Batz
Level 106
God Stats
5W - 2L
1,409 SR
Queue Stats
165W - 142L
1,521 Elo+
Solo
Ullr
Ullr
protoman757
Ullr
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 137L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BoogerSaysWat
Ah Muzen Cab
17
3 / 4 / 9
9,981
713
15,694
9,998
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 8 / 10
11,269
805
12,927
17,257
9,060
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
dazza0125
Sun Wukong
16
5 / 5 / 8
9,799
700
10,469
17,465
20,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
llpRol3LeMll
Gilgamesh
18
5 / 6 / 9
10,967
783
15,949
27,740
24,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
yessssss
Hachiman
15
1 / 7 / 12
9,057
647
17,665
12,884
5,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
19
3 / 2 / 22
11,918
851
14,514
26,332
21,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
 
Merlin
19
6 / 3 / 19
11,313
808
14,392
13,842
5,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
RainbowPinyatta
Zhong Kui
18
6 / 5 / 14
11,123
795
16,074
20,349
12,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
17
6 / 6 / 11
11,029
788
17,182
14,149
7,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 4 / 12
11,981
856
12,860
13,563
5,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
108
20
Kills
30
30
Deaths
20
48
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
2
22
7
W
Merlin
 
Merlin
6
3
19
5.17
L
Ah Muzen Cab
BoogerSaysWat
Ah Muzen Cab
3
4
9
1.88
L
6
8
10
1.38
W
Zhong Kui
RainbowPinyatta
Zhong Kui
6
5
14
2.6
L
Sun Wukong
dazza0125
Sun Wukong
5
5
8
1.8
W
Hun Batz
6
6
11
1.92
L
Gilgamesh
llpRol3LeMll
Gilgamesh
5
6
9
1.58
W
9
4
12
3.75
L
Hachiman
yessssss
Hachiman
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,704
Damage
75,022
85,344
Taken
88,235
64,840
Mitigated
52,777
26,564
Healing
39,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
14,514
944
3,051
10,780
26,332
21,332
28
3,180
23,152
26,595
0
W
Merlin
 
Merlin
14,392
583
4,208
4,594
13,842
5,834
1,042
994
12,848
39,809
0
L
Ah Muzen Cab
BoogerSaysWat
Ah Muzen Cab
15,694
4,081
1,618
1,890
9,998
4,596
651
4,584
5,414
0
25,949
L
12,927
246
0
5,846
17,257
9,060
88
7,893
9,364
32,548
0
W
Zhong Kui
RainbowPinyatta
Zhong Kui
16,074
396
2,114
7,521
20,349
12,812
1,248
3,296
17,053
28,149
0
L
Sun Wukong
dazza0125
Sun Wukong
10,469
1,155
1,586
2,423
17,465
20,652
473
8,637
8,828
0
20,166
W
Hun Batz
17,182
3,302
417
248
14,149
7,186
0
3,788
10,361
0
26,735
L
Gilgamesh
llpRol3LeMll
Gilgamesh
15,949
2,288
420
8,961
27,740
24,883
82
15,982
11,758
0
23,608
W
12,860
5,154
1,705
4,822
13,563
5,613
3,405
1,669
11,894
0
29,753
L
Hachiman
yessssss
Hachiman
17,665
5,360
2,092
1,728
12,884
5,649
450
7,884
5,000
0
30,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,073
Gold Earned
57,364
134
Minions Killed
164
0
Camps Cleared
0
1,139,144
Distance Traveled
1,270,532
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,918
851
23
2
0
307,569
0
W
Merlin
11,313
808
46
3
0
239,888
2
L
Ah Muzen Cab
9,981
713
24
2
0
231,942
0
L
Anubis
11,269
805
47
3
0
193,267
1
W
Zhong Kui
11,123
795
43
3
0
250,919
0
L
Sun Wukong
9,799
700
23
2
0
237,032
1
W
Hun Batz
11,029
788
18
1
0
234,627
0
L
Gilgamesh
10,967
783
18
1
0
245,646
3
W
Ullr
11,981
856
34
2
0
237,529
0
L
Hachiman
9,057
647
22
2
0
231,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role