Player Matchup

Anhur
Anhur
ExcellentEgo
Anhur
Level 48
God Stats
1W - 0L
1,791 SR
Queue Stats
15W - 4L
1,500 Elo+
Party 1
Geb
Geb
Pepperer
Geb
Level 67
God Stats
1W - 0L
1,920 SR
Queue Stats
12W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Лайновоз
Nu Wa
Level 53
God Stats
3W - 0L
1,541 SR
Queue Stats
7W - 2L
1,479 Elo+
Party 1
Team Averages
Level 56
1,751 SR
1,493 Elo+

VS

Team Averages
Level 100
1,407 SR
1,502 Elo+
Awilix
Awilix
LeRoiDesPlatypus
Awilix
Level 64
God Stats
0W - 1L
1,220 SR
Queue Stats
78W - 103L
1,370 Elo+
Solo
Khepri
Khepri
Vipez
Khepri
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,581 Elo+
Party 2
Zhong Kui
Zhong Kui
xNemesisddevilx
Zhong Kui
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 6
7,669
959
10,864
7,191
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 3 / 8
7,597
950
4,988
7,018
4,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
2 / 0 / 11
7,110
889
5,142
4,042
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
5,705
713
2,844
8,232
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Vipez
Khepri
9
1 / 4 / 4
5,854
732
1,963
7,123
4,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
xNemesisddevilx
Zhong Kui
8
1 / 4 / 3
5,766
721
6,093
8,600
3,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
4
5
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
2
6
0
0.33
W
5
3
8
3
L
Khepri
Vipez
Khepri
1
4
4
0.75
L
Zhong Kui
xNemesisddevilx
Zhong Kui
1
4
3
0.63
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,994
Damage
10,900
18,251
Taken
23,955
8,216
Mitigated
9,754
4,881
Healing
2,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,864
7,067
0
1,082
7,191
2,399
1,036
3,425
3,766
0
30,421
L
2,844
729
0
500
8,232
2,002
0
3,454
4,778
0
18,292
W
4,988
817
465
2,574
7,018
4,556
306
2,997
4,021
8,380
0
L
Khepri
Vipez
Khepri
1,963
290
0
272
7,123
4,336
0
1,553
5,570
9,862
0
L
Zhong Kui
xNemesisddevilx
Zhong Kui
6,093
381
0
1,598
8,600
3,416
0
5,496
3,104
14,582
0
W
5,142
1,938
0
760
4,042
1,261
610
1,810
2,232
22,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,376
Gold Earned
17,325
88
Minions Killed
68
3
Camps Cleared
4
438,402
Distance Traveled
441,544
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,669
959
53
7
1
135,821
1
L
Awilix
5,705
713
31
4
2
157,045
1
W
Geb
7,597
950
2
0
0
146,816
0
L
Khepri
5,854
732
14
2
1
153,343
2
L
Zhong Kui
5,766
721
23
3
1
131,156
1
W
Nu Wa
7,110
889
33
4
2
155,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role