Player Matchup

Janus
Janus
Platinum III
Navajas-_-
Janus
Platinum III
Level 125
God Stats
3W - 8L
1,487 SR
Queue Stats
269W - 341L
1,836 MMR
Party 2
Jing Wei
Jing Wei
Silver II
XxnikolaiixX
Jing Wei
Silver II
Level 113
God Stats
2W - 3L
1,559 SR
Queue Stats
8W - 11L
1,514 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
not-Aspere44-_-
Sun Wukong
Platinum V
Level 88
God Stats
4W - 11L
1,263 SR
Queue Stats
305W - 398L
1,692 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,436 SR
1,680 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,599 SR
1,600 MMR
Geb
Geb
Silver I
 
Geb
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
aaronn_YT
Gilgamesh
Gold I
Level 126
God Stats
5W - 4L
1,812 SR
Queue Stats
77W - 81L
1,738 MMR
Party 1
Merlin
Merlin
Gold V
jicksen1900
Merlin
Gold V
Level 144
God Stats
5W - 4L
1,484 SR
Queue Stats
12W - 10L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
2 / 6 / 1
10,418
651
8,630
13,375
4,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
XxnikolaiixX
Jing Wei
13
0 / 5 / 3
9,301
581
10,477
16,379
6,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
not-Aspere44-_-
Sun Wukong
14
1 / 2 / 1
9,365
585
10,454
19,770
24,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
CabrakanAphroditeCthulhuSkadiOdin

VS

Bans
SusanoAthenaAresYmirHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 1 / 9
10,491
656
9,788
14,672
18,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
aaronn_YT
Gilgamesh
15
4 / 0 / 8
10,808
676
17,935
16,696
16,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
15
7 / 2 / 3
11,335
708
14,867
10,745
4,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
13
13
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
9
6.5
L
Janus
2
6
1
0.42
L
Jing Wei
XxnikolaiixX
Jing Wei
0
5
3
0.3
W
Gilgamesh
aaronn_YT
Gilgamesh
4
0
8
8
W
Merlin
7
2
3
4.25
L
Sun Wukong
not-Aspere44-_-
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,561
Damage
42,590
49,524
Taken
42,113
35,706
Mitigated
39,783
6,704
Healing
8,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,788
771
645
1,699
14,672
18,325
499
2,987
11,097
21,377
0
L
Janus
8,630
261
0
250
13,375
4,836
0
7,684
5,285
44,968
0
L
Jing Wei
XxnikolaiixX
Jing Wei
10,477
8,750
0
1,293
16,379
6,182
306
10,372
5,687
0
31,390
W
Gilgamesh
aaronn_YT
Gilgamesh
17,935
2,450
0
3,740
16,696
16,613
0
2,750
13,204
10,460
33,399
W
Merlin
14,867
703
0
2,144
10,745
4,845
1,795
4,265
6,119
68,041
0
L
Sun Wukong
not-Aspere44-_-
Sun Wukong
10,454
983
0
5,161
19,770
24,688
0
11,249
7,539
2,646
27,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
32,634
180
Minions Killed
203
7
Camps Cleared
8
894,003
Distance Traveled
924,488
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,491
656
17
1
0
305,955
3
L
Janus
10,418
651
77
5
4
284,784
4
L
Jing Wei
9,301
581
59
4
2
293,075
0
W
Gilgamesh
10,808
676
61
4
2
330,199
4
W
Merlin
11,335
708
125
8
6
288,334
5
L
Sun Wukong
9,365
585
44
3
1
316,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role