Player Matchup

Freya
Freya
AzaMazdaa
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,354 Elo+
Party 2
Nox
Nox
LadydeWinter007
Nox
Level 122
God Stats
3W - 5L
1,393 SR
Queue Stats
535W - 562L
1,457 Elo+
Party 1
Jing Wei
Jing Wei
TheSaucyHorsey
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,493 Elo+
Party 2
Vamana
Vamana
Torzzieeeee
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 2
Ymir
Ymir
Xx-Pink-FoXx-xX
Ymir
Level 123
God Stats
4W - 4L
1,568 SR
Queue Stats
467W - 517L
1,413 Elo+
Party 1
Team Averages
Level 88
1,492 SR
1,385 Elo+

VS

Team Averages
Level 111
1,541 SR
1,471 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
 
Geb
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Amanda_Peon
Chiron
Level 86
God Stats
9W - 7L
1,545 SR
Queue Stats
440W - 440L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
MrMarshmallowAk
Kuzenbo
Level 154
God Stats
5W - 2L
1,660 SR
Queue Stats
505W - 516L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AzaMazdaa
Freya
14
3 / 4 / 4
7,577
758
5,695
9,962
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 4
8,368
837
5,375
8,943
3,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
15
2 / 5 / 5
7,727
773
8,314
10,077
3,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
12
1 / 7 / 4
7,086
709
3,121
12,879
13,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 6
6,514
651
2,784
13,111
12,224
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
8 / 1 / 11
9,900
990
14,136
6,702
3,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
 
Kukulkan
14
2 / 3 / 9
8,474
847
6,305
5,798
2,533
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
 
Geb
14
0 / 4 / 16
8,251
825
6,395
11,949
13,425
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
18
14 / 1 / 10
10,655
1,066
16,191
6,640
3,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
2 / 2 / 11
8,170
817
6,369
7,245
6,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
9
Kills
26
26
Deaths
11
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
1
11
13.5
W
Kukulkan
 
Kukulkan
2
3
9
2.17
W
Geb
 
Geb
0
4
16
2
W
Chiron
14
1
10
19
L
Freya
AzaMazdaa
Freya
3
4
4
1.25
L
3
5
4
1
W
2
2
11
3.75
L
Jing Wei
2
5
5
0.9
L
Vamana
1
7
4
0.43
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,289
Damage
49,396
54,972
Taken
38,334
35,678
Mitigated
28,996
16,401
Healing
15,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,136
8,443
1,350
2,688
6,702
3,104
1,906
2,012
4,690
0
26,976
W
Kukulkan
 
Kukulkan
6,305
499
1,299
1,443
5,798
2,533
707
1,659
4,139
19,407
0
W
Geb
 
Geb
6,395
434
1,124
1,938
11,949
13,425
452
4,350
7,599
10,103
0
W
Chiron
16,191
5,212
1,315
2,226
6,640
3,325
1,533
1,812
4,827
0
32,042
L
Freya
AzaMazdaa
Freya
5,695
1,778
1,367
2,956
9,962
3,493
540
3,452
6,510
16,727
0
L
5,375
558
586
1,992
8,943
3,246
333
3,415
5,528
14,212
0
W
6,369
1,993
996
974
7,245
6,609
266
4,020
3,225
14,629
0
L
Jing Wei
8,314
4,071
1,648
2,289
10,077
3,446
336
2,621
7,456
0
23,532
L
Vamana
3,121
1,536
453
2,045
12,879
13,269
0
4,785
8,094
0
7,256
L
2,784
76
866
2,199
13,111
12,224
0
4,796
8,315
6,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,272
Gold Earned
45,450
99
Minions Killed
103
0
Camps Cleared
0
849,427
Distance Traveled
958,800
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,900
990
30
3
0
188,353
2
W
Kukulkan
8,474
847
30
3
0
181,486
1
W
Geb
8,251
825
2
0
0
196,102
0
W
Chiron
10,655
1,066
33
3
0
196,655
0
L
Freya
7,577
758
28
3
0
185,159
0
L
Nox
8,368
837
22
2
0
158,146
0
W
Kuzenbo
8,170
817
8
1
0
196,204
0
L
Jing Wei
7,727
773
35
4
0
171,784
2
L
Vamana
7,086
709
5
1
0
172,041
0
L
Ymir
6,514
651
9
1
0
162,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role