Player Matchup

Ymir
Ymir
Biderekk
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,709 Elo+
Solo
Anubis
Anubis
Dominik0798PL
Anubis
Level 25
God Stats
0W - 1L
1,685 SR
Queue Stats
21W - 19L
1,554 Elo+
Solo
Skadi
Skadi
MarcoisMarco
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 26L
1,655 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Noorgelmm
Morgan Le Fay
Level 10
God Stats
12W - 7L
1,740 SR
Queue Stats
35W - 31L
1,500 Elo+
Solo
Loki
Loki
OneTapMachinePL
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,346 Elo+
Solo
Team Averages
Level 12
1,585 SR
1,553 Elo+

VS

Team Averages
Level 23
1,505 SR
1,527 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AbdllaMANU
Bastet
Level 26
God Stats
11W - 12L
1,375 SR
Queue Stats
72W - 69L
1,481 Elo+
Solo
Ullr
Ullr
BloodyProphetV2
Ullr
Level 26
God Stats
4W - 5L
1,619 SR
Queue Stats
23W - 13L
1,699 Elo+
Solo
Izanami
Izanami
Joghuuno
Izanami
Level 25
God Stats
4W - 3L
1,749 SR
Queue Stats
39W - 37L
1,583 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lapukas
Cu Chulainn
Level 15
God Stats
1W - 0L
1,283 SR
Queue Stats
9W - 13L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 7 / 1
6,368
375
2,939
13,670
11,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 11 / 1
7,078
416
3,545
12,970
4,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 7 / 3
8,051
474
8,573
13,749
3,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Noorgelmm
Morgan Le Fay
13
2 / 8 / 1
8,251
485
4,343
11,056
3,707
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 1
6,865
404
2,636
12,449
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 1 / 9
9,647
567
6,829
11,276
9,467
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
AbdllaMANU
Bastet
15
4 / 1 / 5
9,909
583
4,482
12,492
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
19 / 0 / 5
12,502
735
19,199
7,991
3,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Joghuuno
Izanami
17
6 / 2 / 10
11,170
657
12,898
14,800
4,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
Lapukas
Cu Chulainn
15
4 / 1 / 10
9,422
554
6,233
11,116
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
78
5
Kills
39
39
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
1
9
10.5
W
Bastet
AbdllaMANU
Bastet
4
1
5
6.5
L
Ymir
1
7
1
0.21
W
19
0
5
21.5
L
1
11
1
0.14
W
Izanami
Joghuuno
Izanami
6
2
10
5.5
W
Cu Chulainn
Lapukas
Cu Chulainn
4
1
10
9
L
1
7
3
0.36
L
Morgan Le Fay
Noorgelmm
Morgan Le Fay
2
8
1
0.31
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,036
Damage
49,641
63,894
Taken
57,675
27,862
Mitigated
29,323
7,486
Healing
20,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,829
478
892
2,351
11,276
9,467
990
2,967
8,309
31,909
0
W
Bastet
AbdllaMANU
Bastet
4,482
2,115
0
6,502
12,492
3,889
531
2,318
10,174
0
60,202
L
Ymir
2,939
971
0
1,783
13,670
11,657
0
2,161
11,378
10,139
0
W
19,199
8,567
0
1,214
7,991
3,549
5,988
540
7,451
0
90,754
L
3,545
112
0
1,417
12,970
4,779
0
1,155
11,629
34,472
0
W
Izanami
Joghuuno
Izanami
12,898
8,960
0
7,812
14,800
4,900
3,333
3,062
11,738
0
100,650
W
Cu Chulainn
Lapukas
Cu Chulainn
6,233
1,664
0
1,379
11,116
7,518
667
2,003
9,113
958
36,383
L
8,573
3,396
0
1,678
13,749
3,661
0
3,036
10,618
0
61,114
L
Morgan Le Fay
Noorgelmm
Morgan Le Fay
4,343
582
0
1,030
11,056
3,707
58
212
10,414
37,461
0
L
2,636
910
0
1,578
12,449
4,058
0
265
12,140
0
50,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,613
Gold Earned
52,650
370
Minions Killed
532
0
Camps Cleared
0
1,390,913
Distance Traveled
1,734,162
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,647
567
54
3
0
383,478
6
W
Bastet
9,909
583
91
5
0
339,570
11
L
Ymir
6,368
375
19
1
0
225,297
1
W
Ullr
12,502
735
152
9
0
346,469
2
L
Anubis
7,078
416
66
4
0
236,111
4
W
Izanami
11,170
657
164
10
0
317,874
5
W
Cu Chulainn
9,422
554
71
4
0
346,771
3
L
Skadi
8,051
474
130
8
0
314,426
2
L
Morgan Le Fay
8,251
485
73
4
0
276,136
4
L
Loki
6,865
404
82
5
0
338,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role