Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AlPutino
Ymir
Level 83
God Stats
1W - 1L
1,746 SR
Queue Stats
113W - 111L
1,583 Elo+
Party 1
Pele
Pele
Drakfaer
Pele
Level 76
God Stats
2W - 1L
1,820 SR
Queue Stats
98W - 96L
1,594 Elo+
Party 1
Chronos
Chronos
Stockboy
Chronos
Level 109
God Stats
2W - 2L
1,708 SR
Queue Stats
290W - 261L
1,575 Elo+
Solo
Team Averages
Level 94
1,655 SR
1,550 Elo+

VS

Team Averages
Level 126
1,545 SR
1,487 Elo+
Jormungandr
Jormungandr
GatrieSmite
Jormungandr
Level 109
God Stats
4W - 0L
1,598 SR
Queue Stats
63W - 67L
1,497 Elo+
Solo
Fenrir
Fenrir
WaleNaPizde
Fenrir
Level 160
God Stats
2W - 0L
1,652 SR
Queue Stats
63W - 57L
1,503 Elo+
Solo
Yemoja
Yemoja
Yarisa
Yemoja
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,468 Elo+
Solo
Pele
Pele
floykey
Pele
Level 117
God Stats
7W - 3L
1,609 SR
Queue Stats
224W - 224L
1,477 Elo+
Solo
Thanatos
Thanatos
kociarz11
Thanatos
Level 128
God Stats
2W - 1L
1,368 SR
Queue Stats
24W - 28L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
7 / 3 / 8
11,763
735
11,887
21,000
19,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
 
Scylla
19
1 / 6 / 6
10,800
675
18,952
16,315
8,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
18
5 / 7 / 7
11,001
688
16,938
30,478
36,759
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
17
3 / 7 / 10
10,505
657
20,522
19,644
13,520
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Stockboy
Chronos
17
1 / 5 / 14
10,387
649
19,528
22,971
13,788
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GatrieSmite
Jormungandr
20
3 / 3 / 19
12,536
784
30,054
25,802
23,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
18
11 / 5 / 10
12,405
775
16,647
16,844
14,234
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Yarisa
Yemoja
19
2 / 2 / 18
11,226
702
17,956
26,022
18,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
floykey
Pele
19
5 / 4 / 16
11,867
742
20,856
20,170
19,134
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
kociarz11
Thanatos
17
7 / 5 / 12
11,385
712
16,311
14,684
10,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
103
17
Kills
28
28
Deaths
19
45
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
7
3
8
3.67
L
Scylla
 
Scylla
1
6
6
0.67
L
Ymir
5
7
7
1.21
L
Pele
3
7
10
1.14
W
Jormungandr
GatrieSmite
Jormungandr
3
3
19
4.17
L
Chronos
Stockboy
Chronos
1
5
14
1.6
W
Fenrir
11
5
10
3.2
W
Yemoja
Yarisa
Yemoja
2
2
18
5.5
W
Pele
floykey
Pele
5
4
16
3.25
W
Thanatos
kociarz11
Thanatos
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,827
Damage
101,824
110,408
Taken
103,522
91,751
Mitigated
85,597
38,944
Healing
53,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
11,887
3,793
18,428
6,861
21,000
19,643
0
13,249
7,751
21,403
0
L
Scylla
 
Scylla
18,952
2,015
1,621
2,093
16,315
8,041
51
7,986
8,329
44,600
0
L
Ymir
16,938
4,550
1,001
1,527
30,478
36,759
0
10,782
19,696
25,067
0
L
Pele
20,522
6,644
180
2,380
19,644
13,520
0
6,976
12,668
0
29,377
W
Jormungandr
GatrieSmite
Jormungandr
30,054
4,126
2,238
9,769
25,802
23,163
435
15,255
9,862
63,886
0
L
Chronos
Stockboy
Chronos
19,528
8,059
2,246
2,607
22,971
13,788
0
9,017
13,954
34,370
0
W
Fenrir
16,647
5,816
1,676
4,898
16,844
14,234
358
10,150
5,678
0
20,311
W
Yemoja
Yarisa
Yemoja
17,956
4,226
4,434
10,774
26,022
18,562
420
16,161
9,440
33,417
0
W
Pele
floykey
Pele
20,856
3,858
2,482
7,963
20,170
19,134
1,956
14,699
5,044
0
40,234
W
Thanatos
kociarz11
Thanatos
16,311
3,588
1,118
8,584
14,684
10,504
1,606
8,743
5,686
0
21,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,456
Gold Earned
59,419
157
Minions Killed
160
0
Camps Cleared
0
1,339,274
Distance Traveled
1,450,142
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,763
735
21
1
0
278,366
4
L
Scylla
10,800
675
70
4
0
250,324
1
L
Ymir
11,001
688
16
1
0
242,165
4
L
Pele
10,505
657
15
1
0
291,866
0
W
Jormungandr
12,536
784
76
5
0
304,518
0
L
Chronos
10,387
649
35
2
0
276,553
0
W
Fenrir
12,405
775
12
1
0
285,303
0
W
Yemoja
11,226
702
20
1
0
265,468
0
W
Pele
11,867
742
38
2
0
291,658
0
W
Thanatos
11,385
712
14
1
0
303,195
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role