Player Matchup

Merlin
Merlin
Infamous9742
Merlin
Level 14
God Stats
7W - 11L
1,557 SR
Queue Stats
37W - 28L
1,518 Elo+
Party 1
Neith
Neith
dapperphan
Neith
Level 5
God Stats
1W - 3L
1,492 SR
Queue Stats
1W - 5L
1,345 Elo+
Party 1
Hercules
Hercules
smite4phan
Hercules
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,345 Elo+
Party 1
Team Averages
Level 7
1,516 SR
1,403 Elo+

VS

Team Averages
Level 98
1,499 SR
1,478 Elo+
Medusa
Medusa
HUGZ4DRUGZxX
Medusa
Level 125
God Stats
1W - 3L
1,368 SR
Queue Stats
204W - 250L
1,479 Elo+
Solo
Achilles
Achilles
RainRyx
Achilles
Level 149
God Stats
13W - 9L
1,482 SR
Queue Stats
422W - 500L
1,487 Elo+
Solo
Zeus
Zeus
heimdallrmatou
Zeus
Level 19
God Stats
4W - 1L
1,648 SR
Queue Stats
21W - 22L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
2 / 6 / 1
6,395
640
4,513
7,065
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
8
0 / 5 / 2
5,790
579
2,090
6,718
1,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
smite4phan
Hercules
10
2 / 6 / 1
6,734
673
6,978
11,822
4,533
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 2 / 8
7,173
717
3,069
6,831
2,281
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
RainRyx
Achilles
13
8 / 0 / 9
8,581
858
10,194
8,218
10,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
7 / 2 / 9
8,253
825
10,286
7,156
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
17
17
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
2
8
3
L
Merlin
2
6
1
0.42
W
Achilles
RainRyx
Achilles
8
0
9
12.5
L
Neith
0
5
2
0.2
W
7
2
9
5.75
L
Hercules
smite4phan
Hercules
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,581
Damage
23,549
25,605
Taken
22,205
8,097
Mitigated
14,677
3,016
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,069
1,053
1,130
1,277
6,831
2,281
389
1,343
5,362
0
19,265
L
Merlin
4,513
173
0
0
7,065
1,837
0
2,282
4,172
12,977
0
W
Achilles
RainRyx
Achilles
10,194
2,438
0
1,225
8,218
10,150
451
1,258
6,746
0
20,340
L
Neith
2,090
1,095
0
119
6,718
1,727
0
2,220
4,099
0
8,455
W
10,286
1,155
78
2,006
7,156
2,246
620
1,810
5,038
31,119
0
L
Hercules
smite4phan
Hercules
6,978
3,058
0
2,897
11,822
4,533
0
5,486
5,608
0
20,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,919
Gold Earned
24,007
80
Minions Killed
120
3
Camps Cleared
6
462,219
Distance Traveled
572,268
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,173
717
34
3
1
200,435
1
L
Merlin
6,395
640
21
2
0
141,981
1
W
Achilles
8,581
858
28
3
1
200,629
3
L
Neith
5,790
579
22
2
0
136,064
1
W
Zeus
8,253
825
58
6
4
171,204
1
L
Hercules
6,734
673
37
4
3
184,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role