Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
FallAzazael
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 41L
1,692 Elo+
Solo
Danzaburou
Danzaburou
MIGenG
Danzaburou
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,585 Elo+
Solo
Anubis
Anubis
Ninguann
Anubis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,588 Elo+
Solo
Amaterasu
Amaterasu
xXDoughNutsXx
Amaterasu
Level 26
God Stats
25W - 17L
1,594 SR
Queue Stats
33W - 23L
1,537 Elo+
Solo
Team Averages
Level 21
1,519 SR
1,580 Elo+

VS

Team Averages
Level 17
1,550 SR
1,627 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Akastoni
Hou Yi
Level 17
God Stats
1W - 2L
1,523 SR
Queue Stats
4W - 3L
1,751 Elo+
Solo
Mulan
Mulan
Rimura1
Mulan
Level 3
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 2L
1,668 Elo+
Solo
Ra
Ra
saensemann
Ra
Level 25
God Stats
1W - 2L
1,516 SR
Queue Stats
5W - 6L
1,566 Elo+
Solo
Mercury
Mercury
Яханк
Mercury
Level 13
God Stats
8W - 12L
1,500 SR
Queue Stats
61W - 62L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
5 / 1 / 0
8,650
618
6,795
5,776
4,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
16
6 / 1 / 1
9,906
708
10,299
11,261
7,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
MIGenG
Danzaburou
12
5 / 4 / 5
8,056
575
8,946
9,359
2,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Ninguann
Anubis
15
4 / 2 / 1
8,833
631
5,221
10,334
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
xXDoughNutsXx
Amaterasu
12
2 / 2 / 7
7,179
513
7,079
9,993
6,072
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
7 / 0 / 2
8,664
619
9,785
12,603
14,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
Akastoni
Hou Yi
8
0 / 8 / 3
5,675
405
2,838
9,269
2,122
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Rimura1
Mulan
9
0 / 4 / 0
5,780
413
1,744
6,549
4,537
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 3
8,507
608
6,444
10,615
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Яханк
Mercury
9
1 / 9 / 1
6,255
447
1,781
10,102
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
22
Kills
10
10
Deaths
23
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
1
0
5
L
Kuzenbo
 
Kuzenbo
7
0
2
8
L
Hou Yi
Akastoni
Hou Yi
0
8
3
0.19
W
Olorun
6
1
1
6.5
W
Danzaburou
MIGenG
Danzaburou
5
4
5
1.88
W
Anubis
Ninguann
Anubis
4
2
1
2.25
L
Mulan
Rimura1
Mulan
0
4
0
0
L
2
2
3
1.75
W
Amaterasu
xXDoughNutsXx
Amaterasu
2
2
7
2.75
L
Mercury
Яханк
Mercury
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,340
Damage
22,592
46,723
Taken
49,138
25,733
Mitigated
29,629
18,786
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,795
1,017
0
951
5,776
4,292
318
1,204
4,546
6,395
42,924
L
Kuzenbo
 
Kuzenbo
9,785
2,943
118
4,164
12,603
14,986
0
3,188
9,415
41,330
0
L
Hou Yi
Akastoni
Hou Yi
2,838
979
0
840
9,269
2,122
0
1,706
7,563
0
17,258
W
Olorun
10,299
6,178
128
6,171
11,261
7,860
54
3,478
7,578
77,099
9,344
W
Danzaburou
MIGenG
Danzaburou
8,946
5,451
0
2,759
9,359
2,988
1,304
5,048
4,283
0
48,223
W
Anubis
Ninguann
Anubis
5,221
102
0
6,888
10,334
4,521
0
2,348
7,912
73,958
0
L
Mulan
Rimura1
Mulan
1,744
269
0
511
6,549
4,537
0
652
5,897
0
21,093
L
6,444
813
209
4,473
10,615
4,257
0
5,568
5,047
60,502
0
W
Amaterasu
xXDoughNutsXx
Amaterasu
7,079
2,851
0
1,889
9,993
6,072
419
4,136
5,844
0
24,737
L
Mercury
Яханк
Mercury
1,781
896
0
774
10,102
3,727
0
4,297
5,805
0
25,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,624
Gold Earned
34,881
510
Minions Killed
335
0
Camps Cleared
0
1,378,853
Distance Traveled
1,307,825
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,650
618
107
8
0
303,261
9
L
Kuzenbo
8,664
619
66
5
0
276,564
5
L
Hou Yi
5,675
405
40
3
0
237,143
3
W
Olorun
9,906
708
159
11
0
263,199
3
W
Danzaburou
8,056
575
75
5
0
263,106
0
W
Anubis
8,833
631
138
10
0
279,731
5
L
Mulan
5,780
413
50
4
0
195,291
2
L
Ra
8,507
608
140
10
0
297,959
3
W
Amaterasu
7,179
513
31
2
0
269,556
2
L
Mercury
6,255
447
39
3
0
300,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role