Player Matchup

Terra
Terra
CoziestThrone88
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,215 Elo+
Solo
Nemesis
Nemesis
DracoHitYoASS
Nemesis
Level 14
God Stats
3W - 7L
1,581 SR
Queue Stats
18W - 17L
1,437 Elo+
Solo
Rama
Rama
Eribel2
Rama
Level 17
God Stats
3W - 0L
1,355 SR
Queue Stats
25W - 29L
1,497 Elo+
Solo
Thor
Thor
ToPoR2735
Thor
Level 16
God Stats
14W - 21L
1,299 SR
Queue Stats
49W - 78L
1,174 Elo+
Solo
Jormungandr
Jormungandr
XVzUNTAMEDzVX
Jormungandr
Level 11
God Stats
12W - 13L
1,500 SR
Queue Stats
34W - 32L
1,423 Elo+
Solo
Team Averages
Level 15
1,447 SR
1,349 Elo+

VS

Team Averages
Level 20
1,527 SR
1,312 Elo+
Chang'e
Chang'e
Oly ubivas
Chang'e
Level 22
God Stats
1W - 3L
1,445 SR
Queue Stats
64W - 88L
1,269 Elo+
Solo
Neith
Neith
PlumWindow30337
Neith
Level 28
God Stats
56W - 55L
1,448 SR
Queue Stats
60W - 62L
1,371 Elo+
Solo
Zeus
Zeus
i10east591
Zeus
Level 15
God Stats
1W - 1L
1,747 SR
Queue Stats
15W - 11L
1,441 Elo+
Solo
Anhur
Anhur
lilsword_
Anhur
Level 29
God Stats
18W - 14L
1,494 SR
Queue Stats
30W - 29L
1,378 Elo+
Solo
Ra
Ra
narutofr5809
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 14
11,336
1,031
5,714
8,026
5,541
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
17
5 / 3 / 9
10,882
989
11,198
11,313
5,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
Eribel2
Rama
19
17 / 0 / 9
13,720
1,247
30,428
14,318
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
17
3 / 3 / 10
10,369
943
5,045
9,186
3,416
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
XVzUNTAMEDzVX
Jormungandr
18
5 / 5 / 13
11,197
1,018
17,919
15,028
6,039
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

324

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Oly ubivas
Chang'e
15
0 / 8 / 1
8,937
812
1,147
17,867
4,710
16
3 / 4 / 4
10,903
991
11,213
13,460
4,398
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 9 / 5
11,139
1,013
18,107
15,338
6,440
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
lilsword_
Anhur
15
3 / 0 / 3
10,227
930
8,207
20,554
6,593
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 10 / 4
8,945
813
2,290
10,223
3,272

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
31
Kills
10
11
Deaths
31
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
W
Nemesis
5
3
9
3.17
W
Rama
Eribel2
Rama
17
0
9
21.5
L
Chang'e
Oly ubivas
Chang'e
0
8
1
0.06
L
3
4
4
1.25
W
Thor
3
3
10
2.67
W
Jormungandr
XVzUNTAMEDzVX
Jormungandr
5
5
13
2.3
L
4
9
5
0.72
L
Anhur
lilsword_
Anhur
3
0
3
4.5
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,304
Damage
40,964
57,871
Taken
77,442
26,472
Mitigated
25,413
14,791
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,714
1,838
3,466
2,486
8,026
5,541
0
2,310
5,716
17,890
0
W
Nemesis
11,198
4,979
0
787
11,313
5,589
0
5,493
5,820
0
27,143
W
Rama
Eribel2
Rama
30,428
22,416
0
6,565
14,318
5,887
0
5,146
9,172
0
68,271
L
Chang'e
Oly ubivas
Chang'e
1,147
88
330
198
17,867
4,710
0
7,438
10,287
3,962
0
L
11,213
5,355
0
1,913
13,460
4,398
0
5,903
7,424
0
26,121
W
Thor
5,045
996
0
0
9,186
3,416
0
3,203
5,983
0
7,890
W
Jormungandr
XVzUNTAMEDzVX
Jormungandr
17,919
4,194
64
1,423
15,028
6,039
0
5,392
7,337
34,858
0
L
18,107
4,040
48
752
15,338
6,440
0
5,431
9,767
37,771
0
L
Anhur
lilsword_
Anhur
8,207
3,902
85
1,989
20,554
6,593
0
2,335
18,027
0
25,623
L
2,290
1,200
84
34
10,223
3,272
0
2,526
7,527
4,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,504
Gold Earned
50,151
207
Minions Killed
116
2
Camps Cleared
4
965,239
Distance Traveled
652,699
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,336
1,031
28
3
1
212,484
0
W
Nemesis
10,882
989
43
4
0
180,350
0
W
Rama
13,720
1,247
83
8
1
191,982
0
L
Chang'e
8,937
812
9
1
0
113,435
0
L
Neith
10,903
991
32
3
3
140,665
0
W
Thor
10,369
943
10
1
0
192,137
0
W
Jormungandr
11,197
1,018
43
4
0
188,286
0
L
Zeus
11,139
1,013
38
3
0
139,856
0
L
Anhur
10,227
930
32
3
1
164,424
1
L
Ra
8,945
813
5
0
0
94,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role