Player Matchup

Morgan Le Fay
Morgan Le Fay
KasumoCake
Morgan Le Fay
Level 23
God Stats
2W - 1L
1,769 SR
Queue Stats
14W - 5L
1,675 Elo+
Party 1
Danzaburou
Danzaburou
Tappajaomena
Danzaburou
Level 25
God Stats
9W - 6L
1,661 SR
Queue Stats
20W - 21L
1,406 Elo+
Party 1
Tiamat
Tiamat
caknar
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,576 Elo+
Solo
Artemis
Artemis
r00tk1t
Artemis
Level 24
God Stats
10W - 6L
1,970 SR
Queue Stats
260W - 277L
1,394 Elo+
Solo
Hades
Hades
一根羊毛
Hades
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 47L
1,266 Elo+
Solo
Team Averages
Level 21
1,680 SR
1,463 Elo+

VS

Team Averages
Level 32
1,489 SR
1,478 Elo+
Zeus
Zeus
Ackimi
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,287 Elo+
Solo
Skadi
Skadi
Cagontodo
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,732 Elo+
Party 2
Achilles
Achilles
KaMiL87699PL
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,350 Elo+
Solo
Cliodhna
Cliodhna
Yarmo
Cliodhna
Level 106
God Stats
2W - 2L
1,443 SR
Queue Stats
466W - 342L
1,528 Elo+
Party 2
Terra
Terra
Yarmo123
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KasumoCake
Morgan Le Fay
18
3 / 3 / 5
12,599
969
20,290
17,352
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Tappajaomena
Danzaburou
17
2 / 6 / 4
11,874
913
14,351
20,426
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
caknar
Tiamat
17
1 / 6 / 2
10,831
833
7,458
17,029
7,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
r00tk1t
Artemis
18
0 / 11 / 4
11,528
887
10,422
27,570
7,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 6 / 1
11,676
898
8,335
22,149
15,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ackimi
Zeus
19
1 / 4 / 10
12,009
924
14,076
7,466
2,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Cagontodo
Skadi
20
20 / 1 / 6
16,821
1,294
41,342
6,726
2,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Achilles
KaMiL87699PL
Achilles
20
1 / 1 / 13
12,254
943
8,456
18,744
26,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
Yarmo
Cliodhna
20
7 / 3 / 15
13,520
1,040
25,202
13,191
5,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Terra
Yarmo123
Terra
20
3 / 1 / 22
13,857
1,066
11,130
21,320
35,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
98
10
Kills
32
32
Deaths
10
16
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Zeus
Ackimi
Zeus
1
4
10
1.5
W
Skadi
Cagontodo
Skadi
20
1
6
23
W
Achilles
KaMiL87699PL
Achilles
1
1
13
7.5
L
Morgan Le Fay
KasumoCake
Morgan Le Fay
3
3
5
1.83
L
Danzaburou
Tappajaomena
Danzaburou
2
6
4
0.67
W
Cliodhna
Yarmo
Cliodhna
7
3
15
4.83
W
Terra
Yarmo123
Terra
3
1
22
14
L
Tiamat
caknar
Tiamat
1
6
2
0.33
L
Artemis
r00tk1t
Artemis
0
11
4
0.18
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,856
Damage
100,206
104,526
Taken
67,447
41,921
Mitigated
72,665
14,603
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Ackimi
Zeus
14,076
1,525
367
602
7,466
2,223
0
4,986
2,384
44,837
0
W
Skadi
Cagontodo
Skadi
41,342
13,902
0
104
6,726
2,888
0
3,076
3,579
0
90,838
W
Achilles
KaMiL87699PL
Achilles
8,456
1,608
0
1,871
18,744
26,343
0
9,353
9,013
0
30,133
L
Morgan Le Fay
KasumoCake
Morgan Le Fay
20,290
1,994
416
2,969
17,352
5,394
0
3,207
13,961
49,528
0
L
Danzaburou
Tappajaomena
Danzaburou
14,351
8,099
0
5,237
20,426
5,694
0
4,110
16,110
0
33,434
W
Cliodhna
Yarmo
Cliodhna
25,202
191
0
618
13,191
5,240
0
8,155
4,781
0
40,397
W
Terra
Yarmo123
Terra
11,130
1,507
1,191
3,635
21,320
35,971
0
9,369
11,607
15,252
0
L
Tiamat
caknar
Tiamat
7,458
1,495
0
928
17,029
7,233
0
4,153
12,731
13,279
0
L
Artemis
r00tk1t
Artemis
10,422
6,057
0
3,450
27,570
7,890
0
8,319
18,955
0
48,978
L
8,335
316
0
1,603
22,149
15,710
0
5,417
16,437
17,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,508
Gold Earned
68,461
253
Minions Killed
279
6
Camps Cleared
14
1,154,034
Distance Traveled
1,334,469
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,009
924
72
6
0
219,660
0
W
Skadi
16,821
1,294
117
9
8
274,658
0
W
Achilles
12,254
943
44
3
2
283,530
0
L
Morgan Le Fay
12,599
969
69
5
2
241,355
0
L
Danzaburou
11,874
913
58
4
1
241,198
1
W
Cliodhna
13,520
1,040
39
3
4
281,487
0
W
Terra
13,857
1,066
7
1
0
275,134
0
L
Tiamat
10,831
833
14
1
0
206,288
0
L
Artemis
11,528
887
77
6
3
222,127
0
L
Hades
11,676
898
35
3
0
243,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role