Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Jonay
Neith
Level 40
God Stats
30W - 32L
1,482 SR
Queue Stats
136W - 134L
1,543 Elo+
Party 4
Persephone
Persephone
Lesda
Persephone
Level 36
God Stats
3W - 7L
1,337 SR
Queue Stats
33W - 33L
1,503 Elo+
Solo
Mulan
Mulan
TrundWar
Mulan
Level 29
God Stats
3W - 2L
1,562 SR
Queue Stats
22W - 16L
1,525 Elo+
Party 3
Arachne
Arachne
xDerpul
Arachne
Level 29
God Stats
7W - 5L
1,521 SR
Queue Stats
135W - 137L
1,546 Elo+
Party 4
Team Averages
Level 40
1,480 SR
1,523 Elo+

VS

Team Averages
Level 53
1,320 SR
1,386 Elo+
Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
S1simi
Hercules
Level 60
God Stats
0W - 1L
1,275 SR
Queue Stats
309W - 378L
1,468 Elo+
Solo
Pele
Pele
Sakakini
Pele
Level 64
God Stats
1W - 7L
1,179 SR
Queue Stats
2W - 10L
1,130 Elo+
Party 1
Ymir
Ymir
aMGreedy
Ymir
Level 32
God Stats
1W - 7L
1,148 SR
Queue Stats
89W - 100L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 2 / 2
8,993
600
8,652
7,122
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Jonay
Neith
13
1 / 2 / 3
7,874
525
2,569
6,999
2,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Lesda
Persephone
12
2 / 4 / 2
7,735
516
5,381
7,509
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
TrundWar
Mulan
15
6 / 3 / 1
8,888
593
12,101
14,192
10,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
xDerpul
Arachne
13
4 / 6 / 5
8,322
555
4,481
11,554
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
8 / 4 / 3
8,329
555
7,584
8,485
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
 
Cupid
3
0 / 2 / 0
4,489
299
508
1,484
389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
S1simi
Hercules
12
0 / 4 / 3
6,988
466
5,225
14,209
9,747
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
14
9 / 6 / 4
8,777
585
13,646
13,851
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
11
0 / 1 / 0
6,355
424
915
5,435
2,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
17
Kills
17
17
Deaths
17
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
2
2
2.5
L
Discordia
 
Discordia
8
4
3
2.38
L
Cupid
 
Cupid
0
2
0
0
W
Neith
Jonay
Neith
1
2
3
1.25
W
Persephone
Lesda
Persephone
2
4
2
0.75
L
Hercules
S1simi
Hercules
0
4
3
0.38
L
Pele
9
6
4
1.83
W
Mulan
TrundWar
Mulan
6
3
1
2.17
L
Ymir
0
1
0
0
W
Arachne
xDerpul
Arachne
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,184
Damage
27,878
47,376
Taken
43,464
20,665
Mitigated
20,685
16,291
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,652
903
0
373
7,122
2,461
895
1,279
5,801
63,969
0
L
Discordia
 
Discordia
7,584
440
0
2,459
8,485
2,716
66
4,370
3,865
34,998
0
L
Cupid
 
Cupid
508
259
0
65
1,484
389
0
578
906
0
4,235
W
Neith
Jonay
Neith
2,569
1,470
0
3,697
6,999
2,122
702
1,419
5,512
0
56,647
W
Persephone
Lesda
Persephone
5,381
107
0
1,042
7,509
1,451
92
2,979
4,154
26,135
0
L
Hercules
S1simi
Hercules
5,225
1,416
0
4,362
14,209
9,747
0
3,345
9,987
9,121
23,871
L
Pele
13,646
3,975
0
4,134
13,851
4,890
0
2,754
10,659
0
47,438
W
Mulan
TrundWar
Mulan
12,101
2,128
0
7,207
14,192
10,539
157
2,300
11,816
0
48,475
L
Ymir
915
0
0
261
5,435
2,943
0
2,480
2,949
28,021
0
W
Arachne
xDerpul
Arachne
4,481
2,595
59
3,913
11,554
4,092
25
1,798
9,583
0
39,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,812
Gold Earned
34,938
460
Minions Killed
270
0
Camps Cleared
0
1,354,507
Distance Traveled
1,205,861
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,993
600
120
8
0
268,351
1
L
Discordia
8,329
555
66
4
0
273,154
1
L
Cupid
4,489
299
11
1
0
64,435
0
W
Neith
7,874
525
98
7
0
265,167
4
W
Persephone
7,735
516
59
4
0
272,540
5
L
Hercules
6,988
466
73
5
0
284,788
0
L
Pele
8,777
585
78
5
0
295,751
0
W
Mulan
8,888
593
98
7
0
264,389
2
L
Ymir
6,355
424
42
3
0
287,733
2
W
Arachne
8,322
555
85
6
0
284,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role