Player Matchup

Artio
Artio
BafessorZombie
Artio
Level 135
God Stats
23W - 12L
1,779 SR
Queue Stats
365W - 273L
1,755 Elo+
Party 1
Hades
Hades
Marcomcmanman
Hades
Level 158
God Stats
146W - 78L
1,646 SR
Queue Stats
311W - 245L
1,672 Elo+
Party 1
Apollo
Apollo
MysticMin3
Apollo
Level 158
God Stats
22W - 22L
1,577 SR
Queue Stats
961W - 784L
1,604 Elo+
Party 1
King Arthur
King Arthur
ZP95
King Arthur
Level 155
God Stats
13W - 10L
1,686 SR
Queue Stats
414W - 364L
1,645 Elo+
Party 1
Loki
Loki
slowbro1998
Loki
Level 141
God Stats
4W - 1L
1,676 SR
Queue Stats
124W - 126L
1,528 Elo+
Party 1
Team Averages
Level 149
1,673 SR
1,641 Elo+

VS

Team Averages
Level 120
1,505 SR
1,476 Elo+
Yemoja
Yemoja
Cubchoo segundo
Yemoja
Level 96
God Stats
0W - 3L
1,573 SR
Queue Stats
196W - 189L
1,499 Elo+
Solo
Apollo
Apollo
D3ATHLYxS1L3NC3
Apollo
Level 147
God Stats
8W - 7L
1,551 SR
Queue Stats
264W - 242L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Etherflame
Nu Wa
Level 145
God Stats
22W - 27L
1,562 SR
Queue Stats
504W - 537L
1,579 Elo+
Solo
Thanatos
Thanatos
Larzzyy
Thanatos
Level 55
God Stats
3W - 7L
1,279 SR
Queue Stats
64W - 87L
1,322 Elo+
Solo
Achilles
Achilles
Money Badger 23
Achilles
Level 156
God Stats
7W - 9L
1,562 SR
Queue Stats
789W - 759L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
5,412
541
3,136
7,024
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 1 / 1
6,597
660
4,624
5,603
2,239
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
MysticMin3
Apollo
11
2 / 0 / 3
6,223
622
3,092
5,513
1,530
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ZP95
King Arthur
11
0 / 0 / 1
6,376
638
2,847
6,114
2,779
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
3 / 0 / 4
5,991
599
3,069
4,481
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,963
496
2,106
4,122
2,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
5,335
534
3,809
4,615
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
11
1 / 2 / 0
6,136
614
4,533
6,069
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Larzzyy
Thanatos
7
0 / 5 / 0
4,694
469
2,190
7,016
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
11
0 / 0 / 0
5,578
558
3,695
6,074
5,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
9
Kills
1
1
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
0
1
0
0
L
0
1
0
0
L
Nu Wa
1
2
0
0.5
L
Thanatos
Larzzyy
Thanatos
0
5
0
0
W
3
1
1
3.5
L
Achilles
0
0
0
0
W
Apollo
MysticMin3
Apollo
2
0
3
3.5
W
King Arthur
ZP95
King Arthur
0
0
1
0.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,768
Damage
16,333
28,735
Taken
27,896
11,609
Mitigated
13,017
14,956
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,136
879
622
2,773
7,024
3,493
0
2,091
4,791
7,334
0
L
2,106
345
1,039
581
4,122
2,210
0
1,971
2,151
10,466
0
L
3,809
2,849
0
1,837
4,615
988
0
633
3,982
0
32,142
L
Nu Wa
4,533
621
0
953
6,069
1,864
0
4,081
1,988
48,274
0
L
Thanatos
Larzzyy
Thanatos
2,190
649
0
2,994
7,016
2,275
0
1,047
5,969
0
21,857
W
4,624
682
587
3,007
5,603
2,239
120
2,511
2,921
46,805
0
L
Achilles
3,695
672
0
3,916
6,074
5,680
0
28
6,046
10,609
22,376
W
Apollo
MysticMin3
Apollo
3,092
1,980
0
4,133
5,513
1,530
0
829
4,654
0
47,116
W
King Arthur
ZP95
King Arthur
2,847
27
0
2,323
6,114
2,779
0
986
4,338
0
44,142
W
3,069
965
0
1,511
4,481
1,568
0
841
3,608
0
31,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,599
Gold Earned
26,706
363
Minions Killed
340
0
Camps Cleared
0
1,065,742
Distance Traveled
927,764
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,412
541
11
1
0
207,580
4
L
Yemoja
4,963
496
21
2
0
183,525
1
L
Apollo
5,335
534
87
9
0
172,379
2
L
Nu Wa
6,136
614
111
11
0
182,207
5
L
Thanatos
4,694
469
45
5
0
206,421
2
W
Hades
6,597
660
101
10
0
198,594
3
L
Achilles
5,578
558
76
8
0
183,232
1
W
Apollo
6,223
622
83
8
0
186,654
3
W
King Arthur
6,376
638
102
10
0
226,625
4
W
Loki
5,991
599
66
7
0
246,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role