Player Matchup

Ah Puch
Ah Puch
KURTJ3EY
Ah Puch
Level 119
God Stats
2W - 5L
1,500 SR
Queue Stats
92W - 121L
1,518 Elo+
Solo
Amaterasu
Amaterasu
LucasJanas
Amaterasu
Level 52
God Stats
4W - 6L
1,276 SR
Queue Stats
527W - 545L
1,577 Elo+
Solo
Chronos
Chronos
Rynqui
Chronos
Level 142
God Stats
6W - 6L
1,501 SR
Queue Stats
261W - 250L
1,557 Elo+
Solo
Baba Yaga
Baba Yaga
TheJotun
Baba Yaga
Level 140
God Stats
1W - 3L
1,202 SR
Queue Stats
75W - 68L
1,570 Elo+
Solo
Raijin
Raijin
V-CROWE-7
Raijin
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 171L
1,535 Elo+
Solo
Team Averages
Level 120
1,396 SR
1,551 Elo+

VS

Team Averages
Level 124
1,504 SR
1,566 Elo+
Zeus
Zeus
BurlyPT
Zeus
Level 109
God Stats
2W - 1L
1,752 SR
Queue Stats
39W - 32L
1,577 Elo+
Solo
Medusa
Medusa
JackZone
Medusa
Level 120
God Stats
5W - 3L
1,605 SR
Queue Stats
212W - 205L
1,580 Elo+
Solo
Pele
Pele
Jar00
Pele
Level 147
God Stats
3W - 8L
1,059 SR
Queue Stats
311W - 313L
1,497 Elo+
Solo
Odin
Odin
Satananchik
Odin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 97L
1,606 Elo+
Solo
Ymir
Ymir
TheHuussi
Ymir
Level 124
God Stats
11W - 6L
1,606 SR
Queue Stats
499W - 536L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KURTJ3EY
Ah Puch
18
5 / 3 / 4
10,654
761
22,487
13,884
6,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
LucasJanas
Amaterasu
17
1 / 3 / 9
9,364
669
7,542
17,144
16,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
Rynqui
Chronos
17
6 / 5 / 4
10,365
740
8,343
13,135
5,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Baba Yaga
TheJotun
Baba Yaga
15
0 / 5 / 8
8,696
621
7,743
10,428
4,865
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
V-CROWE-7
Raijin
14
2 / 4 / 4
8,218
587
8,339
11,983
11,470
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BurlyPT
Zeus
18
5 / 2 / 7
11,028
788
17,528
7,180
3,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
JackZone
Medusa
19
5 / 2 / 8
11,160
797
18,671
10,298
5,624
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
Jar00
Pele
18
5 / 3 / 10
11,304
807
12,276
14,211
9,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
4 / 5 / 7
10,233
731
9,552
14,439
9,736
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ymir
17
1 / 2 / 13
10,906
779
5,035
17,302
26,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
14
Kills
20
20
Deaths
14
29
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Zeus
BurlyPT
Zeus
5
2
7
4.25
W
Medusa
JackZone
Medusa
5
2
8
4.5
W
Pele
Jar00
Pele
5
3
10
3.33
L
Ah Puch
KURTJ3EY
Ah Puch
5
3
4
2.33
L
Amaterasu
LucasJanas
Amaterasu
1
3
9
1.83
L
Chronos
Rynqui
Chronos
6
5
4
1.6
W
4
5
7
1.5
W
Ymir
1
2
13
3.75
L
Baba Yaga
TheJotun
Baba Yaga
0
5
8
0.8
L
Raijin
V-CROWE-7
Raijin
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,454
Damage
63,062
66,574
Taken
63,430
43,996
Mitigated
55,006
25,488
Healing
26,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BurlyPT
Zeus
17,528
207
0
917
7,180
3,873
1,048
5,045
2,135
30,643
0
W
Medusa
JackZone
Medusa
18,671
6,585
5,437
2,760
10,298
5,624
2,271
8,139
2,159
0
49,099
W
Pele
Jar00
Pele
12,276
2,301
1,806
5,804
14,211
9,558
1,301
10,124
4,087
0
36,105
L
Ah Puch
KURTJ3EY
Ah Puch
22,487
87
1,449
6,495
13,884
6,081
300
5,445
8,439
44,715
0
L
Amaterasu
LucasJanas
Amaterasu
7,542
1,775
384
5,908
17,144
16,239
0
4,930
12,214
0
8,355
L
Chronos
Rynqui
Chronos
8,343
1,325
1,160
2,015
13,135
5,341
118
3,538
9,597
24,906
0
W
9,552
2,409
0
1,746
14,439
9,736
0
9,657
4,782
67
14,337
W
Ymir
5,035
455
2,090
6,008
17,302
26,215
232
13,947
3,355
9,713
0
L
Baba Yaga
TheJotun
Baba Yaga
7,743
730
1,736
2,741
10,428
4,865
0
5,285
5,143
19,379
0
L
Raijin
V-CROWE-7
Raijin
8,339
538
1,285
2,315
11,983
11,470
0
3,432
8,551
18,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,297
Gold Earned
54,631
145
Minions Killed
172
0
Camps Cleared
0
1,361,221
Distance Traveled
1,427,680
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,028
788
45
3
0
260,957
0
W
Medusa
11,160
797
58
4
0
304,780
2
W
Pele
11,304
807
38
3
0
312,651
2
L
Ah Puch
10,654
761
52
4
0
294,046
0
L
Amaterasu
9,364
669
1
0
0
316,534
0
L
Chronos
10,365
740
36
3
0
247,621
3
W
Odin
10,233
731
10
1
0
278,846
1
W
Ymir
10,906
779
21
2
0
270,446
4
L
Baba Yaga
8,696
621
43
3
0
266,792
4
L
Raijin
8,218
587
13
1
0
236,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role