Player Matchup

Ares
Ares
OneX Punisher
Ares
Level 6
God Stats
2W - 0L
1,740 SR
Queue Stats
21W - 10L
1,504 Elo+
Party 2
Nemesis
Nemesis
Sgt-OvO-Strix
Nemesis
Level 29
God Stats
21W - 29L
1,396 SR
Queue Stats
189W - 224L
1,380 Elo+
Solo
Horus
Horus
Shergulath
Horus
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
175W - 152L
1,472 Elo+
Solo
Mulan
Mulan
Vanitas01_
Mulan
Level 28
God Stats
6W - 3L
1,580 SR
Queue Stats
36W - 44L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
VorTyGoD
Ao Kuang
Level 45
God Stats
39W - 42L
1,477 SR
Queue Stats
205W - 172L
1,500 Elo+
Party 2
Team Averages
Level 26
1,539 SR
1,457 Elo+

VS

Team Averages
Level 22
1,475 SR
1,431 Elo+
Cu Chulainn
Cu Chulainn
Aqua-RamBoW
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
SeanieJ13579
Xing Tian
Level 25
God Stats
1W - 7L
1,141 SR
Queue Stats
166W - 189L
1,478 Elo+
Party 1
Fenrir
Fenrir
TTT Tactical
Fenrir
Level 29
God Stats
6W - 4L
1,620 SR
Queue Stats
106W - 129L
1,423 Elo+
Party 1
Scylla
Scylla
kundelek145
Scylla
Level 24
God Stats
6W - 3L
1,879 SR
Queue Stats
70W - 55L
1,456 Elo+
Solo
Kukulkan
Kukulkan
sustriy
Kukulkan
Level 7
God Stats
4W - 7L
1,234 SR
Queue Stats
11W - 22L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 26
11,704
1,064
13,344
26,001
24,519
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
20
10 / 0 / 14
13,645
1,240
19,270
14,824
6,052
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
20
4 / 3 / 26
12,610
1,146
9,016
19,914
24,280
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mulan
19
4 / 6 / 21
11,515
1,047
13,873
19,919
16,935
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
VorTyGoD
Ao Kuang
20
31 / 3 / 11
16,466
1,497
37,462
21,454
9,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aqua-RamBoW
Cu Chulainn
17
4 / 12 / 8
11,167
1,015
13,364
25,090
14,350
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
SeanieJ13579
Xing Tian
17
1 / 7 / 12
10,638
967
20,044
20,239
19,851
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
18
3 / 12 / 10
10,859
987
12,704
21,491
12,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
17
5 / 14 / 9
11,268
1,024
24,063
20,665
7,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
sustriy
Kukulkan
17
5 / 6 / 9
11,354
1,032
20,114
11,486
5,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
66
51
Kills
18
19
Deaths
51
98
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Aqua-RamBoW
Cu Chulainn
4
12
8
0.67
W
2
7
26
2.14
L
Xing Tian
SeanieJ13579
Xing Tian
1
7
12
1
W
Nemesis
10
0
14
17
W
Horus
4
3
26
5.67
L
Fenrir
3
12
10
0.67
W
Mulan
4
6
21
2.42
W
Ao Kuang
VorTyGoD
Ao Kuang
31
3
11
12.17
L
Scylla
5
14
9
0.68
L
Kukulkan
sustriy
Kukulkan
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,965
Damage
90,289
102,112
Taken
98,971
81,194
Mitigated
59,479
21,158
Healing
2,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Aqua-RamBoW
Cu Chulainn
13,364
6,690
120
960
25,090
14,350
0
9,277
15,559
0
44,190
W
13,344
995
0
0
26,001
24,519
0
18,131
7,870
20,476
0
L
Xing Tian
SeanieJ13579
Xing Tian
20,044
1,967
0
0
20,239
19,851
0
9,736
10,365
30,765
0
W
Nemesis
19,270
13,613
0
260
14,824
6,052
0
6,746
8,078
0
68,752
W
Horus
9,016
3,010
2,917
6,312
19,914
24,280
0
14,890
5,024
0
13,234
L
Fenrir
12,704
2,581
0
602
21,491
12,597
0
9,931
11,366
0
24,337
W
Mulan
13,873
3,003
0
2,551
19,919
16,935
0
11,034
8,885
0
27,391
W
Ao Kuang
VorTyGoD
Ao Kuang
37,462
10,262
256
8,862
21,454
9,408
0
13,420
8,034
39,512
0
L
Scylla
24,063
2,334
0
0
20,665
7,677
0
13,422
6,887
33,302
0
L
Kukulkan
sustriy
Kukulkan
20,114
1,958
0
375
11,486
5,004
0
7,308
3,988
34,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,940
Gold Earned
55,286
177
Minions Killed
159
4
Camps Cleared
3
1,058,876
Distance Traveled
1,033,147
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,167
1,015
63
6
0
179,017
1
W
Ares
11,704
1,064
14
1
0
181,624
1
L
Xing Tian
10,638
967
17
2
0
213,058
0
W
Nemesis
13,645
1,240
114
10
2
261,945
0
W
Horus
12,610
1,146
10
1
1
225,009
1
L
Fenrir
10,859
987
20
2
2
228,261
0
W
Mulan
11,515
1,047
33
3
0
166,361
0
W
Ao Kuang
16,466
1,497
6
1
1
223,937
0
L
Scylla
11,268
1,024
22
2
0
199,610
2
L
Kukulkan
11,354
1,032
37
3
1
213,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role