Player Matchup

Tiamat
Tiamat
CrownMe_Alpha
Tiamat
Level 69
God Stats
2W - 4L
1,282 SR
Queue Stats
176W - 185L
1,438 Elo+
Solo
Skadi
Skadi
In_Dein_Maul_66
Skadi
Level 66
God Stats
25W - 21L
1,440 SR
Queue Stats
233W - 261L
1,358 Elo+
Solo
Hun Batz
Hun Batz
TheSaVeStYle
Hun Batz
Level 68
God Stats
41W - 39L
1,457 SR
Queue Stats
292W - 365L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
canahmet34
Sun Wukong
Level 62
God Stats
2W - 5L
1,178 SR
Queue Stats
183W - 188L
1,417 Elo+
Solo
Ra
Ra
z--4MA--z
Ra
Level 34
God Stats
1W - 1L
1,263 SR
Queue Stats
16W - 28L
1,404 Elo+
Solo
Team Averages
Level 60
1,324 SR
1,395 Elo+

VS

Team Averages
Level 81
1,463 SR
1,413 Elo+
Sol
Sol
Gamer9999022
Sol
Level 69
God Stats
11W - 6L
1,613 SR
Queue Stats
165W - 175L
1,430 Elo+
Solo
Kukulkan
Kukulkan
NeroBest
Kukulkan
Level 38
God Stats
3W - 3L
1,373 SR
Queue Stats
43W - 51L
1,404 Elo+
Solo
Bellona
Bellona
Pistoleroo-0
Bellona
Level 118
God Stats
4W - 6L
1,422 SR
Queue Stats
120W - 138L
1,444 Elo+
Solo
Fenrir
Fenrir
WameGame
Fenrir
Level 118
God Stats
6W - 8L
1,408 SR
Queue Stats
418W - 475L
1,446 Elo+
Solo
Zeus
Zeus
wawa13730
Zeus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 128L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 5
11,412
543
7,973
15,771
10,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 2
9,806
467
16,442
12,595
4,437
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
TheSaVeStYle
Hun Batz
20
9 / 2 / 3
11,696
557
13,531
15,638
6,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
canahmet34
Sun Wukong
18
6 / 3 / 3
11,302
538
8,537
12,908
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 5
7,694
366
5,912
9,644
3,090
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
9,465
451
9,707
15,887
7,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
NeroBest
Kukulkan
18
3 / 4 / 1
11,672
556
12,953
12,107
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Pistoleroo-0
Bellona
14
0 / 3 / 2
9,061
431
5,585
14,956
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
WameGame
Fenrir
16
5 / 7 / 3
10,565
503
10,882
17,698
10,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
17
1 / 6 / 2
10,139
483
5,949
13,422
5,033
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
24
Kills
11
12
Deaths
24
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
2
4
2
0.75
W
5
2
2
3
L
Kukulkan
NeroBest
Kukulkan
3
4
1
0.88
L
Bellona
Pistoleroo-0
Bellona
0
3
2
0.33
W
Hun Batz
TheSaVeStYle
Hun Batz
9
2
3
5.25
L
Fenrir
WameGame
Fenrir
5
7
3
0.93
W
Sun Wukong
canahmet34
Sun Wukong
6
3
3
2.5
L
Zeus
1
6
2
0.33
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,395
Damage
45,076
66,556
Taken
74,070
31,423
Mitigated
37,978
21,455
Healing
24,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,973
537
161
7,974
15,771
10,151
478
8,126
7,265
74,153
0
L
9,707
2,450
0
7,761
15,887
7,921
0
1,957
13,930
78,392
0
W
16,442
8,323
0
3,785
12,595
4,437
245
5,747
6,848
0
71,521
L
Kukulkan
NeroBest
Kukulkan
12,953
1,024
159
2,493
12,107
5,234
986
4,752
6,948
83,488
0
L
Bellona
Pistoleroo-0
Bellona
5,585
991
0
5,001
14,956
9,529
294
3,985
10,931
0
44,131
W
Hun Batz
TheSaVeStYle
Hun Batz
13,531
2,587
0
5,998
15,638
6,467
0
3,978
11,526
0
96,653
L
Fenrir
WameGame
Fenrir
10,882
1,238
0
4,139
17,698
10,261
0
2,479
14,778
0
56,776
W
Sun Wukong
canahmet34
Sun Wukong
8,537
3,077
0
2,238
12,908
7,278
1,418
4,444
8,420
0
64,789
L
Zeus
5,949
956
0
4,701
13,422
5,033
596
144
12,788
61,463
0
W
5,912
910
536
763
9,644
3,090
455
5,714
3,888
31,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,910
Gold Earned
50,902
588
Minions Killed
602
0
Camps Cleared
0
2,044,726
Distance Traveled
1,721,234
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,412
543
166
8
0
385,203
4
L
Sol
9,465
451
130
6
0
359,568
0
W
Skadi
9,806
467
106
5
0
388,080
3
L
Kukulkan
11,672
556
180
9
0
344,023
1
L
Bellona
9,061
431
77
4
0
358,593
0
W
Hun Batz
11,696
557
154
7
0
473,077
1
L
Fenrir
10,565
503
96
5
0
406,738
1
W
Sun Wukong
11,302
538
117
6
0
438,753
7
L
Zeus
10,139
483
119
6
0
252,312
2
W
Ra
7,694
366
45
2
0
359,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role