Player Matchup

Chaac
Chaac
Platinum V
 
Chaac
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum V
Buzv
Xing Tian
Platinum V
Level 138
God Stats
14W - 12L
1,637 SR
Queue Stats
483W - 497L
1,661 MMR
Solo
Ullr
Ullr
Platinum V
McSh4ne
Ullr
Platinum V
Level 129
God Stats
62W - 66L
1,564 SR
Queue Stats
372W - 383L
1,653 MMR
Solo
Scylla
Scylla
Platinum V
T1MBOSL1C3
Scylla
Platinum V
Level 101
God Stats
4W - 2L
1,852 SR
Queue Stats
301W - 302L
1,603 MMR
Solo
Hun Batz
Hun Batz
Bronze III
calero97
Hun Batz
Bronze III
Level 32
God Stats
0W - 1L
1,916 SR
Queue Stats
2W - 1L
1,600 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,694 SR
1,603 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,562 SR
1,609 MMR
Rama
Rama
Platinum V
 
Rama
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold II
 
Serqet
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Platinum V
Mordy98
Agni
Platinum V
Level 160
God Stats
2W - 1L
1,542 SR
Queue Stats
186W - 207L
1,773 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
Noxezr
Kumbhakarna
Gold II
Level 139
God Stats
1W - 1L
1,655 SR
Queue Stats
239W - 237L
1,673 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
jkEyQr
Sun Wukong
Gold II
Level 78
God Stats
15W - 8L
1,614 SR
Queue Stats
123W - 120L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
0 / 1 / 0
9,871
520
12,543
13,700
12,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
Buzv
Xing Tian
12
2 / 1 / 3
7,920
417
6,703
13,419
10,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
McSh4ne
Ullr
15
3 / 6 / 2
9,355
492
8,058
12,623
3,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
T1MBOSL1C3
Scylla
16
2 / 3 / 0
9,525
501
6,219
8,122
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
calero97
Hun Batz
12
0 / 7 / 1
7,448
392
3,622
12,918
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SetMorgan Le FayPersephoneArtioTiamat

VS

Bans
GebArtemisCharybdisJanusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
4 / 4 / 4
10,898
574
9,015
14,518
4,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
 
Serqet
16
9 / 2 / 5
10,662
561
11,356
12,304
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Mordy98
Agni
17
5 / 1 / 6
10,771
567
10,051
7,568
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Noxezr
Kumbhakarna
12
0 / 0 / 11
7,760
408
4,364
12,477
8,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
jkEyQr
Sun Wukong
17
0 / 0 / 2
10,432
549
7,999
15,834
13,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
18
18
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
Rama
 
Rama
4
4
4
1.5
W
Serqet
 
Serqet
9
2
5
5.75
L
Xing Tian
Buzv
Xing Tian
2
1
3
3.5
L
Ullr
McSh4ne
Ullr
3
6
2
0.67
W
Agni
Mordy98
Agni
5
1
6
8
W
Kumbhakarna
Noxezr
Kumbhakarna
0
0
11
5.5
L
Scylla
T1MBOSL1C3
Scylla
2
3
0
0.67
L
Hun Batz
calero97
Hun Batz
0
7
1
0.07
W
Sun Wukong
jkEyQr
Sun Wukong
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,145
Damage
42,785
60,782
Taken
62,701
32,736
Mitigated
34,502
12,343
Healing
24,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,543
3,033
0
7,760
13,700
12,083
426
1,959
10,988
9,601
69,067
W
Rama
 
Rama
9,015
6,830
0
6,737
14,518
4,942
994
1,888
12,630
0
96,834
W
Serqet
 
Serqet
11,356
3,314
0
4,718
12,304
4,231
0
3,057
9,247
0
59,210
L
Xing Tian
Buzv
Xing Tian
6,703
486
180
1,542
13,419
10,891
0
5,279
7,687
22,499
0
L
Ullr
McSh4ne
Ullr
8,058
2,664
0
884
12,623
3,152
0
3,223
8,866
0
67,635
W
Agni
Mordy98
Agni
10,051
1,202
0
1,664
7,568
2,638
523
3,020
4,548
83,202
0
W
Kumbhakarna
Noxezr
Kumbhakarna
4,364
820
133
783
12,477
8,788
225
5,164
7,313
18,110
0
L
Scylla
T1MBOSL1C3
Scylla
6,219
790
0
1,837
8,122
2,568
0
1,909
5,703
71,768
0
L
Hun Batz
calero97
Hun Batz
3,622
848
0
140
12,918
4,042
0
2,045
10,536
0
48,038
W
Sun Wukong
jkEyQr
Sun Wukong
7,999
1,477
0
10,352
15,834
13,903
0
2,945
12,889
0
75,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,119
Gold Earned
50,523
571
Minions Killed
602
0
Camps Cleared
0
1,742,402
Distance Traveled
1,954,799
24
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,871
520
180
9
0
353,398
2
W
Rama
10,898
574
161
8
0
347,931
8
W
Serqet
10,662
561
93
5
0
449,862
4
L
Xing Tian
7,920
417
30
2
0
360,025
4
L
Ullr
9,355
492
144
8
0
332,926
10
W
Agni
10,771
567
151
8
0
391,649
4
W
Kumbhakarna
7,760
408
21
1
0
394,173
15
L
Scylla
9,525
501
138
7
0
317,979
6
L
Hun Batz
7,448
392
79
4
0
378,074
2
W
Sun Wukong
10,432
549
176
9
0
371,184
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role