Player Matchup

Ymir
Ymir
DarkFox48
Ymir
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 6L
1,212 Elo+
Party 2
Izanami
Izanami
DarkFoxmi48
Izanami
Level 15
God Stats
1W - 1L
1,306 SR
Queue Stats
4W - 4L
1,366 Elo+
Party 2
Guan Yu
Guan Yu
OKORNNER
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,389 Elo+
Solo
Nu Wa
Nu Wa
manymanito2205
Nu Wa
Level 18
God Stats
2W - 1L
1,254 SR
Queue Stats
30W - 38L
1,373 Elo+
Solo
Mulan
Mulan
发飚的蜗牛
Mulan
Level 8
God Stats
2W - 0L
1,726 SR
Queue Stats
8W - 14L
1,414 Elo+
Solo
Team Averages
Level 13
1,457 SR
1,351 Elo+

VS

Team Averages
Level 11
1,524 SR
1,405 Elo+
Sun Wukong
Sun Wukong
Elen0rr
Sun Wukong
Level 6
God Stats
1W - 5L
1,286 SR
Queue Stats
4W - 12L
1,323 Elo+
Solo
Arachne
Arachne
Mobix323
Arachne
Level 17
God Stats
0W - 2L
1,331 SR
Queue Stats
18W - 17L
1,418 Elo+
Party 1
Ra
Ra
TheMystSage
Ra
Level 18
God Stats
1W - 1L
1,690 SR
Queue Stats
20W - 25L
1,410 Elo+
Solo
Amaterasu
Amaterasu
Totoro473
Amaterasu
Level 6
God Stats
4W - 3L
1,529 SR
Queue Stats
7W - 6L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
Некроморфинг
Kukulkan
Level 8
God Stats
5W - 5L
1,781 SR
Queue Stats
27W - 33L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 4 / 19
13,067
871
12,616
24,205
38,945
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
DarkFoxmi48
Izanami
20
7 / 4 / 18
15,465
1,031
30,068
13,661
5,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
OKORNNER
Guan Yu
20
3 / 1 / 25
15,954
1,064
16,873
30,593
49,181
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
8 / 4 / 17
14,847
990
29,698
9,723
3,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 6 / 16
16,936
1,129
32,545
28,018
38,675
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elen0rr
Sun Wukong
20
1 / 11 / 13
13,644
910
19,058
37,762
26,192
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Mobix323
Arachne
20
11 / 8 / 5
15,908
1,061
18,661
31,118
12,639
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 4 / 14
14,514
968
31,568
18,108
7,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Totoro473
Amaterasu
20
2 / 5 / 8
12,937
862
10,090
25,972
22,989
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
3 / 6 / 6
13,303
887
17,978
16,180
5,774
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
65
34
Kills
19
19
Deaths
34
95
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
4
19
2.88
W
Izanami
DarkFoxmi48
Izanami
7
4
18
4
L
Sun Wukong
Elen0rr
Sun Wukong
1
11
13
0.68
L
Arachne
Mobix323
Arachne
11
8
5
1.69
W
Guan Yu
OKORNNER
Guan Yu
3
1
25
15.5
L
2
4
14
2.25
L
Amaterasu
Totoro473
Amaterasu
2
5
8
1.2
W
8
4
17
4.13
L
3
6
6
1
W
14
6
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,800
Damage
97,355
106,200
Taken
129,140
136,645
Mitigated
75,192
24,370
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
12,616
1,451
0
0
24,205
38,945
0
11,141
13,064
22,350
0
W
Izanami
DarkFoxmi48
Izanami
30,068
18,240
0
1,590
13,661
5,941
0
6,431
7,230
0
85,994
L
Sun Wukong
Elen0rr
Sun Wukong
19,058
4,580
0
701
37,762
26,192
0
13,070
24,692
0
48,878
L
Arachne
Mobix323
Arachne
18,661
11,708
0
3,624
31,118
12,639
0
8,461
22,657
0
32,544
W
Guan Yu
OKORNNER
Guan Yu
16,873
3,637
4,976
13,311
30,593
49,181
0
15,972
14,621
0
33,924
L
31,568
1,339
3,864
3,201
18,108
7,598
0
6,347
11,761
77,652
0
L
Amaterasu
Totoro473
Amaterasu
10,090
3,437
0
2,377
25,972
22,989
0
7,799
18,173
0
13,630
W
29,698
10,420
0
1,239
9,723
3,903
0
4,197
5,526
51,576
0
L
17,978
1,589
329
1,375
16,180
5,774
0
6,637
9,543
42,017
0
W
32,545
6,350
0
3,254
28,018
38,675
0
11,805
16,213
0
64,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,269
Gold Earned
70,306
312
Minions Killed
250
10
Camps Cleared
5
1,314,447
Distance Traveled
1,275,150
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,067
871
25
2
0
201,606
0
W
Izanami
15,465
1,031
115
8
6
255,124
0
L
Sun Wukong
13,644
910
65
4
1
266,078
4
L
Arachne
15,908
1,061
18
1
3
306,865
2
W
Guan Yu
15,954
1,064
41
3
0
349,049
2
L
Ra
14,514
968
114
8
0
285,151
0
L
Amaterasu
12,937
862
2
0
1
223,839
3
W
Nu Wa
14,847
990
62
4
0
233,749
1
L
Kukulkan
13,303
887
51
3
0
193,217
1
W
Mulan
16,936
1,129
69
5
4
274,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role