Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Ghost1231xd
Athena
Level 84
God Stats
7W - 4L
1,637 SR
Queue Stats
513W - 602L
1,424 Elo+
Solo
Awilix
Awilix
camelcı
Awilix
Level 103
God Stats
9W - 25L
1,386 SR
Queue Stats
1,133W - 1,255L
1,381 Elo+
Solo
Izanami
Izanami
shamanskyy54
Izanami
Level 88
God Stats
3W - 7L
1,343 SR
Queue Stats
34W - 36L
1,447 Elo+
Solo
Achilles
Achilles
youssabibo
Achilles
Level 46
God Stats
1W - 2L
1,691 SR
Queue Stats
66W - 120L
1,271 Elo+
Solo
Team Averages
Level 90
1,511 SR
1,405 Elo+

VS

Team Averages
Level 76
1,435 SR
1,418 Elo+
Olorun
Olorun
Dracandys
Olorun
Level 65
God Stats
11W - 4L
1,500 SR
Queue Stats
303W - 306L
1,462 Elo+
Party 1
Ao Kuang
Ao Kuang
Femboy_Port35
Ao Kuang
Level 71
God Stats
2W - 2L
1,263 SR
Queue Stats
277W - 302L
1,494 Elo+
Party 1
Aphrodite
Aphrodite
ItzYukiArashi
Aphrodite
Level 105
God Stats
35W - 25L
1,581 SR
Queue Stats
718W - 716L
1,443 Elo+
Party 1
Bellona
Bellona
JAEGERBOMBS11
Bellona
Level 28
God Stats
9W - 15L
1,362 SR
Queue Stats
58W - 73L
1,373 Elo+
Party 1
Kuzenbo
Kuzenbo
NaturedCell9461
Kuzenbo
Level 109
God Stats
49W - 47L
1,470 SR
Queue Stats
593W - 646L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 6 / 0
9,144
508
8,844
13,616
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
13
2 / 1 / 4
8,419
468
5,755
14,314
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
camelcı
Awilix
15
3 / 5 / 3
8,770
487
6,770
14,017
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
shamanskyy54
Izanami
14
2 / 6 / 2
8,105
450
6,494
13,572
4,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
youssabibo
Achilles
14
0 / 1 / 2
7,961
442
3,877
11,851
7,729
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dracandys
Olorun
15
6 / 3 / 0
9,235
513
11,274
11,703
6,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
Femboy_Port35
Ao Kuang
16
7 / 2 / 2
9,737
541
7,047
12,355
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
ItzYukiArashi
Aphrodite
17
6 / 2 / 4
10,747
597
14,997
14,775
8,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
15
0 / 1 / 1
8,960
498
6,879
10,384
9,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 5
7,413
412
6,837
8,554
4,581
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
11
Kills
19
19
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
0
0.67
W
Olorun
Dracandys
Olorun
6
3
0
2
W
Ao Kuang
Femboy_Port35
Ao Kuang
7
2
2
4
L
Athena
2
1
4
4
W
Aphrodite
ItzYukiArashi
Aphrodite
6
2
4
4
W
Bellona
0
1
1
0.5
W
0
3
5
0.83
L
Awilix
camelcı
Awilix
3
5
3
0.9
L
Izanami
shamanskyy54
Izanami
2
6
2
0.5
L
Achilles
youssabibo
Achilles
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,740
Damage
47,034
67,370
Taken
57,771
33,771
Mitigated
33,882
21,389
Healing
27,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,844
2,887
0
5,184
13,616
4,870
1,372
10,489
3,127
48,071
5,033
W
Olorun
Dracandys
Olorun
11,274
6,042
303
5,469
11,703
6,307
365
4,420
7,283
61,814
0
W
Ao Kuang
Femboy_Port35
Ao Kuang
7,047
1,945
0
5,227
12,355
5,173
0
1,566
10,789
49,220
13,730
L
Athena
5,755
1,008
477
5,550
14,314
11,132
267
9,288
5,026
37,469
0
W
Aphrodite
ItzYukiArashi
Aphrodite
14,997
2,023
1,014
9,993
14,775
8,088
640
5,959
8,816
75,309
0
W
Bellona
6,879
2,004
0
4,927
10,384
9,733
1,182
154
10,230
0
55,931
W
6,837
2,328
399
551
8,554
4,581
158
2,160
6,394
35,506
0
L
Awilix
camelcı
Awilix
6,770
2,007
0
4,300
14,017
5,213
0
8,819
5,198
0
48,297
L
Izanami
shamanskyy54
Izanami
6,494
5,208
0
2,792
13,572
4,827
0
10,653
2,919
0
58,045
L
Achilles
youssabibo
Achilles
3,877
301
0
3,086
11,851
7,729
100
478
11,373
0
47,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,399
Gold Earned
46,092
458
Minions Killed
498
0
Camps Cleared
0
1,639,869
Distance Traveled
1,652,812
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,144
508
106
6
0
287,361
0
W
Olorun
9,235
513
114
6
0
291,708
1
W
Ao Kuang
9,737
541
93
5
0
375,212
0
L
Athena
8,419
468
64
4
0
368,494
2
W
Aphrodite
10,747
597
130
7
0
313,543
0
W
Bellona
8,960
498
116
6
0
374,400
0
W
Kuzenbo
7,413
412
45
3
0
297,949
0
L
Awilix
8,770
487
98
5
0
327,954
1
L
Izanami
8,105
450
113
6
0
295,054
0
L
Achilles
7,961
442
77
4
0
361,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role