Player Matchup

Nu Wa
Nu Wa
Birtie
Nu Wa
Level 96
God Stats
8W - 6L
1,500 SR
Queue Stats
38W - 38L
1,619 Elo+
Solo
Bastet
Bastet
Gramlin93
Bastet
Level 145
God Stats
13W - 14L
1,410 SR
Queue Stats
144W - 213L
1,322 Elo+
Solo
Guan Yu
Guan Yu
YoDuDa
Guan Yu
Level 89
God Stats
3W - 8L
1,477 SR
Queue Stats
75W - 53L
1,576 Elo+
Solo
Team Averages
Level 110
1,462 SR
1,506 Elo+

VS

Team Averages
Level 51
1,268 SR
1,384 Elo+
Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
SenbonSen
Ao Kuang
Level 25
God Stats
2W - 7L
1,094 SR
Queue Stats
58W - 97L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
Velfy2305
Cthulhu
Level 23
God Stats
1W - 5L
1,211 SR
Queue Stats
49W - 100L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Birtie
Nu Wa
19
10 / 1 / 7
13,847
729
30,631
11,450
4,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Gramlin93
Bastet
16
5 / 4 / 8
12,171
641
15,300
15,413
11,891
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
YoDuDa
Guan Yu
16
2 / 4 / 12
12,040
634
10,633
21,483
29,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 6 / 6
11,844
623
13,562
19,492
6,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
SenbonSen
Ao Kuang
16
6 / 8 / 0
12,429
654
9,096
18,822
6,720
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Velfy2305
Cthulhu
16
1 / 3 / 8
12,584
662
14,501
26,369
26,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
17
Kills
9
9
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
6
0.83
W
Nu Wa
Birtie
Nu Wa
10
1
7
13.5
W
Bastet
Gramlin93
Bastet
5
4
8
2.25
L
Ao Kuang
SenbonSen
Ao Kuang
6
8
0
0.75
L
Cthulhu
Velfy2305
Cthulhu
1
3
8
1.67
W
Guan Yu
YoDuDa
Guan Yu
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,564
Damage
37,159
48,346
Taken
64,683
46,241
Mitigated
40,112
17,280
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,562
6,269
0
3,930
19,492
6,670
0
8,023
11,469
0
70,930
W
Nu Wa
Birtie
Nu Wa
30,631
10,543
320
5,105
11,450
4,634
183
6,438
5,012
78,832
0
W
Bastet
Gramlin93
Bastet
15,300
3,729
0
86
15,413
11,891
383
6,861
8,552
0
42,275
L
Ao Kuang
SenbonSen
Ao Kuang
9,096
2,535
0
3,674
18,822
6,720
0
7,807
11,015
22,359
0
L
Cthulhu
Velfy2305
Cthulhu
14,501
1,057
1,134
6,443
26,369
26,722
131
15,665
10,704
45,095
0
W
Guan Yu
YoDuDa
Guan Yu
10,633
1,814
2,946
8,823
21,483
29,716
0
10,876
10,607
0
33,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,058
Gold Earned
36,857
217
Minions Killed
227
10
Camps Cleared
5
1,071,068
Distance Traveled
962,772
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,844
623
140
7
4
310,066
9
W
Nu Wa
13,847
729
100
5
3
336,296
0
W
Bastet
12,171
641
49
3
6
379,383
1
L
Ao Kuang
12,429
654
31
2
1
312,815
2
L
Cthulhu
12,584
662
56
3
0
339,891
5
W
Guan Yu
12,040
634
68
4
1
355,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role