Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Zenwayz23
Cernunnos
Level 102
God Stats
1W - 0L
1,579 SR
Queue Stats
5W - 7L
1,363 Elo+
Party 1
Hercules
Hercules
iAteTehPie
Hercules
Level 108
God Stats
2W - 1L
1,860 SR
Queue Stats
8W - 3L
1,579 Elo+
Party 1
Team Averages
Level 117
1,588 SR
1,488 Elo+

VS

Team Averages
Level 91
1,426 SR
1,477 Elo+
Danzaburou
Danzaburou
Elder89
Danzaburou
Level 131
God Stats
6W - 9L
1,420 SR
Queue Stats
158W - 163L
1,452 Elo+
Solo
Thanatos
Thanatos
Grasciott
Thanatos
Level 118
God Stats
2W - 4L
1,578 SR
Queue Stats
84W - 104L
1,423 Elo+
Solo
Sylvanus
Sylvanus
MlSAT0
Sylvanus
Level 26
God Stats
5W - 10L
1,253 SR
Queue Stats
41W - 32L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Svergin
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
The Morrigan
The Morrigan
klabbe1993
The Morrigan
Level 156
God Stats
1W - 3L
1,380 SR
Queue Stats
172W - 203L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
6 / 2 / 13
11,225
863
14,886
9,050
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
 
Nu Wa
17
1 / 0 / 14
9,723
748
13,012
4,343
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
 
Athena
14
1 / 6 / 14
9,277
714
4,802
18,628
18,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Zenwayz23
Cernunnos
16
7 / 2 / 6
10,637
818
8,827
7,414
2,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
iAteTehPie
Hercules
16
9 / 3 / 8
11,506
885
10,386
26,993
35,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elder89
Danzaburou
15
3 / 7 / 4
9,425
725
6,266
16,208
6,101
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
Grasciott
Thanatos
12
2 / 2 / 3
7,941
611
4,489
5,757
2,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
MlSAT0
Sylvanus
15
3 / 6 / 6
9,990
768
7,875
16,200
20,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Svergin
Nu Wa
14
1 / 5 / 7
8,631
664
8,108
12,864
9,727
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
klabbe1993
The Morrigan
16
4 / 4 / 5
9,710
747
11,673
8,948
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
24
Kills
13
13
Deaths
24
55
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
13
6.25
W
Nu Wa
 
Nu Wa
1
0
14
8
W
Athena
 
Athena
1
6
14
1.33
L
Danzaburou
Elder89
Danzaburou
3
7
4
0.71
L
Thanatos
Grasciott
Thanatos
2
2
3
1.75
L
Sylvanus
MlSAT0
Sylvanus
3
6
6
1
L
Nu Wa
Svergin
Nu Wa
1
5
7
0.9
W
Cernunnos
Zenwayz23
Cernunnos
7
2
6
5
W
Hercules
iAteTehPie
Hercules
9
3
8
4.33
L
The Morrigan
klabbe1993
The Morrigan
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,913
Damage
38,411
66,428
Taken
59,977
62,296
Mitigated
41,586
28,305
Healing
18,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,886
617
3,151
4,368
9,050
4,383
864
4,501
4,515
47,314
0
W
Nu Wa
 
Nu Wa
13,012
2,172
0
1,243
4,343
1,448
2,586
1,983
2,358
58,665
0
W
Athena
 
Athena
4,802
917
953
1,734
18,628
18,463
0
6,055
12,551
17,497
0
L
Danzaburou
Elder89
Danzaburou
6,266
1,557
0
3,063
16,208
6,101
2
10,266
5,685
0
24,528
L
Thanatos
Grasciott
Thanatos
4,489
934
0
2,203
5,757
2,049
0
2,614
3,085
0
13,383
L
Sylvanus
MlSAT0
Sylvanus
7,875
1,656
4,521
4,867
16,200
20,121
0
7,065
8,866
20,547
0
L
Nu Wa
Svergin
Nu Wa
8,108
3,368
217
2,340
12,864
9,727
1
6,560
6,117
23,659
939
W
Cernunnos
Zenwayz23
Cernunnos
8,827
4,680
0
1,747
7,414
2,398
1,024
4,227
3,187
0
32,070
W
Hercules
iAteTehPie
Hercules
10,386
2,634
0
15,109
26,993
35,604
224
10,119
16,839
0
34,610
L
The Morrigan
klabbe1993
The Morrigan
11,673
926
423
650
8,948
3,588
0
5,283
3,488
43,681
1,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,368
Gold Earned
45,697
305
Minions Killed
206
6
Camps Cleared
6
1,191,235
Distance Traveled
987,713
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,225
863
68
5
2
243,334
2
W
Nu Wa
9,723
748
92
7
1
227,499
4
W
Athena
9,277
714
20
2
0
239,648
2
L
Danzaburou
9,425
725
46
4
0
218,408
1
L
Thanatos
7,941
611
32
2
3
146,449
3
L
Sylvanus
9,990
768
17
1
1
221,110
3
L
Nu Wa
8,631
664
33
3
0
178,978
1
W
Cernunnos
10,637
818
77
6
3
229,113
2
W
Hercules
11,506
885
48
4
0
251,641
3
L
The Morrigan
9,710
747
78
6
2
222,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role