Player Matchup

Hel
Hel
Campionero_
Hel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,328 Elo+
Solo
Chiron
Chiron
F2ctal
Chiron
Level 59
God Stats
2W - 3L
1,277 SR
Queue Stats
65W - 80L
1,371 Elo+
Solo
Olorun
Olorun
ORSGodgamer
Olorun
Level 14
God Stats
11W - 5L
1,500 SR
Queue Stats
26W - 7L
1,932 Elo+
Solo
Team Averages
Level 47
1,426 SR
1,543 Elo+

VS

Team Averages
Level 77
1,502 SR
1,528 Elo+
Tyr
Tyr
Keshy91
Tyr
Level 119
God Stats
10W - 13L
1,450 SR
Queue Stats
576W - 643L
1,434 Elo+
Solo
Eset
Eset
SO_WATER
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,635 Elo+
Solo
Chiron
Chiron
romeroyerbas
Chiron
Level 108
God Stats
8W - 5L
1,557 SR
Queue Stats
79W - 63L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 15
10,354
740
6,965
15,414
12,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
F2ctal
Chiron
11
5 / 2 / 5
9,097
650
7,195
6,887
2,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
16
11 / 2 / 10
11,416
815
24,421
18,901
15,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
2 / 3 / 4
8,767
626
7,183
20,260
24,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
11
1 / 12 / 1
7,863
562
5,152
12,218
6,927
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
12
4 / 6 / 2
9,412
672
15,082
13,579
5,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
21
Kills
7
7
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
W
Chiron
F2ctal
Chiron
5
2
5
3.75
L
Tyr
2
3
4
1.33
W
Olorun
11
2
10
8
L
Eset
1
12
1
0.13
L
Chiron
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,581
Damage
27,417
41,202
Taken
46,057
30,740
Mitigated
36,915
25,042
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,965
761
4,796
6,632
15,414
12,703
507
2,166
13,248
26,872
0
W
Chiron
F2ctal
Chiron
7,195
3,605
678
1,403
6,887
2,215
376
1,199
5,688
0
20,259
L
Tyr
7,183
1,271
0
3,391
20,260
24,947
0
11,398
8,862
0
26,856
W
Olorun
24,421
14,818
2,153
9,380
18,901
15,822
1,897
2,206
16,695
56,137
8,458
L
Eset
5,152
1,186
307
800
12,218
6,927
0
7,520
4,698
13,224
0
L
Chiron
15,082
4,909
673
2,929
13,579
5,041
0
9,565
4,014
0
39,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,867
Gold Earned
26,042
143
Minions Killed
103
9
Camps Cleared
2
647,837
Distance Traveled
599,845
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,354
740
38
3
2
238,573
2
W
Chiron
9,097
650
31
2
2
177,720
4
L
Tyr
8,767
626
39
3
2
254,237
4
W
Olorun
11,416
815
74
5
5
231,544
1
L
Eset
7,863
562
11
1
0
144,965
2
L
Chiron
9,412
672
53
4
0
200,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role