Player Matchup

King Arthur
King Arthur
FortniteHokage
King Arthur
Level 8
God Stats
3W - 2L
1,519 SR
Queue Stats
13W - 22L
1,304 Elo+
Party 1
Achilles
Achilles
Pathinos
Achilles
Level 37
God Stats
0W - 1L
1,189 SR
Queue Stats
33W - 43L
1,307 Elo+
Party 1
Hachiman
Hachiman
dajualbo
Hachiman
Level 18
God Stats
1W - 2L
1,565 SR
Queue Stats
58W - 41L
1,534 Elo+
Solo
Cerberus
Cerberus
faded eclipse
Cerberus
Level 29
God Stats
49W - 43L
1,545 SR
Queue Stats
206W - 219L
1,447 Elo+
Solo
Kukulkan
Kukulkan
nije6
Kukulkan
Level 15
God Stats
5W - 6L
1,513 SR
Queue Stats
10W - 12L
1,418 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,402 Elo+

VS

Team Averages
Level 26
1,554 SR
1,431 Elo+
Sylvanus
Sylvanus
Llewdor
Sylvanus
Level 25
God Stats
3W - 4L
1,358 SR
Queue Stats
65W - 69L
1,420 Elo+
Solo
Charybdis
Charybdis
OakenMermaid
Charybdis
Level 29
God Stats
21W - 15L
1,774 SR
Queue Stats
158W - 132L
1,473 Elo+
Solo
Discordia
Discordia
XtacyKokaaain
Discordia
Level 29
God Stats
40W - 58L
1,464 SR
Queue Stats
331W - 377L
1,478 Elo+
Solo
Bellona
Bellona
buffalobill40
Bellona
Level 19
God Stats
5W - 3L
1,635 SR
Queue Stats
7W - 10L
1,336 Elo+
Solo
Bastet
Bastet
mikaylaisme123
Bastet
Level 27
God Stats
36W - 30L
1,538 SR
Queue Stats
42W - 46L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FortniteHokage
King Arthur
18
2 / 8 / 9
10,977
915
12,108
20,682
21,933
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Pathinos
Achilles
18
8 / 9 / 6
12,895
1,075
15,976
24,563
25,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
dajualbo
Hachiman
18
4 / 9 / 8
11,266
939
19,843
20,060
7,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
faded eclipse
Cerberus
18
1 / 11 / 11
10,895
908
10,641
36,467
26,629
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
nije6
Kukulkan
18
2 / 4 / 12
11,943
995
22,530
11,897
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Llewdor
Sylvanus
20
2 / 6 / 25
12,867
1,072
9,442
22,634
32,021
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
OakenMermaid
Charybdis
20
17 / 2 / 13
14,606
1,217
42,376
16,705
6,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
XtacyKokaaain
Discordia
19
7 / 5 / 20
13,353
1,113
19,037
12,350
4,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
20
7 / 1 / 18
13,759
1,147
13,873
16,963
14,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 3 / 22
13,466
1,122
22,754
18,721
7,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
139
17
Kills
41
41
Deaths
17
46
Assists
98
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FortniteHokage
King Arthur
2
8
9
0.81
W
Sylvanus
Llewdor
Sylvanus
2
6
25
2.42
W
Charybdis
OakenMermaid
Charybdis
17
2
13
11.75
L
Achilles
Pathinos
Achilles
8
9
6
1.22
W
Discordia
XtacyKokaaain
Discordia
7
5
20
3.4
W
Bellona
7
1
18
16
L
Hachiman
dajualbo
Hachiman
4
9
8
0.89
L
Cerberus
faded eclipse
Cerberus
1
11
11
0.59
W
8
3
22
6.33
L
Kukulkan
nije6
Kukulkan
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,098
Damage
107,482
113,669
Taken
87,373
86,763
Mitigated
64,484
8,035
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FortniteHokage
King Arthur
12,108
2,576
0
10
20,682
21,933
0
5,665
15,017
1,212
19,877
W
Sylvanus
Llewdor
Sylvanus
9,442
1,758
3,818
6,686
22,634
32,021
0
8,115
14,161
13,278
0
W
Charybdis
OakenMermaid
Charybdis
42,376
32,545
0
0
16,705
6,522
0
7,801
8,695
0
64,021
L
Achilles
Pathinos
Achilles
15,976
4,921
0
515
24,563
25,569
0
6,199
18,364
0
28,714
W
Discordia
XtacyKokaaain
Discordia
19,037
711
0
331
12,350
4,592
0
5,003
7,149
57,362
0
W
Bellona
13,873
3,559
2,071
2,260
16,963
14,325
0
5,295
11,476
0
28,749
L
Hachiman
dajualbo
Hachiman
19,843
10,918
0
1,230
20,060
7,582
0
6,993
13,067
0
42,173
L
Cerberus
faded eclipse
Cerberus
10,641
226
0
5,614
36,467
26,629
0
6,319
30,148
22,954
0
W
22,754
6,490
0
88
18,721
7,024
0
6,310
12,259
0
36,960
L
Kukulkan
nije6
Kukulkan
22,530
2,347
0
666
11,897
5,050
0
3,303
8,594
55,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,976
Gold Earned
68,051
257
Minions Killed
225
3
Camps Cleared
5
1,075,591
Distance Traveled
1,144,134
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,977
915
21
2
1
245,916
0
W
Sylvanus
12,867
1,072
13
1
0
159,163
3
W
Charybdis
14,606
1,217
61
5
1
220,659
1
L
Achilles
12,895
1,075
32
3
0
205,401
0
W
Discordia
13,353
1,113
89
7
0
191,848
1
W
Bellona
13,759
1,147
25
2
1
265,590
0
L
Hachiman
11,266
939
50
4
1
206,687
0
L
Cerberus
10,895
908
49
4
0
206,049
0
W
Bastet
13,466
1,122
37
3
3
306,874
0
L
Kukulkan
11,943
995
105
9
1
211,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role