Player Matchup

Morgan Le Fay
Morgan Le Fay
ILioNard_
Morgan Le Fay
Level 29
God Stats
13W - 18L
1,268 SR
Queue Stats
104W - 114L
1,463 Elo+
Solo
Mulan
Mulan
SN1PER PROO
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,409 Elo+
Solo
Da Ji
Da Ji
Warren Young 77
Da Ji
Level 25
God Stats
81W - 99L
1,380 SR
Queue Stats
152W - 173L
1,309 Elo+
Solo
Ymir
Ymir
cgcarbajal
Ymir
Level 6
God Stats
3W - 3L
1,466 SR
Queue Stats
4W - 6L
1,319 Elo+
Solo
Artemis
Artemis
stinkiebee
Artemis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 79L
1,385 Elo+
Solo
Team Averages
Level 16
1,423 SR
1,377 Elo+

VS

Team Averages
Level 15
1,542 SR
1,443 Elo+
Set
Set
Cinnamon_Toast00
Set
Level 22
God Stats
6W - 14L
1,500 SR
Queue Stats
146W - 147L
1,484 Elo+
Solo
Jormungandr
Jormungandr
JordidelBronx
Jormungandr
Level 26
God Stats
58W - 61L
1,439 SR
Queue Stats
928W - 993L
1,440 Elo+
Solo
Thor
Thor
ali_alkola2009
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
astro_07
Ymir
Level 16
God Stats
18W - 11L
1,771 SR
Queue Stats
32W - 38L
1,468 Elo+
Solo
Guan Yu
Guan Yu
nicolasmonz
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ILioNard_
Morgan Le Fay
20
26 / 0 / 12
17,650
1,261
47,487
7,371
2,971
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 5 / 18
12,582
899
9,250
18,265
13,006
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
7 / 4 / 9
13,138
938
11,733
11,719
3,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 2 / 26
15,270
1,091
17,818
14,537
22,224
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
stinkiebee
Artemis
20
1 / 2 / 22
12,631
902
10,998
12,921
4,636
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 4
13,284
949
18,035
18,990
8,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
JordidelBronx
Jormungandr
20
3 / 7 / 6
13,208
943
12,124
22,239
24,922
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
2 / 17 / 3
11,872
848
12,787
25,593
9,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
19
2 / 7 / 9
12,635
903
9,868
27,644
37,755
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
nicolasmonz
Guan Yu
18
0 / 7 / 5
11,225
802
4,742
17,771
16,125
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
40
43
Kills
13
13
Deaths
43
87
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
5
4
1.6
W
Morgan Le Fay
ILioNard_
Morgan Le Fay
26
0
12
32
L
Jormungandr
JordidelBronx
Jormungandr
3
7
6
0.86
W
1
5
18
2
W
7
4
9
2.88
L
2
17
3
0.21
L
Ymir
2
7
9
0.93
W
8
2
26
10.5
L
Guan Yu
nicolasmonz
Guan Yu
0
7
5
0.36
W
Artemis
stinkiebee
Artemis
1
2
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,286
Damage
57,556
64,813
Taken
112,237
46,760
Mitigated
96,578
7,191
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,035
9,393
0
1,858
18,990
8,175
0
11,373
7,437
0
29,311
W
Morgan Le Fay
ILioNard_
Morgan Le Fay
47,487
9,217
1,068
2,616
7,371
2,971
0
2,812
4,559
93,127
0
L
Jormungandr
JordidelBronx
Jormungandr
12,124
2,159
0
20
22,239
24,922
0
10,909
10,380
61,747
0
W
9,250
2,776
0
976
18,265
13,006
0
7,248
11,017
0
31,208
W
11,733
3,501
1,028
707
11,719
3,923
0
3,639
8,080
0
17,434
L
12,787
3,477
0
282
25,593
9,601
0
16,863
8,446
0
29,301
L
Ymir
9,868
4,287
0
0
27,644
37,755
0
14,155
13,221
28,424
0
W
17,818
1,590
0
493
14,537
22,224
0
4,501
10,036
25,283
0
L
Guan Yu
nicolasmonz
Guan Yu
4,742
1,300
1,382
2,283
17,771
16,125
0
10,809
6,716
0
16,814
W
Artemis
stinkiebee
Artemis
10,998
5,397
0
303
12,921
4,636
0
3,792
9,129
0
18,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,271
Gold Earned
62,224
215
Minions Killed
212
7
Camps Cleared
6
1,115,829
Distance Traveled
1,142,700
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,284
949
21
2
1
250,426
2
W
Morgan Le Fay
17,650
1,261
109
8
3
266,005
3
L
Jormungandr
13,208
943
90
6
1
250,801
0
W
Mulan
12,582
899
63
5
1
227,477
1
W
Da Ji
13,138
938
16
1
2
151,276
0
L
Thor
11,872
848
20
1
4
209,834
0
L
Ymir
12,635
903
53
4
0
225,929
0
W
Ymir
15,270
1,091
16
1
1
247,174
0
L
Guan Yu
11,225
802
28
2
0
205,710
2
W
Artemis
12,631
902
11
1
0
223,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role