Player Matchup

Loki
Loki
Entiitytheguun
Loki
Level 47
God Stats
0W - 3L
1,470 SR
Queue Stats
12W - 24L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
ISamedl
Cthulhu
Level 87
God Stats
0W - 1L
1,402 SR
Queue Stats
36W - 24L
1,629 Elo+
Party 1
Hades
Hades
kapzyy
Hades
Level 39
God Stats
0W - 2L
1,306 SR
Queue Stats
17W - 22L
1,609 Elo+
Party 1
Team Averages
Level 58
1,393 SR
1,580 Elo+

VS

Team Averages
Level 116
1,592 SR
1,591 Elo+
Ravana
Ravana
KeyonXXX
Ravana
Level 118
God Stats
6W - 12L
1,514 SR
Queue Stats
486W - 438L
1,619 Elo+
Solo
Hera
Hera
ReaperFlx
Hera
Level 141
God Stats
22W - 23L
1,523 SR
Queue Stats
3,150W - 3,662L
1,613 Elo+
Solo
Cerberus
Cerberus
WatchersGrim
Cerberus
Level 88
God Stats
2W - 0L
1,739 SR
Queue Stats
68W - 79L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 4 / 5
13,464
709
14,550
16,592
4,938
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ISamedl
Cthulhu
15
5 / 6 / 13
12,160
640
16,862
23,705
19,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
kapzyy
Hades
16
3 / 4 / 12
11,976
630
13,955
18,195
11,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KeyonXXX
Ravana
16
7 / 8 / 5
13,762
724
15,188
17,348
8,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
15
2 / 9 / 10
12,299
647
17,558
14,847
5,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
WatchersGrim
Cerberus
16
5 / 4 / 8
13,306
700
15,620
25,247
28,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
21
Kills
14
14
Deaths
21
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
13
4
5
3.88
L
Cthulhu
ISamedl
Cthulhu
5
6
13
1.92
W
Ravana
KeyonXXX
Ravana
7
8
5
1.19
W
Hera
2
9
10
0.78
W
Cerberus
WatchersGrim
Cerberus
5
4
8
2.25
L
Hades
kapzyy
Hades
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,367
Damage
48,366
58,492
Taken
57,442
36,192
Mitigated
42,392
12,301
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,550
5,323
0
3,692
16,592
4,938
0
7,897
8,437
0
42,749
L
Cthulhu
ISamedl
Cthulhu
16,862
2,238
575
1,806
23,705
19,520
40
11,930
11,232
42,635
0
W
Ravana
KeyonXXX
Ravana
15,188
4,208
0
1,631
17,348
8,337
1,328
9,237
7,589
0
44,846
W
Hera
17,558
3,015
183
3,107
14,847
5,753
1,107
8,305
6,020
57,384
0
W
Cerberus
WatchersGrim
Cerberus
15,620
1,390
0
6,964
25,247
28,302
393
12,136
12,449
37,141
0
L
Hades
kapzyy
Hades
13,955
1,869
743
5,485
18,195
11,734
0
12,703
5,210
37,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
39,367
176
Minions Killed
222
7
Camps Cleared
7
1,028,958
Distance Traveled
953,441
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,464
709
61
3
5
386,827
0
L
Cthulhu
12,160
640
57
3
1
317,945
1
W
Ravana
13,762
724
51
3
4
318,693
3
W
Hera
12,299
647
99
5
2
290,602
2
W
Cerberus
13,306
700
72
4
1
344,146
5
L
Hades
11,976
630
58
3
1
324,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role